hairpiece, on 23 April 2013 - 10:41 PM, said:
in cata the only team that could easily heal through affliction damage was shamans because they were the only class that could just spam dispel your dots and stop your soul swaps. no one else had it that easy in cata.
Also, I recently leveled a warlock, and I've been having a blast as affliction. I don't understand what the big fuss is about. The spread damage during demon soul is insane, and if you put yourselves in positions to succeed, you can beat most of the comps out there.
Just have fun, if you don't like the class, move on to something you find fun. Me personally, I find affliction a blast to play because you can completely change the pace/momentum of a game by yourself with proper setup.
I think the problem is entirely in your last couple sentences. Affliction used to be able to have larger long term effects on the momentum of a game than other specs, because of the structure of our damage (being spread out over time). This has been hugely reduced in MoP, and (with some exceptions) the only time you can really have a large long term effect on the momentum of a game is with Dark Soul. Not only that, SB:SS makes it so that getting DoTs up is often not even a matter of casting, which means that the difference in pressure between actually completing casts and not completing casts is much smaller than it used to be.