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5.4 notes; major class/talent changes


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#61 Virent

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Posted 15 June 2013 - 06:10 PM

View Postfant0m8, on 15 June 2013 - 02:52 PM, said:

THEY ARE COMPENSATING WITH SIMILAR DAMAGE REDUCTION FOR THE AFFECTED CLASSES. Please READ the blue post that I quoted and linked to.

Holy shit why do I have to keep saying this. Stop treating data mining of the very first PTR patch as gospel and indicative of Blizzard's intentions.

They said they're compensating by buffing resilience. And as far as I know, resilience affects all classes, not just those classes. So no matter how you see it, those classes are still nerfed by the 15% dmg reduction being gone.
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#62 fant0m8

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Posted 15 June 2013 - 08:32 PM

View PostVirent, on 15 June 2013 - 06:10 PM, said:

They said they're compensating by buffing resilience. And as far as I know, resilience affects all classes, not just those classes. So no matter how you see it, those classes are still nerfed by the 15% dmg reduction being gone.

That could be the case (and it would be unfortunate if you're right). I read it as they are thinking about increasing the resilience for only those specific classes.

Hopefully I'm right, for the sake of priests/locks/moonkins.
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#63 Qyoyz

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Posted 15 June 2013 - 09:24 PM

View Postbaltothedog, on 12 June 2013 - 03:21 AM, said:

Rogue got a buff!

Recup is still shit and not worth linking but look at that

Subtlety
  • Find Weakness Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 100% of that enemy's armor for 10 sec. Rogue - Subtlety Spec. Bypasses less armor on players. Rogue - Subtlety Spec.
its just a tooltip fix

#64 ichor

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Posted 17 June 2013 - 09:35 PM

Silencing shot marksman only, good move. Now do the same thing to readiness.




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