PTR 5.4 Changes.
Posted 11 July 2013 - 12:10 AM
Full Tyrannical Gear - Crit
Reforge - Hit cap > Expertise (6%) > Crit > Mastery.
Gems - 160 Agility (X6), 80 Agility 160 Critical Strike (X3), and 80 Agility 80 PvP Power (X3)
Stats - 3.03% Hit, 6.05% Expertise, 38.11% Crit, and 30.20% Mastery
Full Tyrannical Gear - Mastery
Reforge - Hit Cap > Expertise (6%) > Mastery > Crit
Gems - 160 Agility (X6), 80 Agility 160 Mastery (X3), and 80 Agility 80 PvP Power (X3)
Stats - 3.03% Hit, 6.05% Expertise, 34.19% Crit, and 38.03% Mastery
Note: Both are with self-buffs
So with the Crit set I have 4% more crit than Mastery set, With Mastery I have 8% more Mastery but 4% less crit. If any of you want I can do this with the Griveous set to see what stats you'll have with that gear.
and as a added bonus, This was in full Griveous with 15 Stack Tiger eye brew and Engineering Gloves,
Posted 11 July 2013 - 03:42 AM
Thanks much for the info. As to the point above, with 70% damage reduction, that's a 183K crit. Not sure how much armor the dummies have compared to the standard pvp-geared player.
Posted 11 July 2013 - 04:56 AM
Posted 11 July 2013 - 05:05 AM
on the ptr I don't even need a trinket proc with a 15 stack to 100-0 someone with Fists of Fury
Needs to be reduced to 4% per stack
Posted 11 July 2013 - 12:07 PM
The problem is reducing those other classes then, because WW is built the way a class SHOULD be. Ramp up mechanics are good. For the record, very few classes have instant setup (frost mage, BM hunter off the top of my head). Very few, aside from dot classes, have as long a setup as WW, but ret can't hit you 'global' hard first global - if they are popping their cds first global then they are missing out on a lot of damage since they haven't setup properly. I get your frustration, I really do. But the direction the game should go is MORE LIKE WW, not less. =)
Posted 11 July 2013 - 04:08 PM
Are you talking about Mistweaver or the healing increase on Tigers eye brew?
Posted 11 July 2013 - 04:16 PM
The increase from TeB.
Posted 11 July 2013 - 04:27 PM
It's some crazy healing if you use it at 15 stacks, I was getting 110k Expel Harms and Healing Spheres for around 100k and Chi wave ticks for 40k. This is with Battle fatigue.
Posted 11 July 2013 - 04:31 PM
I have to say that excites me much more .
Posted 11 July 2013 - 06:55 PM
Jesus, no joke! I'm waaaaay excited about this =p
Posted 11 July 2013 - 09:09 PM
it's a lot more fun/versatile having multiple medium bursts instead of the whole game saving for 1 burst the match revolves around.
Posted 12 July 2013 - 11:21 PM
Invoke Xuen, the White Tiger now has a pet control bar for Xuen, and the talent is no longer on global cooldown for all Monk specializations.
- Increases damage by 6% per stack, (up from 1% per stack) but is no longer increased by Mastery.
The Monk gains 1 charge of Tigereye Brew for every 4 Chi spent (down from 1 charge per 3 Chi spent).
Posted 12 July 2013 - 11:29 PM
TeB change I am just baffled.. 6% damage increase, with that at 15 stacks we will be doing 90% increased damage. Wtf....At 75% I can 100-0 someone in a FoF
Posted 13 July 2013 - 01:02 AM
TeB change I am just baffled.. 6% damage increase, with that at 15 stacks we will be doing 90% increased damage. Wtf at 75% I can 100-0 someone in a FoF
In order to make more people play monks like us, they figured they need to make them like s5 dks. NBD
Posted 13 July 2013 - 01:12 AM
Posted 13 July 2013 - 01:18 AM
WE ARE UNLEASHED AS LONG AS WE LIVE TILL 15 STACKS
Posted 13 July 2013 - 01:19 AM
Shit with these numbers, who needs to get that many stacks? I bet a 8 stack will be stupid dmg. I'm stoked for my 2s capping with my brother now being ridiculously easy =p
Posted 13 July 2013 - 01:24 AM
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