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1000% damage increase buff on PTR

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#61 Bigmoran

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Posted 16 June 2013 - 01:14 AM

They should just make a Super Smash Bros super sudden death mode.

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View Postjaimex, on 06 September 2014 - 09:36 AM, said:

temporal shield combined with ironbark ward is more healing than a shaman ns from 10% hp


#62 Mimil

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Posted 16 June 2013 - 01:55 AM

View PostVirent, on 15 June 2013 - 11:12 PM, said:

So when a ret/hunter/disc pops all their cds within the first 5 seconds of the game and my healer is forced to spam heal me as much as he can with the fastest heal he possibly has because of how little time he actually has left to cast, therefore making him oom, the ret/hunter/disc outplayed us?
In my previous post I stated that arena can only last forever in double casters vs double casters.
That's why I wonder why they want to implement a change to avoid draw when hunter's teams are 90%+ of all teams.
Not being able to drink won't change anything against those ret/hunt poping everything on you at the start. Those kind of games are either win or lose in the 5 first minutes. The “no drinking” or “Damage buff to end the arena” will only apply on double casters vs double casters and nothing else.

#63 Tsx

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Posted 16 June 2013 - 02:54 AM

why would there be a way for games to be shorter?if u suck at winning then u dont deserve to win.
If u dont communicate properly and just smash ur buttons on the enemy target u shouldnt win.
Tie is 25 mins now....

#64 Braindance

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Posted 16 June 2013 - 02:57 AM

View PostYarmyxx, on 16 June 2013 - 02:54 AM, said:

why would there be a way for games to be shorter?if u suck at winning then u dont deserve to win.
If u dont communicate properly and just smash ur buttons on the enemy target u shouldnt win.
Tie is 25 mins now....
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View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#65 Unappealing

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Posted 16 June 2013 - 03:45 PM

sudden death over time

#66 Unappealing

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Posted 16 June 2013 - 03:48 PM

going to be some satisfying caster melee kills.
but honestly this is an awful idea bound to annoying failure

#67 Sakhet

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Posted 16 June 2013 - 04:10 PM

I think they implemented this so Swifty can get a new World's highest crit.
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#68 Smooviex

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Posted 16 June 2013 - 04:35 PM

lmao... this... exactly

View PostMazdak, on 15 June 2013 - 04:17 AM, said:


Will make the peeps on 1.2k happy, when they're finally able to 2v1 the healer after 45mins.


#69 Darksoldierr

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Posted 16 June 2013 - 04:39 PM

How about we wait till they explain how can you get it instead of making retarded assumptions?
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

#70 Hackattack3

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Posted 16 June 2013 - 04:41 PM

View PostMazdak, on 15 June 2013 - 04:17 AM, said:

Will make the peeps on 1.2k happy, when they're finally able to 2v1 the healer after 45mins.

Soo much this lol.

90% of people just play 2s to cap anyway.

#71 Smooviex

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Posted 16 June 2013 - 04:50 PM

it's only for 2's, if you kill one of the enemy players you get that debuff.. lower rated players complain about healers running around waiting for the game to time out all the time

#72 Centy

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Posted 16 June 2013 - 07:41 PM

View PostSmooviex, on 16 June 2013 - 04:50 PM, said:

it's only for 2's, if you kill one of the enemy players you get that debuff.. lower rated players complain about healers running around waiting for the game to time out all the time

Where did you get that info from, and what will happen if its still 4 players alive when the time expires (25min?).

#73 Panzerkampf

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Posted 17 June 2013 - 08:44 AM

Just give the buff to whatever team has the most players, or were the closest to getting a kill?
Queue priest whine when it ignores shields.

#74 zaeya

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Posted 17 June 2013 - 01:16 PM

View PostSmooviex, on 16 June 2013 - 04:50 PM, said:

it's only for 2's, if you kill one of the enemy players you get that debuff.. lower rated players complain about healers running around waiting for the game to time out all the time

No. All 4 players were still alive, and the team that got the buff did less damage up to that point every time.

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Posted 17 June 2013 - 05:26 PM

View Postzaeya, on 17 June 2013 - 01:16 PM, said:

No. All 4 players were still alive, and the team that got the buff did less damage up to that point every time.

Sad
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#76 Syia

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Posted 18 June 2013 - 07:34 PM

Why can't they just make a stacking damage buff as the game goes on starting at like 10min. Gives time for sustained damage teams to kill a target before the burst team gets +50% damage and 1 shots you.

#77 Djandawg

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Posted 19 June 2013 - 12:45 AM

Just to inform:
The team that does the most damage DOES NOT necessarily get the buff. The team that did less than half of our damage got the buff.

#78 Panzerkampf

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Posted 19 June 2013 - 06:48 AM

View PostDjandawg, on 19 June 2013 - 12:45 AM, said:

Just to inform:
The team that does the most damage DOES NOT necessarily get the buff. The team that did less than half of our damage got the buff.

Were they closer to actually getting a kill?

#79 kannetixx

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Posted 19 June 2013 - 07:08 AM


US-Kel'Thuzad - Kannetix


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#80 Djandawg

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Posted 19 June 2013 - 07:13 AM

View PostPanzerkampf, on 19 June 2013 - 06:48 AM, said:

Were they closer to actually getting a kill?
I don't think so, I remember them deterring at 4k hp.





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