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5.4 Possible paladin updates


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#1 Aoedin

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Posted 12 June 2013 - 02:55 AM

Courtesy of MMO Champion. There are some really interesting and perhaps even overpowered changes.

What are your thoughts?

Talents
  • Burden of Guilt Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec. Paladin - LvL 30 Talent.Your Turn Evil now also affects Humanoids and Beasts. Paladin - LvL 30 Talent.
  • Execution Sentence A hammer slowly falls from the sky, causing [ 593.6% of Holy Spell Power + 12,989 ] Holy damage over 10 sec. This damage is dealt slowly at first and increases over time, culminating in a final burst of damage. Dispelling the effect triggers the final burst. Stay of Execution If used on friendly targets, the falling hammer heals the target for [ 593.6% of Holy Spell Power + 12,989 ] healing over 10 sec. This healing is dealt slowly at first and increases over time, culminating in a final burst of healing. Dispelling the effect triggers the final burst. Paladin - LvL 90 Talent. 40 yd range. Instant. 60 sec cooldown.
  • Hand of Purity Places a Hand on the friendly target, reducing damage taken by 10% and damage from harmful periodic effects by an additional 70% 80% (less for some creature attacks for 6 sec. Players may only have one Hand on them per Paladin at any one time. Paladin - LvL 60 Talent. 7% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
  • Unbreakable Spirit When Reduces the cooldown of your Divine Shield, Divine Protection or Lay on Hands are on cooldown, spending Holy Power will reduce the remaining cooldown by 1% per Holy Power spent, up to a maximum of 50% reduction. Paladin - LvL 60 Talent. and Lay on Hands by 50%. Paladin - LvL 60 Talent.


#2 Marshmellow

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Posted 12 June 2013 - 02:59 AM

Inquisition lasting 1 minute will be hilarious, more holy power for TVs and healing, instant turn evil on player w/glyph, guardian 3 min cd, 2.5 min bubble, I found what i'm playing next season

#3 Nmplol

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Posted 12 June 2013 - 03:01 AM

I have been playing hpally for EVER and I am saying right now, letting us fear players, is going to be a bad idea.

#4 KPul

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Posted 12 June 2013 - 03:05 AM

Pallies already get blinding light and it would share DR with Turn evil.  I dont think pallies would pick it up unless they were playing something that was incapacitate heavy like Mage Shaman Pally.  I also seriously doubt they would allow another blood fear with turn evil glyph.  I still see pallies getting Repent / Fist over it

Edited by KPul, 12 June 2013 - 03:05 AM.

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#5 Athlete

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Posted 12 June 2013 - 03:09 AM

kpul go home you're drunk
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#6 akadeys

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Posted 12 June 2013 - 03:24 AM

Repent and that fear being in the same lvl 30 talent is a bit weird i don't see this staying.

Edited by akadeys, 12 June 2013 - 03:25 AM.


#7 Poseyx

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Posted 12 June 2013 - 03:28 AM

I don't like this turn evil change, sure to god hope it doesn't go live, everything else seem fine, if they made blinding light a min and  half cd rather than 2 would be nice aswell
www.Twitch.tv/wushington - Multi Gladiator feral stream

Mrlindv - Youtube channel

#8 Evolute

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Posted 12 June 2013 - 03:43 AM

woo, blood fear.

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#9

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Posted 12 June 2013 - 04:15 AM

It won't be instant, theyre redoing the glyph, and we have to choose between fear and repent. I don't think its as big of a change as people are making it out to be, but it does give us a lot more synergy with hunters, and anything else that has cc on the repent dr. THe unbreakable spirit change is actually REALLY nice, 30 second divine protection, and 2.5 min bubble.

wait
If I have fear instead of repent, I CAN CC THINGS WHEN IM PLAYING WITH A DK. 5.4 here I come

Edited by Radejjj, 12 June 2013 - 04:19 AM.


#10 Wutangrza

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Posted 12 June 2013 - 06:48 AM

That 30s cooldown DP seems really overpowered. 33% uptime 40% damage reduction that's usable while stunned?

We're squishy, but I'm not sure we're THAT squishy.

#11

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Posted 12 June 2013 - 06:59 AM

View PostWutangrza, on 12 June 2013 - 06:48 AM, said:

That 30s cooldown DP seems really overpowered. 33% uptime 40% damage reduction that's usable while stunned?

We're squishy, but I'm not sure we're THAT squishy.

D stance is 25% forever, and wizards can still 100-0 you through 40% DP. A DP for every deep is going to be amazing though

Edited by Radejjj, 12 June 2013 - 07:28 AM.


#12 Smygenv

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Posted 12 June 2013 - 08:32 AM

So many fun changes rofl  we will be like disc now if this shit stays , passive 30-40% less damage  hue hue hue
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#13 Mirionx

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Posted 12 June 2013 - 08:55 AM

I want more healing :/

#14 SaintsWH

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Posted 12 June 2013 - 10:12 AM

I just got a boner reading this. Is that a bad thing?

#15 Palyx

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Posted 12 June 2013 - 10:32 AM

View PostAoedin, on 12 June 2013 - 02:55 AM, said:


Talents
  • Burden of Guilt Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec. Paladin - LvL 30 Talent.Your Turn Evil now also affects Humanoids and Beasts. Paladin - LvL 30 Talent.

If this goes live >.<

#16 Guizado

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Posted 12 June 2013 - 12:20 PM

OHHH NOES, What to do, what to do??
Play Disc or Pally in 5.4, maybe ill play both :D

#17 pyrellael_3428244

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Posted 12 June 2013 - 12:23 PM

Rofl, how to fix pala problems? give them more synergy with other classes. We're still going to be cc'd a lot but at least we hopefully won't die instantly if we have to bubble to save someone else.

Also, ret hunter even better BAHAHAHA. that fear change is probably the worst idea they've had ever, amazing for palas fucks everybody else though. (assuming you can instant cast the fear as ret somehow, if not meh, I'm holy anyway)

Edited by pyrellael_3428244, 12 June 2013 - 12:26 PM.


#18 Mirionx

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Posted 12 June 2013 - 12:26 PM

What do people think of reducing the CD of Divine Favor and Wings to make the healing somewhat more manageable but reducing the effects on them?

#19 Maticzor

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Posted 12 June 2013 - 12:41 PM

Glyph of Turn Evil will be redesigned meaning fear wont be instant. Obviously not gonna happen after they changed blood fear, they wont return it to another class, and if they choose it they lose repentance.. so they gain nothing other than a different school/DR? (also harder to break than rep)

Edited by Maticzor, 12 June 2013 - 12:42 PM.


#20 banjokazooie

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Posted 12 June 2013 - 12:53 PM

Nice to see the worst healer get a buff but id rather they either make sac  undispellable or usable while cced




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