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5.4 notes updated 8/2/13


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#161 Moreudirl

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Posted 20 June 2013 - 10:23 PM

omg best changes since mid s6 patch in wotlk

Edited by Moreudirl, 20 June 2013 - 10:24 PM.


#162 Veyl14

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Posted 20 June 2013 - 10:30 PM

View PostCalmdownbro, on 20 June 2013 - 09:55 PM, said:

  
  • Readiness now finishes the cooldowns on Rapid Fire, Feign Death, Deterrence, Disengage, and Camouflage when activated (was all Hunter abilities with a base cooldown of less than 5 minutes).

Isn't this a bit overkill? I mean srsly ...no trap reset, no offensive spell reset... This is too much , i'm sure it won't reach live.Or at least I hope :(

#163 fant0m8

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Posted 20 June 2013 - 10:32 PM

Needed changes.

I'd rather see the broken stuff like readiness on every spell for BM fixed first and then buffs for specs like MM afterwards once we see how the changes affect the class.

Being able to reset CC was very powerful, especially if you did it when DR didn't apply. But the biggest thing I see from this is that it doesn't reset Bestial Wrath. I think that just might finally be enough to even the specs to the point where they can be balanced simultaneously.

BM hunters might have to wear PVP trinkets now. That'll nerf their burst a lot.
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#164 rageTG

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Posted 20 June 2013 - 10:32 PM

View PostVeyl14, on 20 June 2013 - 10:30 PM, said:

Isn't this a bit overkill? I mean srsly ...no trap reset, no offensive spell reset... This is too much , i'm sure it won't reach live.Or at least I hope :(

It will 100% reach live the change is needed even if it is going to kill marks.  They have to make sure BM is 100% unviable trash, the spec is horrible and should never be viable.  But they definitely need to do something to marks/sv to change it in some way.  Change marks mastery, give survival a new spell other then black arrow.

Edited by rageTG, 20 June 2013 - 10:33 PM.


#165 Dravern

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Posted 20 June 2013 - 10:37 PM

gj overkilling mm coz of bm.

#166 Veyl14

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Posted 20 June 2013 - 10:37 PM

View PostrageTG, on 20 June 2013 - 10:32 PM, said:

It will 100% reach live the change is needed even if it is going to kill marks.  They have to make sure BM is 100% unviable trash, the spec is horrible and should never be viable.  But they definitely need to do something to marks/sv to change it in some way.  Change marks mastery, give survival a new spell other then black arrow.

Not being able to reset bw would've been far more than enough. This is a major nerf to hunters in general. Not to bm. It's horrible. One of the biggest nerfs i've ever seen.

#167 LiveFreeOrDie

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Posted 20 June 2013 - 10:37 PM

Yes the change was needed, double BW and trap "spam" are finally gone... and MM will get BS, WS or Intim now anyway...

But readiness needs at least a 3min CD now and/or should reset master's call...
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#168 rageTG

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Posted 20 June 2013 - 10:39 PM

View PostVeyl14, on 20 June 2013 - 10:37 PM, said:

Not being able to reset bw would've been far more than enough. This is a major nerf to hunters in general. Not to bm. It's horrible. One of the biggest nerfs i've ever seen.

Unfortunately even with 1 BW readiness would still be too good for BM.  BW is only a 1 minute CD...  Resetting silence/scatter kill command glaive toss is still too strong for BM.

#169 Moggoloss

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Posted 20 June 2013 - 10:45 PM

Hunters? http://i.imgur.com/d8cMd.jpg
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#170 Ruddx

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Posted 20 June 2013 - 10:56 PM

With MM being able to get Silence+Wyvern I am pretty sure they're going to do more then allright...

#171 Veyl14

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Posted 20 June 2013 - 11:01 PM

View PostRuddx, on 20 June 2013 - 10:56 PM, said:

With MM being able to get Silence+Wyvern I am pretty sure they're going to do more then allright...
Be honest with me. How many times did you readiness to reset a killshot/chimera/killcomand/etc to get a kill? how many times out of 10 arenas?

It will be a good addition...but still it's overkill. They have to add more than that to recover the loss of reseting traps & offensive abilities in order to get a kill.

#172 Ruddx

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Posted 20 June 2013 - 11:07 PM

I imagine it will be a shocking experience for most people playing this class actually having to play good instead of just running in and using all your CD's within 10sec of the Game.
Personally I always considered Readiness a defensive CD.

#173 TheGosuStandard

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Posted 20 June 2013 - 11:13 PM

There are going to be more changes.

They said previously if they changed Readiness they would need to reduce cooldowns by a certain amount.

#174 Dagin

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Posted 21 June 2013 - 12:29 AM

View Postflannelsoff, on 20 June 2013 - 10:21 PM, said:

hunter tears have never tasted so good

What a whiner
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#175 Dagin

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Posted 21 June 2013 - 12:31 AM

View PostrageTG, on 20 June 2013 - 10:32 PM, said:

It will 100% reach live the change is needed even if it is going to kill marks.  They have to make sure BM is 100% unviable trash, the spec is horrible and should never be viable.  But they definitely need to do something to marks/sv to change it in some way.  Change marks mastery, give survival a new spell other then black arrow.

Silence shot should back to all specs now tbh. explosive trap glyph should be baked in.
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#176 Dagin

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Posted 21 June 2013 - 12:34 AM

View PostRuddx, on 20 June 2013 - 11:07 PM, said:

I imagine it will be a shocking experience for most people playing this class actually having to play good instead of just running in and using all your CD's within 10sec of the Game.
Personally I always considered Readiness a defensive CD.

I've always thought of it a defensive cd as well the only time I used it offensively was against bad teams to end it quicker very rarely has it won me games vs good teams because of the extra dmg i can get the cc though however has won be a few games. no more readiness for scatter and silence to peel stop dmg now though.
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#177 GrieverZ

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Posted 21 June 2013 - 01:59 AM

View PostMoggoloss, on 20 June 2013 - 10:45 PM, said:


Good changes, i'm going to miss being able to reset chimera and scatter/trap the most out of anything else but if it brings back BM down to earth i can somewhat deal with it.

And no having to read the verbal diarrhea of idiots like the one i quoted in every threads is worth every nerf we can get.

Edited by GrieverZ, 21 June 2013 - 02:01 AM.


#178 Dagin

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Posted 21 June 2013 - 02:43 AM

you literally can't peel at all unless your a marks hunter lol The other specs are utter shit for utility now which im fine with bm being like that but survival should get some love.
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#179 GrieverZ

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Posted 21 June 2013 - 03:51 AM

View PostDagin, on 21 June 2013 - 02:43 AM, said:

you literally can't peel at all unless your a marks hunter lol The other specs are utter shit for utility now which im fine with bm being like that but survival should get some love.


Well SV is getting binding shot back. I do feel it could use some utility tweaks. Its suposed to be the trap spec, why it can't use both frost and ice traps? Why snake trap is still a worthless piece of shit outside proccing entrapment? (at the cost of spreading a non-factor dot everywhere).

Not expecting anything major for it tough :/.

#180 amaixliu

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Posted 21 June 2013 - 04:00 AM

yeah survival has a passive called "trap mastery"

it literally doesn't do shit except reduce cds a bit

it should unlink explosive trap/black arrow and ice/freezing trap




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