Jump to content

  • Curse Sites
Help

Mages


  • Please log in to reply
80 replies to this topic

#41 Poseyx

Poseyx
  • Junkies
  • Humanclass_name
  • US-Emerald Dream
  • Shadowburn
  • Posts: 1213
  • Talents: Arcane 0/0/0/2/0/2
  • LocationNY

Posted 15 April 2013 - 01:08 AM

Mages defending how retarded they are hehehahahar
www.Twitch.tv/wushington - Multi Gladiator feral stream

Mrlindv - Youtube channel

#42 fant0m8

fant0m8
  • Junkies
  • Blood Elfclass_name
  • US-Eredar
  • Vindication
  • Posts: 4336
  • Talents: Marksmanship

Posted 15 April 2013 - 01:10 AM

View PostCrawthz, on 15 April 2013 - 12:27 AM, said:

Every class can do that in 6-8seconds if they pop everything and you don't peel at all or use cd's yourself.

The difference between Mages and everyone else (except Warriors) is the crit chance.
Bye again! This game isn't fun when you don't know anyone else that still plays.

#43 Capstone

Capstone

Posted 15 April 2013 - 01:12 AM

View PostBraindance, on 14 April 2013 - 11:46 PM, said:

On the other hand mage burst is completely unpredictable due to procs.
the only way to proc ffb as frost bomb is to have frost bomb detonate (100% proc)

frozen orb and ranged nova are guaranteed procs, only other proc is frostbolt and the impact of FoF from frostbolt on a game is from a balance perspective negligible

damage isn't unpredictable if you understand the game

#44 Braindance

Braindance
  • Junkies
  • Orcclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 3529
  • Talents: Arms 1/1/1/1/1/2
  • 2v2: 1638
  • 3v3: 2172
  • RBG: 576
  • LocationAtlanta

Posted 15 April 2013 - 01:16 AM

View Postfant0m8, on 15 April 2013 - 01:10 AM, said:

The difference between Mages and everyone else (except Warriors) is the crit chance.
Except warriors? I don't really get that part about the crit chance.

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#45 Marshmellow

Marshmellow
  • Junkies
  • Orcclass_name
  • US-The Forgotten Coast
  • Whirlwind
  • Posts: 1832
  • Talents: Windwalker 1/0/2/2/0/0
  • 2v2: 2026
  • 3v3: 2348
  • RBG: 960

Posted 15 April 2013 - 01:18 AM

View PostBraindance, on 15 April 2013 - 01:16 AM, said:

Except warriors? I don't really get that part about the crit chance.

Probably referring to damage with recklessness up

#46 Braindance

Braindance
  • Junkies
  • Orcclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 3529
  • Talents: Arms 1/1/1/1/1/2
  • 2v2: 1638
  • 3v3: 2172
  • RBG: 576
  • LocationAtlanta

Posted 15 April 2013 - 01:20 AM

View PostMarshmellow, on 15 April 2013 - 01:18 AM, said:

Probably referring to damage with recklessness up
This is a 3 minute cd - neither a 25 sec cd pet nova nor a 10 sec cd bomb. Again, I am not commenting on videos of one shots - I am saying that overall mage damage is like 50% higher than it should be.

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#47 Dizzeeyo

Dizzeeyo
  • Junkies
  • Humanclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 1709
  • Talents: Frost 0/2/0/2/2/2
  • RBG: 2274

Posted 15 April 2013 - 01:23 AM

View PostBraindance, on 15 April 2013 - 01:20 AM, said:

10 sec cd bomb
8 secs with haste, get it right please

View PostPouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

View PostJontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)

#48 Djandawg

Djandawg
  • Junkies
  • Undeadclass_name
  • EU-Genjuros
  • Raserei / Frenzy
  • Posts: 1025
  • Talents: Shadow

Posted 15 April 2013 - 01:26 AM

View PostPigboy, on 15 April 2013 - 12:01 AM, said:


Pretty sure the mage popped his 3 minute CD, got incanters ward,1 minute Frozen Orb, and on-use. If shaman didn't get peeled or trinketed then of course he's going to die, just like to any class that popped every CD in the game. What else is he gonna trinket within the 2 minutes? You cant die solo from a mage that doesn't pop their major cooldowns, you only drop to 30-40% if unpeeled depending on the rng of the crits. The thing about mage damage is its really predictable and can be stopped pretty easily by a good team, the reason low levels complain about it so much is they aren't very aware of class mechanics and what is happening in games.
This is true, lowbies have hard time vs mage class due to lack of no proper reaction / mechanics knowledge, we have many of those here.

Also it is not true when a mage novas/Rofs  or his team mates cc your team mates, blinks to you, and you get %100-%15'd, sometimes %100-0'd depending on what healing class you play, the second or third time they do this, you are out of cooldowns and you lose.
Mage damage is way too much and it's obvious that it should get nerfed, after they nerf retarded physical dps class lockdowns and dps cooldowns because I don't want to play a game where plate/mail retards rotate dps until crit chains happen for the win.

Edited by Djandawg, 15 April 2013 - 01:27 AM.


#49 Evolute

Evolute
  • Junkies
  • Orcclass_name
  • US-Mal'Ganis
  • Stormstrike
  • Posts: 1759
  • Talents: Restoration 0/2/0/1/0/0
  • RBG: 192
  • LocationCanada

Posted 15 April 2013 - 01:26 AM

View PostMarshmellow, on 14 April 2013 - 11:50 PM, said:

They were going to make deep break on damaging spells that benefit from shatter

that would be one way to make it so you get benefit of casting (frostbolt+icelance will double the damage just a single icelance would do) !

Posted Image


#50 Nightmonkey

Nightmonkey
  • Junkies
  • Humanclass_name
  • US-Darkspear
  • Cyclone
  • Posts: 499
  • Talents: Holy 0/0/1/2/0/0
  • RBG: 1999

Posted 15 April 2013 - 01:42 AM

Everyone keeps saying mage damage is predictable and you can counter it.  How do you counter being stunned every 30 seconds and taking 80% of your max HP from instant casts from one player alone?

And if we add in the rest of their team, how do you counter getting feared out into the open and dying in a stun/silence combo?  Eventually it WILL happen and you won't have cooldowns.  It happens to even the best healers.  Watch any Holy Paladin stream and you will see the worst examples of this - it is the most pathetic thing you will ever watch.

In my opinion deep freeze just needs to break after a certain amount of damage or it needs to not count as the target being frozen.  The thing that separates it from other stuns is that it increases the mage's damage by an absolutely insane amount.

In the grand scheme of things they probably just need to do a flat overall damage reduction in PvP, which may be what they're trying to do by giving everyone some extra resil in 5.3.

#51 Pinka

Pinka
  • Junkies
  • Night Elfclass_name
  • EU-Argent Dawn
  • Cataclysme / Cataclysm
  • Posts: 386
  • Talents: Arms 0/1/1/0/1/1
  • 2v2: 1759
  • 3v3: 2401
  • 5v5: 2205
  • RBG: 2472

Posted 15 April 2013 - 01:43 AM

Or make some kind of DR on icelance on deeps. Like. First does full damage. Second less next one less and so on. That would still make it spammable if you just can't get a cast off. Secondly it will encourage mages to cast for a better shatter effect if they are able to.

Deep breaking from dmg is stupid. Forcing mages to cast more is stupid too. Encouraging them to cast more however is a better thing. They could shorten the cooldown/ absorbtion on incanters ward and split the 30% into 15% instead.
Posted Image

#52 kannetixx

kannetixx
  • Junkies
  • Humanclass_name
  • US-Kel'Thuzad
  • Nightfall
  • Posts: 2917
  • Talents: Fire
  • RBG: 768
  • LocationFlorida yee

Posted 15 April 2013 - 01:45 AM

corruption still does way too much damage lets go ahead and deal with that gem first before we start poking around with my class ok?
US-Kel'Thuzad - Kannetix


http://www.anook.com/kannetix

www.twitch.tv/kannetix - Gladiator Mage Stream follow me and see when i go live!

#53 Marshmellow

Marshmellow
  • Junkies
  • Orcclass_name
  • US-The Forgotten Coast
  • Whirlwind
  • Posts: 1832
  • Talents: Windwalker 1/0/2/2/0/0
  • 2v2: 2026
  • 3v3: 2348
  • RBG: 960

Posted 15 April 2013 - 01:46 AM

View PostNightmonkey, on 15 April 2013 - 01:42 AM, said:


In the grand scheme of things they probably just need to do a flat overall damage reduction in PvP, which may be what they're trying to do by giving everyone some extra resil in 5.3.

I honestly don't understand why they can't add 'damage done' to the battle fatigue

#54 Nightmonkey

Nightmonkey
  • Junkies
  • Humanclass_name
  • US-Darkspear
  • Cyclone
  • Posts: 499
  • Talents: Holy 0/0/1/2/0/0
  • RBG: 1999

Posted 15 April 2013 - 01:52 AM

View PostMarshmellow, on 15 April 2013 - 01:46 AM, said:

I honestly don't understand why they can't add 'damage done' to the battle fatigue

I think they probably could, but messing with this sort of thing could instantly cause every game to last 10 mins or more if they aren't careful with it.

It's a good thing that they are being conservative, but I think it's time to start seriously considering this as an option.

#55 Moshe

Moshe
  • Junkies
  • Humanclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 237
  • Talents: Arms 0/1/0/2/1/1
  • 2v2: 1707
  • 3v3: 2354
  • RBG: 384
  • LocationFinland

Posted 15 April 2013 - 01:57 AM

inb4 typical blizzard solution:

Deep Freeze now shares a cooldown with Blink or someshit

or anything under category:

Mage doing too much dmg -> let's nerf utility

Edited by Moshe, 15 April 2013 - 01:58 AM.


#56 Marshmellow

Marshmellow
  • Junkies
  • Orcclass_name
  • US-The Forgotten Coast
  • Whirlwind
  • Posts: 1832
  • Talents: Windwalker 1/0/2/2/0/0
  • 2v2: 2026
  • 3v3: 2348
  • RBG: 960

Posted 15 April 2013 - 02:04 AM

View PostNightmonkey, on 15 April 2013 - 01:52 AM, said:

I think they probably could, but messing with this sort of thing could instantly cause every game to last 10 mins or more if they aren't careful with it.

It's a good thing that they are being conservative, but I think it's time to start seriously considering this as an option.

I would rather every game last 10 minutes than get nearly destroyed by pve trinket thug cleave or god comp openers then lose 2 minutes later because they force every cd

#57 fant0m8

fant0m8
  • Junkies
  • Blood Elfclass_name
  • US-Eredar
  • Vindication
  • Posts: 4336
  • Talents: Marksmanship

Posted 15 April 2013 - 02:28 AM

View PostBraindance, on 15 April 2013 - 01:20 AM, said:

This is a 3 minute cd - neither a 25 sec cd pet nova nor a 10 sec cd bomb. Again, I am not commenting on videos of one shots - I am saying that overall mage damage is like 50% higher than it should be.

We were talking about situations where someone blows all their cooldowns, so I included recklessness. I didn't mean to imply that Warriors crit as much as mages, just when using cooldowns.
Bye again! This game isn't fun when you don't know anyone else that still plays.

#58 Sweatyfingrs

Sweatyfingrs

Posted 15 April 2013 - 03:00 AM

I actually wouldn't mind something along the lines of a small nerf to frostbomb damage, but in return still rewarding the frostfire bolt proc if you get dispelled.  It still encourages mages to cast against teams that train you into the floor and not forcing you to play tempest against teams that you can't cover every frostbomb with CC on a healer (landing polymorphs)

A change like this would reduce burst considerably but increase steady damage.  It also wouldn't add any damage that wasn't already there in a "perfectly" executed deep freeze that you're allowed to cast into (these are generally the ones that force CDs or land kills, and with a frostbomb nerf it would lower this burst all together)

Just a thought
Posted Image

#59 kazuhmeer

kazuhmeer
  • Junkies
  • Orcclass_name
  • US-Blackrock
  • Bloodlust
  • Posts: 246
  • Talents: Arms 0/1/2/0/1/1
  • 2v2: 480
  • 3v3: 2148
  • RBG: 1849

Posted 15 April 2013 - 03:00 AM

View Postfant0m8, on 15 April 2013 - 02:28 AM, said:

We were talking about situations where someone blows all their cooldowns, so I included recklessness. I didn't mean to imply that Warriors crit as much as mages, just when using cooldowns.

stupid comparison, mages crit everytime somethings frozen.

#60 Dizzeeyo

Dizzeeyo
  • Junkies
  • Humanclass_name
  • EU-Sylvanas
  • Rampage / Saccage
  • Posts: 1709
  • Talents: Frost 0/2/0/2/2/2
  • RBG: 2274

Posted 15 April 2013 - 03:12 AM

View Postkazuhmeer, on 15 April 2013 - 03:00 AM, said:

stupid comparison, mages crit everytime somethings frozen.
did you even bother to read what he wrote? lol

View PostPouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

View PostJontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<