- Defensive Stance now decreases damage taken by 25%, up from 15%.
- Shield Wall
- Enraged Regeneration no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.
- Second Wind no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.
- Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56.
- Shield Wall's cooldown has been reduced to 3 minutes, down from 5 minutes.
- Spell Reflection is no longer consumed by spells from player pets and guardians.
- Vigilance now resets the cooldown on Taunt in addition to its current effects.
- Bastion of Defense now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall's cooldown.
- Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.
- Unwavering Sentinel no longer increases the damage reduction of Defensive Stance by 10%.