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1000% damage increase buff on PTR

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#21 Chanimal

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Posted 15 June 2013 - 05:53 AM

View Postflannelsoff, on 15 June 2013 - 05:42 AM, said:

might have to play a bit offensive eh buddy












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turtle until 15 and then pray my team gets the buff
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#22 Braindance

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Posted 15 June 2013 - 05:56 AM

View PostPoobandit, on 15 June 2013 - 05:53 AM, said:

turtle until 15 and then pray my team gets the buff
Obv they will implement some type of system so that you can't just turtle and get the buff.

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#23 Marshmellow

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Posted 15 June 2013 - 06:05 AM

inb4 turtling lsd's peek out and insta lava burst one shot, oh wait they already do that nvm
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#24 Covlol

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Posted 15 June 2013 - 06:32 AM

Rofl I hope I'm randomly specced bladestorm when I get the buff, show Yall how to really swifty.
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#25 KPul

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Posted 15 June 2013 - 06:58 AM

in before they say most damage gets buff.    Another thing rogues wont be able to successfully get cuz of sustained damage.
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#26 Hiddenstalke

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Posted 15 June 2013 - 07:14 AM

Imo it should only imply once you kill someone and after 1-3 min.I mean it is possible to turn it into 1v1 or 2v2 game shortly after your partner dies.

Edited by Hiddenstalke, 15 June 2013 - 07:14 AM.

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#27 Ayrasaurus

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Posted 15 June 2013 - 07:22 AM

Ok that is kind of stupid as fuck. How can a team "randomly" get a buff to end a game, if anything after 15 mins give both teams it.



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emotional

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Thaya Ayra Omegatfwnogfboys2k15


#28 Hiddenstalke

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Posted 15 June 2013 - 07:29 AM

View PostAyrasaurus, on 15 June 2013 - 07:22 AM, said:

Ok that is kind of stupid as fuck. How can a team "randomly" get a buff to end a game, if anything after 15 mins give both teams it.

1k% dmg increase and 100% damage reduce for both teams? How would they kill eachother then?:b
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#29 Persephones

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Posted 15 June 2013 - 07:33 AM

Amazing thing for 2s, it's beyond retarded when 2v1 turns into a 45 min draw cause certain dps specs can't solo kill a resto druid. Should be awarded to the winning team 5 mins after having killed an enemy.

Not too sure about 3v3. I've always thought wiz cleave mirrors drawing it out was beyond retarded, but who and how should the game determinate who should get it?

View PostBraindance, on 22 June 2013 - 07:05 AM, said:

The current season is at a very good spot balance-wise. There is a comp variety that hasn't been seen in the game since s8.

#30 zier123

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Posted 15 June 2013 - 07:44 AM

what a joke if 1 team gets it , still a joke if both teams get it

#31 Mnmmnmmnmmnm

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Posted 15 June 2013 - 07:53 AM

brb playing triple holy paladins 3s.. triple bubble + buff = profit

#32 Covlol

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Posted 15 June 2013 - 08:24 AM

inb4 ppl come up with stupid assumptions about something they have zero information about. :duckers:
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#33 Eveny

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Posted 15 June 2013 - 09:23 AM

probably intented as a hunter "nerf"
If you have problems understanding my post, don't assume something and hit the reply button but read it again.

#34 Oldog

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Posted 15 June 2013 - 09:25 AM

View PostCovlol, on 15 June 2013 - 08:24 AM, said:

inb4 ppl come up with stupid assumptions about something they have zero information about. :duckers:

*in after

#35 Djandawg

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Posted 15 June 2013 - 09:29 AM

2v2 changes could be:
-Games draw out after 15 mins.
-You can't join arena as tank spec.
-To prevent healers running around to get a draw, the team with healer alive and dps dead loses after 15 mins.

or they could alternatively give a random team 10x dmg boost and inc dmg immunity, that will end it too :D

#36 Elorxo

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Posted 15 June 2013 - 09:39 AM

You guys are actually retarded.
You really think they'd implement something like this in its current state?

Probably going to be something like on AT after certain time limit 10% dmg increase and shit

#37 fant0m8

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Posted 15 June 2013 - 10:05 AM

I really like AT's system to stop draws, Blizzard seems to have been inspired by them.

Looking forward to seeing what the actual system is. Stop fucking overreacting to the very first PTR patch and let the feature get actually announced before you go insane.
Bye again! This game isn't fun when you don't know anyone else that still plays.

#38 Centy

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Posted 15 June 2013 - 12:50 PM

How hard can it be to implement a feature where the team with the most members alive when the time expires simply wins the game.

And really, if damage is what determines which team gets the buff after the time limit, then dks will be winning every single game that under different circumstances would have been a draw.
Totally unfair.

#39 Mirionx

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Posted 15 June 2013 - 01:56 PM

Good, now all the no skill rogues can go away so us who play real classes gets our time to shine

#40 myrrhman

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Posted 15 June 2013 - 01:59 PM

why do this after cutting down the max arena game time to 20 mins or whatever it is? MLD/LSD teams can just do nothing for 15 mins and then instantly win? double healer warrior teams?

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