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Holy paladin changes id want


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#1 latturalol

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Posted 07 April 2013 - 08:59 PM

Continuing from the topic if i was to make paladins abit better of a healer i think

Divine protection should be 40% on all damage and the glyph should make it usable on stuns with a 3minute cooldown so it matches pain suppression basically because we have nothing in stun

Remove the cd of blind i mean it got nerfed for no reason sure the offensive CC was strong or atleast make it a 0.5 sec cast, 1.5 sec cast is just retarded for cc that can be so easily avoided it even has a 2min cooldown like what?

Edit : idea's from the thread so far correct me if i'm wrong with any of these


* Divine protection usable in stun or make it glyphable to do so and reduce all damage taken by 40% 3min cd
* Revert blind change or make it a 0.5 cast
* Aura mastery to break silences
* Reduce fear duration effects on a paladin by 30% like it was with Unyielding Faith before it was removed in   Patch 4.0.1 (Cataclysm)
* Make sacred shield a real shield..
* Make freedom/sac undispelable or a cooldown to make them undispelable during that spells duration
* Divine plea to lose the 50% MS possibly lower it to 25%
* Make hand of purity a better spell to even consider taking over Clemency

Edited by latturalol, 07 April 2013 - 10:11 PM.


#2 Vlada

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Posted 07 April 2013 - 09:15 PM

DP usable in stuns needs to happen

#3 Mirionx

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Posted 07 April 2013 - 09:23 PM

I'd like sac to be half the duration and half the CD, DP usable while stunned needs to be happen, maybe aura mastery to break silences since the CD is 3 fucking minutes.

#4 latturalol

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Posted 07 April 2013 - 09:33 PM

aura mastery to break silence would be sick but highly doubt they'd do that and idk how many times its happened when you like keep buffing kings/might either one and then you use sacrifice for inc poly but jk ur polied anyway because ur sac got dispelled within 0.5 seconds already..

#5 Welgard

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Posted 07 April 2013 - 09:35 PM

DP being a physical ability that you can use while silenced and especially while stunned would be pretty huge.  It is pretty cool to get owned by mages every time deep freeze is up.

I would take a look at some of the offensive and defensive abilities in the toolkit and consider making some of them physical as well, or possibly a different spell school or something.  When you silence a pally, he really can't do much of anything at all, moreso than most healers.

#6 latturalol

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Posted 07 April 2013 - 09:40 PM

View PostWelgard, on 07 April 2013 - 09:35 PM, said:

DP being a physical ability that you can use while silenced and especially while stunned would be pretty huge.  It is pretty cool to get owned by mages every time deep freeze is up.

I would take a look at some of the offensive and defensive abilities in the toolkit and consider making some of them physical as well, or possibly a different spell school or something.  When you silence a pally, he really can't do much of anything at all, moreso than most healers.

i would say put repentance on another school but it might be to overpowered then :/


*edit* why does our class not get anything from symbiosis either..

Edited by latturalol, 07 April 2013 - 09:42 PM.


#7 Koshimo

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Posted 07 April 2013 - 09:46 PM

Make sacred shield a real absorb and make sac/freedom undispelable or something along those lines (maybe a cd you pop and during the time they're undispelable?). Also it would be great if we could have something against fear, paladins being able to be undead would be perfect but since they're obviously not going to randomly do that maybe like a long cd fear break or fear duration reduction. All of those changes would make paladins on par with shamans priests and druids, but too bad they'll never happen.
xD

#8 Zhand1

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Posted 07 April 2013 - 09:47 PM

I like these ideas. For me, I would like to see Aura Mastery on a shorter CD, seeing how Shamans have a 1 minute Aura Mastery, I would like anywhere between 1-2 minute CD on our Aura Mastery and have it break silences, because it sucks when you Aura just a fraction of a second too late and you're blanketed...Also, I would like something done with Hand of Sacrifice, maybe on a shorter CD, 1 minute to 1 minute 30 seconds? Because it just get's spell stolen or dispelled off most of the time anyway. I rarely use Divine Plea, but maybe just remove the 50% Healing Reduction penalty from that. Besides that, I like the ideas you've come up with.

#9 Smygenv

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Posted 07 April 2013 - 09:49 PM

only thing i agree with 100% here is the DP change i mean most of the time when you are using it its when you are predicting their burst anyway
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#10 Mirionx

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Posted 07 April 2013 - 09:50 PM

Divine plea still having 50% MS effect and being dispelable is stupid, why is it still like that? We got the best MS in the game on our regen CD. Fantastic when you think about it really.

#11 latturalol

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Posted 07 April 2013 - 09:53 PM

Maybe someone can put all these idea's into like a little patch notes thing and tweet it to holinka i don't have a twitter and i doubt he would take me serious but maybe a well known paladin can do it because it seems that paladins are keeping quiet and nothing in the patch notes is making us better so far either

#12 Gsgsgsgsgs

Gsgsgsgsgs

Posted 07 April 2013 - 09:56 PM

View Postlatturalol, on 07 April 2013 - 08:59 PM, said:

usable on stuns with a 3minute cooldown so it matches pain suppression basically because we have nothing in stun


yes.
It's actually really sad just getting deeped and being forced to watch an 1800 mage just solo you; i've started to just leave if i dont have trinket or bubble.

No one ever wants to play with pallys anymore :( ----or it's just me.... probably just me.

Edited by Gsgsgsgsgs, 07 April 2013 - 09:57 PM.


#13 Mirionx

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Posted 07 April 2013 - 09:57 PM

View PostKoshimo, on 07 April 2013 - 09:46 PM, said:

Also it would be great if we could have something against fear, paladins being able to be undead would be perfect but since they're obviously not going to randomly do that maybe like a long cd fear break or fear duration reduction. All of those changes would make paladins on par with shamans priests and druids, but too bad they'll never happen.

Maybe something with Hand of Purity? I don't think I've specced out of Clemency yet in this expansion.

Hand of Purity makes your target immune to fear effects for the duration? Increase CD to 2 minutes and make the duration 10 seconds? Could be used offensively and defensively, would be a fun mechanic.

#14 Zhand1

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Posted 07 April 2013 - 09:58 PM

I know some of my ideas might be a little outrageous, but it is just from my point of view, mainly depending on what teams we happen to Q into, and most teams lately have a mage, shadow priest, or a hunter.

#15 Koshimo

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Posted 07 April 2013 - 09:58 PM

dp used while stun is probably a good change but it wouldnt do anything, a mage can still solo you thru it as long as you have like a shadow word pain on you
xD

#16 latturalol

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Posted 07 April 2013 - 09:59 PM

View PostMirionx, on 07 April 2013 - 09:57 PM, said:

Maybe something with Hand of Purity? I don't think I've specced out of Clemency yet in this expansion.

Hand of Purity makes your target immune to fear effects for the duration? Increase CD to 2 minutes and make the duration 10 seconds? Could be used offensively and defensively, would be a fun mechanic.

even if they change Purity to that it kinda still ruins the purpose i mean think back to when we had 1 bop 1 freedom 1 sacrifice :/

#17 Mirionx

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Posted 07 April 2013 - 10:05 PM

View Postlatturalol, on 07 April 2013 - 09:59 PM, said:

even if they change Purity to that it kinda still ruins the purpose i mean think back to when we had 1 bop 1 freedom 1 sacrifice :/

Only thing I'd miss would be double sac :x Usually lose with a bop up against SPs =P

#18

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Posted 07 April 2013 - 10:10 PM

if you want those changes, id assume you want donald trump to win an election for president if there was in one...

#19 Sania

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Posted 07 April 2013 - 10:10 PM

View Postlatturalol, on 07 April 2013 - 09:40 PM, said:

why does our class not get anything from symbiosis either..
Because this game is PvE focused!:P
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#20 Gsgsgsgsgs

Gsgsgsgsgs

Posted 07 April 2013 - 10:11 PM

View PostMirionx, on 07 April 2013 - 09:57 PM, said:

Maybe something with Hand of Purity? I don't think I've specced out of Clemency yet in this expansion.

Hand of Purity makes your target immune to fear effects for the duration? Increase CD to 2 minutes and make the duration 10 seconds? Could be used offensively and defensively, would be a fun mechanic.
HoP is really good versus shadowcleave and Spriest/DK/healer

Edited by Gsgsgsgsgs, 07 April 2013 - 10:12 PM.





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