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Enhancement 5.3 buffs.


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#1 Claynz

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Posted 20 May 2013 - 11:07 AM

Just wanna list up all the changes that are official by Blizz and unofficial by datamining.
The changes im looking most forward to is the LS glyph + pvp power scaling and hunter/rogue changes, it will increase our survival drastic.


Enhancement
- Feral Spirit summoned Spirit Wolves are now immune to root and snare effects.
- Lava Lash now deals 300% weapons damage, up from 250%.
- Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.
- Stormstrike & Stormblast now deals 450% weapon damage, up from 375%.
- Healing Stream Totem (Elemental & Enhancement): Slight higer scaling Old:[ 31 + 39.5%] New: [ 44.4% of Spell Power ] every 2 sec.



Glyphs
New Glyph: Glyph of Lightning Shield causes Lightning Shield to reduce the amount of damage taken by 10% for 6 seconds after Lightning Shield is triggered.


PvP
- Damage specializations for Druids, Monks, Paladins, Priests, and Shamans receive a 70% bonus to healing from PvP Power.
- PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400. (Huge survival buff)
- Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.

#2 Deadscumlord

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Posted 20 May 2013 - 11:33 AM

I can already feel the gaping of my B-Hole...

#3 Mbgz

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Posted 20 May 2013 - 12:12 PM

my shaman is going enhance :P that is for sure.

#4 Marshmellow

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Posted 20 May 2013 - 02:16 PM

at least they nerfed hunters so beast cleave wont be fucking retarded
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#5 Flabbert

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Posted 20 May 2013 - 02:37 PM

View PostClaynz, on 20 May 2013 - 11:07 AM, said:

- Windfury Attack Imbue the Shaman's weapon with wind. Each hit has a 20% chance of dealing additional damage equal to Old:[two] New:[three] extra attacks with extra attack power. (nerf got reverted back to original 3 attacks)

Wasnt this a tooltip fix? Atleast i got told, and havent really checked for it,

*edit* ok just checked it up, It is a tooltip fix and Windfury allready gives 3 extra attacks.

Edited by Flabbert, 20 May 2013 - 04:31 PM.

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#6 Claynz

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Posted 20 May 2013 - 05:48 PM

Ye removed it.

#7 Dagin

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Posted 20 May 2013 - 05:59 PM

View PostClaynz, on 20 May 2013 - 11:07 AM, said:

Just wanna list up all the changes that are official by Blizz and unofficial by datamining.
The changes im looking most forward to is the LS glyph + pvp power scaling and hunter/rogue changes, it will increase our survival drastic.


Enhancement
- Feral Spirit summoned Spirit Wolves are now immune to root and snare effects.
- Lava Lash now deals 300% weapons damage, up from 250%.
- Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.
- Stormstrike & Stormblast now deals 450% weapon damage, up from 375%.
- Healing Stream Totem (Elemental & Enhancement): Slight higer scaling Old:[ 31 + 39.5%] New: [ 44.4% of Spell Power ] every 2 sec.



Glyphs
New Glyph: Glyph of Lightning Shield causes Lightning Shield to reduce the amount of damage taken by 10% for 6 seconds after Lightning Shield is triggered.


PvP
- Damage specializations for Druids, Monks, Paladins, Priests, and Shamans receive a 70% bonus to healing from PvP Power.
- PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400. (Huge survival buff)
- Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.
While i feel for enhance shamans viability beast cleave will never be as dumbed down/fun as it was s6 lol. Which is a good thing obviously but man talk about the i win button literally.
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#8 Gsgsgsgsgs

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Posted 20 May 2013 - 06:47 PM

Shout-out to my favorite enhance, Okay. --- i mean the only one i know.




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