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#1 Eazymothafukne

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Posted 23 May 2013 - 09:42 PM

Anyone else not able to heal ANYONE atm even after the healing fix in pvp? I am healing for 29k-34k flash of lights with ms and barely 40k without MS on my hpala in 3s I go in within first 30seconds vs cleaves or spell cleaves while playing with a warrior or anyone who takes damage for the first 10 seconds and vs dot cleaves I seriously cannot bring people above 70% with wings / divine favor... I am also divine lighting for 44k-50ks im in full high end gear and gemmed like nearly every other top teir hpala with 160 int in reds and int crit in yellows spirit in blues ect.

My stats
21,441 spell power
18.17% haste
10,309 combat regen
17.70% crit
15.98% mastery
32.95% pvp power

Full tyrannical with t2 wep/shield from last season and fully gemmed/enchanted with jade spirit ect.
Also if I get trained by a cleave even if I fake both kicks I just can't do anything even with peels just again oom within seconds or dead / have to bubble even thru divine protection also love how it's still not fixed.
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#2 Miluu

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Posted 23 May 2013 - 11:05 PM

just quit, pally sucks even more now

#3

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Posted 23 May 2013 - 11:28 PM

View PostEazymothafukne, on 23 May 2013 - 09:42 PM, said:

Anyone else not able to heal ANYONE atm even after the healing fix in pvp? I am healing for 29k-34k flash of lights with ms and barely 40k without MS on my hpala in 3s I go in within first 30seconds vs cleaves or spell cleaves while playing with a warrior or anyone who takes damage for the first 10 seconds and vs dot cleaves I seriously cannot bring people above 70% with wings / divine favor... I am also divine lighting for 44k-50ks im in full high end gear and gemmed like nearly every other top teir hpala with 160 int in reds and int crit in yellows spirit in blues ect.

My stats
21,441 spell power
18.17% haste
10,309 combat regen
17.70% crit
15.98% mastery
32.95% pvp power

Full tyrannical with t2 wep/shield from last season and fully gemmed/enchanted with jade spirit ect.
Also if I get trained by a cleave even if I fake both kicks I just can't do anything even with peels just again oom within seconds or dead / have to bubble even thru divine protection also love how it's still not fixed.


Dot cleaves kill u faster then Thugs

#4 Saru93

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Posted 24 May 2013 - 12:28 AM

I thought 5.3 would fix everything

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#5 Snuggli

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Posted 24 May 2013 - 12:52 AM

Tried doing 3s on my Paladin and was also ooming in the first 1-2 minutes of each Arena game. Pretty much have to chain cooldowns back to back to keep anyone up.

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#6 Chernova

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Posted 24 May 2013 - 01:56 AM

R.I.P 5.2 Wtb 5.1

#7 Drye

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Posted 24 May 2013 - 06:08 AM

my mana is actually fine
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#8 Eazymothafukne

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Posted 24 May 2013 - 04:21 PM

View PostDrye, on 24 May 2013 - 06:08 AM, said:

my mana is actually fine
Do you stack spirit gems or something? I have yet to see a hpala not go oom fast as fuck even after the battle fatigue hotfix.
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#9 Drye

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Posted 25 May 2013 - 02:01 PM

using the pve trinket mit mana on use, its manageable, gonna try non resil gems when i got some gold
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#10 Vlada

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Posted 25 May 2013 - 03:31 PM

tried some melee cleaves and I feel slightly worse than last patch, this just isn't our season I guess. Meeting BM hunters every second game might have to do smth with that aswel

#11 Souki

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Posted 26 May 2013 - 04:59 AM

I dropped my PvP trinkets, I'm now using double pve spirit trinkets.  

Relic of Chi-Ji and Spirits of the Sun

I never have mana issues and I heal more because of Int

#12 hekumzx

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Posted 26 May 2013 - 05:24 AM

I've played about 100 games now this week, some serious and some just for cap - 90% were 3s.  Only comp that's oom'd me on any Rsham so far is turbo cleave.  But I was playing with casters, turbo cleave seemed to make me use more mana than any melee comp, hunter comp or dot comp.

I have battlemaster and mostly int gems, maybe try regemming, trinket swapping or rotating CDs.

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#13 Violatrix

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Posted 01 June 2013 - 08:25 PM

Healing shadowplay, I regularly go oom inside 1-2 minutes.  I feel like it takes me twice as much work to top my dps off as non-paladin healers.  I am going to try to work up the patience to run some LFR and get the valor point healing trinket and report back--I don't recall the last time a battlemaster trinket made the difference between a win and a loss for me, after all.
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#14 hekumzx

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Posted 01 June 2013 - 08:44 PM

View PostViolatrix, on 01 June 2013 - 08:25 PM, said:

Healing shadowplay, I regularly go oom inside 1-2 minutes.  I feel like it takes me twice as much work to top my dps off as non-paladin healers.  I am going to try to work up the patience to run some LFR and get the valor point healing trinket and report back--I don't recall the last time a battlemaster trinket made the difference between a win and a loss for me, after all.

I heal splay on one of my shamans, not sure what the issue is (assuming you are a shaman).  I almost exclusively play with locks.  Cloth in general, I think that mana management is an issue that is the player's rather than the classes.  Mana is definitely used in greater amounts now than before but after another week, the only comp that's pressured me on mana in under 2 minutes is turbo cleave hitting a mage or lock.  Or both.  You could try better spell selection, maybe your teammates are soaking too much damage and choosing to make you heal rather than avoid it.  I will say that personally, having played over a hundred games specifically with a lock on my team since patch, avoiding damage as much as possible is the most valuable solution there is to cleave.  You can literally gate as a team every 15 seconds.

A comprehensive look at resto shaman, from the inside out - http://i.imgur.com/icr36xO.png

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Official Blizzard Quote:

11/18/10
Balance isn't as easy as some seem to think and often balance is in the eye of the beholder.. We believe priests will be in good shape if not great..

#15 hekumzx

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Posted 01 June 2013 - 08:45 PM

PS the valor trinket is really garbage I tried it on my monk, the tooltip is correct when it says it returns like 23,000 mana or something.  It's a 2 or 3 minute cooldown on enough mana to cast a single spell.

A comprehensive look at resto shaman, from the inside out - http://i.imgur.com/icr36xO.png

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Official Blizzard Quote:

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Balance isn't as easy as some seem to think and often balance is in the eye of the beholder.. We believe priests will be in good shape if not great..

#16 CreepStatus

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Posted 01 June 2013 - 09:09 PM

View PostHektiik, on 01 June 2013 - 08:44 PM, said:

I heal splay on one of my shamans, not sure what the issue is (assuming you are a shaman).  I almost exclusively play with locks.  Cloth in general, I think that mana management is an issue that is the player's rather than the classes.  Mana is definitely used in greater amounts now than before but after another week, the only comp that's pressured me on mana in under 2 minutes is turbo cleave hitting a mage or lock.  Or both.  You could try better spell selection, maybe your teammates are soaking too much damage and choosing to make you heal rather than avoid it.  I will say that personally, having played over a hundred games specifically with a lock on my team since patch, avoiding damage as much as possible is the most valuable solution there is to cleave.  You can literally gate as a team every 15 seconds.

this is the paladin forums, why would you assume he is a shaman?
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#17 Violatrix

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Posted 02 June 2013 - 12:41 AM

View PostHektiik, on 01 June 2013 - 08:44 PM, said:

I heal splay on one of my shamans, not sure what the issue is (assuming you are a shaman).  I almost exclusively play with locks.  Cloth in general, I think that mana management is an issue that is the player's rather than the classes.  Mana is definitely used in greater amounts now than before but after another week, the only comp that's pressured me on mana in under 2 minutes is turbo cleave hitting a mage or lock.  Or both.  You could try better spell selection, maybe your teammates are soaking too much damage and choosing to make you heal rather than avoid it.  I will say that personally, having played over a hundred games specifically with a lock on my team since patch, avoiding damage as much as possible is the most valuable solution there is to cleave.  You can literally gate as a team every 15 seconds.

No, I run that comp on my paladin.  I imagine we would be better off if I were running a shaman, but alas.
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#18 Drye

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Posted 02 June 2013 - 12:55 AM

View PostHektiik, on 01 June 2013 - 08:45 PM, said:

PS the valor trinket is really garbage I tried it on my monk, the tooltip is correct when it says it returns like 23,000 mana or something.  It's a 2 or 3 minute cooldown on enough mana to cast a single spell.

use the relic and upgrade it, its better
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#19 hekumzx

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Posted 02 June 2013 - 09:20 AM

View PostCreepStatus, on 01 June 2013 - 09:09 PM, said:

this is the paladin forums, why would you assume he is a shaman?

I was tired, Shadowplay has been rsham spriest lock for like 10 years.  I just made an assumption.  I don't really know what lead me to believe that he was a shaman.  I think I misread "I feel like it takes me twice as much work to top my dps off as non-paladin healers." and thought he was saying he feels like it takes him twice as long to top his team as on his paladin healer.  I dunno, my b.

Moreover, valor trinket is dumpster.

A comprehensive look at resto shaman, from the inside out - http://i.imgur.com/icr36xO.png

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#20 Evolute

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Posted 03 June 2013 - 05:55 AM

Fully upgraded Relic is better than the valor mp5 wise, but the valor trinket has the added benefit of being on demand which can hold you over to your next plea or OOC phase

I dunno, I think you underrate it

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