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Well my DK brothers 5.4 notes released and DKs well


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#21 jones_

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Posted 13 June 2013 - 02:58 AM

Bring back unbreakable armor, undodgeable frost strike and hungering cold plz :(

And sigils that buff our main abilities by double.

#22 AndrewB

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Posted 13 June 2013 - 02:59 AM

I think I've heard it all now.

#23 TteSPORTSDoomsen

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Posted 13 June 2013 - 03:06 AM

View PostPayback, on 13 June 2013 - 01:00 AM, said:

Would be nice to be overpowered is all. Seems like every class has been OP this xpac except DKs. Warriors/Hunters/Spriests/Mages/Eles. It's whatever not trying to start anything just kind of amusing to me how our class must be the last class to get looked at when buffs are getting handed out and the first when nerfs are going out.

So instead of seeing other classes getting balanced, you'd like to also become op to make the game balance even worse? Poor thread and poor way of thinking mate..Play PHD with a Priest and you will be fine.

Edited by TteSPORTSDoomsen, 13 June 2013 - 03:07 AM.


#24 Poseyx

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Posted 13 June 2013 - 03:09 AM

View PostPayback, on 13 June 2013 - 12:23 AM, said:

Guess are class must be so balanced that the only thing they are giving us is a lower cd on raise ghoul lol. I know 5.4 is so far away but i just find it amusing that our class literally got nothing. There must be someone at blizzard who's primary job is to make sure DKs are never broken/overpowered again or something.

God you're retarded
www.Twitch.tv/wushington - Multi Gladiator feral stream

Mrlindv - Youtube channel

#25 Bracketx

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Posted 13 June 2013 - 03:14 AM

View Postflannelsoff, on 13 June 2013 - 01:16 AM, said:

baseline strang and asphyxiate as a talent?

what kind of crack are you smoking dude

rofl are your gladiator symbols broken or something?

#26

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Posted 13 June 2013 - 03:22 AM

View PostPayback, on 13 June 2013 - 01:00 AM, said:

Would be nice to be overpowered is all. Seems like every class has been OP this xpac except DKs. Warriors/Hunters/Spriests/Mages/Eles. It's whatever not trying to start anything just kind of amusing to me how our class must be the last class to get looked at when buffs are getting handed out and the first when nerfs are going out.

Ladies and gentlemen, the type of player wow is balanced around.

#27

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Posted 13 June 2013 - 03:25 AM

View PostPayback, on 13 June 2013 - 01:19 AM, said:

I dont do crack. Just saying that blizzard really needs to make some of our abilities baselines like AMZ and Death's Advance. Strangulate baseline might be a bitch much I suppose.


DKS ARE FINE RIGHT NOW, Maybe Some team peel would be good, NOTHING FANCY just dont change anything by risk of breaking the class, thank you

#28 Equalwin

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Posted 13 June 2013 - 03:39 AM

DA and amz baseline is all dk needs, oh and survivality buff pet and dk

#29 Ocrillius

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Posted 13 June 2013 - 03:54 AM

Maybe make AMS helpful against hunters or warriors, sick of getting cleaved by bad players just because there class, just change what AMS stands for from Anti-magic-shell to Anti-Motherfucker-shield ??

Thoughts?

#30

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Posted 13 June 2013 - 03:55 AM

View PostEqualwin, on 13 June 2013 - 03:39 AM, said:

DA and amz baseline is all dk needs, oh and survivality buff pet and dk

And s5 death and decay back, and hungering cold, and old school chains of ice, because fuck it

#31 Squishyflap

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Posted 13 June 2013 - 04:00 AM

View PostRadejjj, on 13 June 2013 - 03:55 AM, said:

And s5 death and decay back, and hungering cold, and old school chains of ice, because fuck it

and when we die we come back as a ghoul that can solo healers

#32 Bamflol

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Posted 13 June 2013 - 04:00 AM

View PostBracketx, on 13 June 2013 - 03:14 AM, said:

rofl are your gladiator symbols broken or something?
is yours? if you honestly think dks need strang baseline plus a 30 second stun, you're borderline retarded.

#33 Ocrillius

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Posted 13 June 2013 - 04:07 AM

View PostBamflol, on 13 June 2013 - 04:00 AM, said:

is yours? if you honestly think dks need strang baseline plus a 30 second stun, you're borderline retarded.
Who cares who's got the bigger cock when it comes to making suggestions. get a grip

#34 Zong

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Posted 13 June 2013 - 04:11 AM

Remove RP cost for IBF it really doesn't make sense
Posted ImagePosted Image

#35 Bamflol

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Posted 13 June 2013 - 04:13 AM

View PostOcrillius, on 13 June 2013 - 04:07 AM, said:

Who cares who's got the bigger cock when it comes to making suggestions. get a grip
considering he brought it up first, i'd hop off and scroll up b4 even replying.

#36 Persephones

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Posted 13 June 2013 - 04:45 AM

View PostBraindance, on 13 June 2013 - 01:49 AM, said:

Necro is just delayed damage nothing more. It's exactly the same as healing a mage shatter or a lava burst. It's just not upfront damage.
It's not op in itself.

Couldn't be more wrong. It scales retardedly well with strength (especially procs), it has a increased cast time baked in and it ignores damage reduction effects on the target. Did the warrior just shieldwall? Oh who cares I'll keep stacking healing absorb like it aint no thang.

DK damage needs to be near halved rofl before any survivabily changes should come in place. Diseases ticking for 20k+ is fine yo, outdamaging anybody in the arena as a melee shouldn't be the case.

Edited by Persephones, 13 June 2013 - 04:49 AM.

View PostBraindance, on 22 June 2013 - 07:05 AM, said:

The current season is at a very good spot balance-wise. There is a comp variety that hasn't been seen in the game since s8.

#37 Braindance

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Posted 13 June 2013 - 04:55 AM

View PostPersephones, on 13 June 2013 - 04:45 AM, said:

Couldn't be more wrong. It scales retardedly well with strength (especially procs), it has a increased cast time baked in and it ignores damage reduction effects on the target. Did the warrior just shieldwall? Oh who cares I'll keep stacking healing absorb like it aint no thang.

DK damage needs to be near halved rofl before any survivabily changes should come in place. Diseases ticking for 20k+ is fine yo, outdamaging anybody in the arena as a melee shouldn't be the case.
I somewhat agree with everything but the bold. Melee should be outdamaging (at least dpswise) ranged sorry.

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#38

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Posted 13 June 2013 - 05:08 AM

View PostBraindance, on 13 June 2013 - 04:55 AM, said:

I somewhat agree with everything but the bold. Melee should be outdamaging (at least dpswise) ranged sorry.

Dk's are out damaging everyone else combined while sitting in blood and that shit's not even an exaggeration. Diseases tick for way too much, and with strength procs Necros are absorbing 80k+ EACH, on top of diseases ticking for 20-30k, a gargoyle hitting for 25-50k, a ghoul, not to mention the casting slow, and the fact that they're unpeelable for the entire duration of their cooldowns.

#39 Persephones

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Posted 13 June 2013 - 05:11 AM

View PostBraindance, on 13 June 2013 - 04:55 AM, said:

I somewhat agree with everything but the bold. Melee should be outdamaging (at least dpswise) ranged sorry.

In a perfect world, there's no class that should be outdamaging an affli lock that is chain dotting 3-5 targets (2 pets) in the arena, but that's the case with ferals and dks atm. I agree most other ranged should be challenged, but my entire job is to "rot" and deal spread pressure where as dks threaten single targets, hence less damage done.

View PostBraindance, on 22 June 2013 - 07:05 AM, said:

The current season is at a very good spot balance-wise. There is a comp variety that hasn't been seen in the game since s8.

#40 Crovaen

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Posted 13 June 2013 - 05:39 AM

Diseases on 1 target might actually be the dumbest thing I've heard and you might as well be playing frost. I wouldn't actually mind Death's Advance being passive since dks lost Desecration and the Chains of Ice slow. AMZ should be baseline for unholy. Strangulate is already baseline, but everyone specs a talented hoj because it's just a million times better than strangulate ever was. If there is a talented stun for dks it should modify Gnaw and Leap for unholy and change Chains of Ice for frost or give them casted Hungering Cold back.
Remove double grip, Desecrated Ground, IBF unusable when stunned, a weaker Bone Armor baseline to have an ability that might prevent a global in a deep/bomb but can't keep up 100% and rework Conversion to be like second wind (or just have both deleted honestly).

Obviously all of these changes would be retarded as fuck, but it's something to think about. I'm not going to delve into number crunching and especially Necrotic Strike which is the worst ability ingame.

Also, unholy is barely harder to play as frost atm, not sure how people come up with it being hard or anything.

Edited by Crovaen, 13 June 2013 - 05:43 AM.





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