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Razer Comms, the new possibly Skype solution?


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#21

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Posted 09 April 2013 - 04:46 PM

ABN The true ruler of the arcane magic

#22 DU5KNOIR

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Posted 09 April 2013 - 05:06 PM

the idea that this is being marketed as "ddos proof" is pretty hilarious when it's considered that only the worst of the worst applications are not "ddos proof"
is he still a fly guy clappin' if nobody ain't hear it

#23 Hotted

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Posted 09 April 2013 - 05:33 PM

I will be sending suggestions and feedback from this thread directly to the people that can change stuff on this program, so if you have feedback on it or have suggestions, go ahead!
Spoiler


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Stream: http://www.twitch.tv/hotted89
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#24 Smooviex

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Posted 09 April 2013 - 05:34 PM

"Server-based infrastructure prevents exposure of personal IP address"

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#25 Regent

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Posted 09 April 2013 - 06:15 PM

View PostDU5KNOIR, on 09 April 2013 - 04:18 PM, said:

i'm razer and i make windows only software in 2013

I'm gaming, and 99% of people do me on Windows.

View Postohnoes, on 09 April 2013 - 02:23 PM, said:

who cares if quality isn't the best, that will improve over time, fixing ddos is huge if true, will dl and try later tonight

It might never be as good as skype quality/speed.

Skype:

Player 1 > Player 2 > Player 1

Razer:

Player 1 > Server > Player 2 > Server > Player 1

Edited by Regent, 09 April 2013 - 06:17 PM.


#26 Unseenz

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Posted 09 April 2013 - 06:47 PM

View PostDU5KNOIR, on 09 April 2013 - 05:06 PM, said:

the idea that this is being marketed as "ddos proof" is pretty hilarious when it's considered that only the worst of the worst applications are not "ddos proof"

cant tell if trolling

#27 DU5KNOIR

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Posted 09 April 2013 - 06:57 PM

go on
is he still a fly guy clappin' if nobody ain't hear it

#28 GrieverZ

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Posted 09 April 2013 - 07:12 PM

View PostZerlog, on 09 April 2013 - 04:46 PM, said:

ABN The true ruler of the arcane magic

At this point i tought he was more the ruler of the destro locks.

#29 dionim

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Posted 09 April 2013 - 07:37 PM

View PostDU5KNOIR, on 09 April 2013 - 06:22 PM, said:

99% of people do all kinds of stupid things.  the fact that linux and mac gaming is becoming far more prevalent in recent years should be an indicator that making applications for a single platform is no longer acceptable.


c\_/  razor care cup

#30 Manath

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Posted 09 April 2013 - 07:42 PM

teamspeak #1

#31 Unseenz

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Posted 09 April 2013 - 07:54 PM

View PostDU5KNOIR, on 09 April 2013 - 06:57 PM, said:

go on

have you heard of skype

#32 DU5KNOIR

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Posted 09 April 2013 - 07:56 PM

View PostUnseenz, on 09 April 2013 - 07:54 PM, said:

have you heard of skype

yes, actually i was directly referring to skype
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#33 Woundman

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Posted 09 April 2013 - 07:57 PM

"Server-based infrastructure prevents exposure of personal IP address"

HAHAHA, who would have guessed?

#34 Unseenz

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Posted 09 April 2013 - 08:00 PM

View PostRegent, on 09 April 2013 - 06:15 PM, said:

I'm gaming, and 99% of people do me on Windows.



It might never be as good as skype quality/speed.

Skype:

Player 1 > Player 2 > Player 1

Razer:

Player 1 > Server > Player 2 > Server > Player 1


Razer Comms uses Amazon cloud servers which are located all around the world. The server you're connected to is based on your geographical location so you're NEVER connecting to a server that's far away from you (which in-turn reduces latency).

So look at it this way, I assume you use a proxy while on Skype along with your 2s/3s partners also using proxies correct? Your connection while proxied on Skype is going something like this:

Your home connection sends data to your proxy

\/

Your proxy receivies the data

\/

Your proxy sends said data to your teammate(s)

\/

Your teammate(s) proxy receivies data

\/

Your teammate(s) proxy forwards data to his/her home connection

\/

They hear/see said data.

In reality, the way data is transmitted on Razer Comms is exactly the same as how a proxied player is connected to other proxied players while on Skype since you're using servers to transmit all the data you exchange between eachother while in calls. But the beauty of Razer Comms is it'll be sent through much higher quality servers which are also located closer to you for the lowest possible latency (as opposed to a proxy you might find for free online located in who the fuck knows) along with said Amazon servers having much better routing between eachother due to Amazon being able to dictate the peering and routing these connections take for optimal performance.


tl;dr - Razer Comms is just as good as Skype for gaming. If you use a proxy while on Skype and are complaining about the possible lag that Razer Comms might have when communicating then you're simply retarded.

View PostDU5KNOIR, on 09 April 2013 - 07:56 PM, said:

yes, actually i was directly referring to skype

so youre calling skype the worst of the worst? you realize how popular it is, despite the safety issue, right?

Edited by Unseenz, 09 April 2013 - 08:01 PM.


#35 DU5KNOIR

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Posted 09 April 2013 - 08:07 PM

i'm not sure why you're under the impression popularity and security vulnerabilities have any correlation.  some of the most popular software is also some of the most poorly coded.  skype is built like shit and the fact that a lot of people use it doesn't really affect that.
is he still a fly guy clappin' if nobody ain't hear it

#36 Regent

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Posted 09 April 2013 - 09:11 PM

View PostUnseenz, on 09 April 2013 - 08:00 PM, said:

Razer Comms uses Amazon cloud servers which are located all around the world. The server you're connected to is based on your geographical location so you're NEVER connecting to a server that's far away from you (which in-turn reduces latency).

So look at it this way, I assume you use a proxy while on Skype along with your 2s/3s partners also using proxies correct? Your connection while proxied on Skype is going something like this:

Your home connection sends data to your proxy

\/

Your proxy receivies the data

\/

Your proxy sends said data to your teammate(s)

\/

Your teammate(s) proxy receivies data

\/

Your teammate(s) proxy forwards data to his/her home connection

\/

They hear/see said data.

In reality, the way data is transmitted on Razer Comms is exactly the same as how a proxied player is connected to other proxied players while on Skype since you're using servers to transmit all the data you exchange between eachother while in calls. But the beauty of Razer Comms is it'll be sent through much higher quality servers which are also located closer to you for the lowest possible latency (as opposed to a proxy you might find for free online located in who the fuck knows) along with said Amazon servers having much better routing between eachother due to Amazon being able to dictate the peering and routing these connections take for optimal performance.


tl;dr - Razer Comms is just as good as Skype for gaming. If you use a proxy while on Skype and are complaining about the possible lag that Razer Comms might have when communicating then you're simply retarded.



so youre calling skype the worst of the worst? you realize how popular it is, despite the safety issue, right?

Except I was comparing it to non-proxied skype, which the original person I replied to was referring.

#37 Improve

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Posted 09 April 2013 - 09:20 PM

Does razer comms mask your IP in anyway? I checked a few different sites to see what my IP was and it wasnt my actual IP.

The IP was something from San Francisco, California, in case anyone is wondering.

Edited by Improve, 09 April 2013 - 09:24 PM.

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#38 moojerk

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Posted 09 April 2013 - 10:49 PM

if anyone wants to add moojerk on razer comma I'd like to do some testing to see the IPs it uses and the geographical location.  If nothing else, for my own curiosity.

#39

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Posted 09 April 2013 - 10:59 PM

View Postmoojerk, on 09 April 2013 - 10:49 PM, said:

if anyone wants to add moojerk on razer comma I'd like to do some testing to see the IPs it uses and the geographical location.  If nothing else, for my own curiosity.

DDOS RAZER LES GO, JK proxy, good program will use

#40 Pretalethal

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Posted 09 April 2013 - 11:20 PM

View PostDU5KNOIR, on 09 April 2013 - 08:07 PM, said:

i'm not sure why you're under the impression popularity and security vulnerabilities have any correlation.  some of the most popular software is also some of the most poorly coded.  skype is built like shit and the fact that a lot of people use it doesn't really affect that.

did you download it? what is your name?




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