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Vanguards Enhance Shaman Guide (6.0.3)


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#1 Vanguards

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Posted 04 April 2013 - 12:52 PM

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Vanguards Enhance Shaman Guide (6.0.3)

I've been asked quite a few times to make an Enhance guide on stream so hopefully this can help out! This guide is written mainly for players new to playing enhance in arena / PvP.

What changed about Enhance in 6.0.3 for PvP?

Enhance has changed so much in WoD. Some major points:

1.) We lost our burst. Ascendance does not really "burst" that much anymore.

2.) Our overall damage is much lower.

3.) Elemental Blast hits lower than lightning bolt unless you Unleash it.

4.) We lost Spiritwalker's Grace.

5.) Our mana pool for healing and purging is overall increased.

6.) You can no longer Tremor while you are feared.

7.) Echo of the Elements works on Lava Lash and Stormstrike.

There are tons of other changes too, but the biggest thing is our gameplay. In Mists we were a burst oriented spec, now we are brought into arenas mainly for our utility and purges.

PvP Talents

Posted Image


Above are the general talents I use in arena. Some of them should be swapped depending on what comp you are playing, and what you are playing against.

Level 15:
Highly Recommended: Nature's Guardian

Nature's Guardian provides the best defensive boost for Enhance. Astral shift isn't bad, but the cooldown is too long for how long it lasts. Stone Bulwark is also a long CD and totem can be killed.

Level 30
Recommended: Windwalk Totem

Any 3 of these talents are viable. What is best will depend on many factors such as your play-style, the composition you're running, and what you're fighting against. Windwalk Totem is my general recommendation because Enhance suffers from mobility. Nearly any team you see in arena will slow or snare you in someway. Windwalk Totem is really nice for this situation. Windwalk Totem also helps a Beastmaster Hunter's stampede.Earthgrab is nice when you fight compositions that really need you to snare. An example is a death knight team without a freedom.Frozen Power has a similar logic to Earthgrab. It's also really good when you play with a druid to Frozen Power someone into a Solar Beam.

Level 45
Recommended: Totemic Projection or Call of the Elements

Call of the Elements is nice because it allows you to use double tremor and double freedom. I highly recommend Call of the Elements against any Priest or Warlock teams, and even Hunter + Warrior (Wyvern Sting + Warrior Fear). Totemic Projection is amazing to make your Capacitor Totem truly useful.

Level 60
Recommended: Echo of the Elements

Echo of the Elements lets you go almost "rotationless." You can pretty much hit Stormstrike / Lava Lash as much as you want when you account for the fact that you will be purging a ton in arena. Echo of the Elements procs extremely often especially when you get hit (it works on lightning shield.) Since NS no longer works with Hex this is by far the best talent imo.

Elemental Mastery is good for compositions that really rely on burst to win. However, it's purgable, and in the current WoD meta you do not want to use this against a ton of teams.

Level 75
Recommended: Ancestral Guidance
Ancestral Guidance helps a ton with healing burst. Healing Stream talent isn't bad either if you're against a Warlock or Moonkin.

Level 90
Recommended: Unleashed Fury

This entire tier  is bad honestly, there really isn't a good talent here. This seems to give us the most on-demand damage, but it's closely followed by Elemental Blast. You can honestly pick any talent in this tree and you will hardly noticie the difference except for Primal. Primal would be the best talent if your opponents don't kill your totem that has ~26K HP (1-2 hits).

Level 100
Recommended: Elemental Fusion or Liquid Magma

Another relatively useless tier. Elemental Fusion is the best if you can't use Liquid Magma (it breaks CCs). Otherwise, Liquid Magma provides the most damage. Storm Elemental is really only good versus teams that has no knowledge of the fact they can just kill your totem in one to two hits.

Glyphs
Similar to talents Glyphs should be adjusted to what you play and what you play against. In general I keep Lightning Shield Glyph and Frostbrand Glyph as mandatory. The last one I swap out a lot.

Prime Glyphs:
Lightning Shield - 10% damage reduction most of the time, incredibly useful for a squishy class like Enhance.
Frostbrand Glyph - Applies a slow for you automatically, incredibly useful for a melee.
Purge - Useful for really saving some of your globals, but if you get unlucky you can be stopping yourself from purging useful buffs. Use when you are not the only purge / dispeller on your team.
Purging - Extremely useful for any teams you plan to purge spam. It allows you to heal a ton or use lightning bolts much more often.
Capacitor - Useful for teams where you can keep Totemic Projection and you are afraid they may snipe your 5 second charge time totem.
Hex - Reduces your hex cooldown by 10 seconds. Extremely effective against teams with no curse dispel or only one curse dispeller.
Spirit Walk - Reduces your Spirit Walk CD by 25%. Nice for teams where you need to keep kiting or if you get heavily kited.
Ghost Wolf - Makes you run at 100% even when you are slowed when using Ghost Wolf. Similar logic to Spirit Walk glyph but in a more consistent manner.

Major Glyphs:
Lava lash for teams where your Flame Shock dot can break CCs.

Gems / Enchants / Stats
Priorities for Stats:
Agility>Versatility>Haste>Mastery>Multistrike>Crit

Multistrike and Crit are terrible since they scale less in PvP. The best thing to do for gearing is try to avoid these 2 stats as much as possible.

Recommended Enchants:
Versatility on everything. Haste enchant on weapons.

What rotation do you use in PvP?
There is no "specific" rotation in PvP. For Enhance Shamans it is exceptionally strange due to how important purging is and Echo proccing all the time.

Generally when you're not purging you want to use your 4-5 Maelstrom procs ASAP. Outside of that you want to use Stormstrike and Lava Lash. Keep Flame Shock up, keep Searing Totem or Fire Pet totem up. Unleash is a button you hit when you get kited or you have nothing else to do.

Macros / Keybindings?
Macros are largely personal preference. I prefer using @party1 and @arena1 kind of macros. Some players do it differently. Do what works for you!

Macros I use, and the keybinding I use with it:

For my shaman:

` = Start Attack with Unleash Elements
/startattack /cast Unleash Elements

6 = Cancel BOP
/cancelaura Hand of Protection

Ctrl + D = Burst Macro
#showtooltip
/cast Ascendance
/cast Blood Fury
/cast Elemental Mastery
/use Malevolent Gladiator's Badge of Conquest

Shift + F = Solar Beam
/cast Symbiosis

R / T / Y = same as my Ret, /focus @arena1 / @arena2 / @arena3

F = Wind Shear Arena 1
#showtooltip
/cast [target=arena1] Wind Shear

G = Wind Shear Arena 2

#showtooltip
/cast [target=arena2] Wind Shear

H = Wind Shear Arena 3

#showtooltip
/cast [target=arena3] Wind Shear

Alt E = Frost Shock Arena 1
/cast [target=arena1] Frost Shock

Alt R = Frost Shock Arena 2
/cast [target=arena2] Frost Shock

Alt T = Frost Shock Arena 3
/cast [target=arena3] Frost Shock

Alt F = Cleanse Spirit Party 1
/cast [target=party1] Cleanse Spirit

Alt G = Cleanse Spirit Party 2
/cast [target=party2] Cleanse Spirit

Alt S = Healing Surge Party 1 Macro

#showtooltip
/cast [target=party1] Healing Surge

Alt D = Healing Surge Party 2 Macro

#showtooltip
/cast [target=party2] Healing Surge

Ctrl + Z = Rockbiter Macro

#showtooltip
/castsequence [@none] Frostbrand Weapon,Rockbiter Weapon
/use 17
/click StaticPopup1Button1

Ctrl + X = Focus Frost Shock
/cast [target=focus] Frost Shock

Ctrl + A = Focus Windshear
/cast [target=focus] Wind Shear

Ctrl + S = Focus Purge
/cast [target=focus] Purge

Alt + X = Focus Hex
/cast [target=focus] Hex


As said with almost everything, Macros have a lot to do with personal preference. You can also use modifiers for different skills in your macros. Use these only as a general guideline and form your own macros!

Tips?
Stormstrike before you Ascendance in general. The Stormstrike in Ascendance does not share CD with it.
Make sure to Unleash before Elemental Blast or Lightning Bolt if you're using Unleashed Fury or Elemental Blast.
Keep in mind in WoD now we do not exactly do the most damage in the world. Pressure from Enhance is a stacking effect from purging, and somewhat decent consistent damage and a constant low CD ranged interrupt + other utilities. Don't be too discouraged when the damage on the scoreboard shows you're lower than everyone else! We also have probably one of the best constant heals in the game, so make sure you're using those procs.

Enhance PvP Stream
http://Twitch.TV/VanguardsTV - My (Vanguards) Twitch.TV Stream! Be sure to follow!

Enhance PvP Videos
Check out these channels. I make Enhance PvP videos from time to time.
http://www.youtube.com/SamK920
http://www.youtube.com/WoWSpotlights

Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me, try posting them on my facebook page or tweet them to my twitter.

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#2 Bamflol

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Posted 04 April 2013 - 03:03 PM

nice guide, repped ^^

#3 Blackonblack

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Posted 04 April 2013 - 04:19 PM

Wait are you telling me 2-hand enhancement may still actually be fun? Definitely gonna try that and screw around in some BGs once I get enhancement gear =P

#4 Vanguards

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Posted 02 June 2013 - 11:42 PM

Updated to 5.3! Not too many changes other than gemming from 5.2.
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#5 Feliclandelo

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Posted 03 June 2013 - 12:17 AM

Also don't be afraid of using ascendance after gates open. 50% of the time, it works 100% if the time.

The other 50% your hunter will take care of.

#6 XtraT

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Posted 03 June 2013 - 12:28 AM

no glyph of lightning shield?

#7 Vanguards

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Posted 04 June 2013 - 09:04 PM

Members should now be able to post here, if you have any questions or comments regarding my guide please feel free to post! I'll check back every so often.
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#8

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Posted 04 June 2013 - 10:00 PM

WOW, another great guide! +rep!, i tuned in to your stream seeing you played elemental, did you switch or just trying it out? seemd to be quite sick eitherway! thanks again for a great guide, im sure that many ppl browsing aj will find this most usefull!

#9 Vanguards

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Posted 04 June 2013 - 10:30 PM

View PostZerlog, on 04 June 2013 - 10:00 PM, said:

WOW, another great guide! +rep!, i tuned in to your stream seeing you played elemental, did you switch or just trying it out? seemd to be quite sick eitherway! thanks again for a great guide, im sure that many ppl browsing aj will find this most usefull!

Thanks! I'm still going to play Enhance, and will probably continue playing Ele for the time being. 5.3 made it really easy to try out new classes / specs, so I saw no reason in not giving it a shot.
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#10 Ponytailz

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Posted 08 June 2013 - 06:41 PM

I'm noticing that my stormblasts are getting parried and it's really frustrating since my comp is so dependent on our CD phase. Is it really not worth it to reforge expertise cap to 0% chance to be parried?

#11 Snackumz

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Posted 08 June 2013 - 07:25 PM

brief version: que with a hunter

#12 Enersha

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Posted 08 July 2013 - 04:49 AM

In 5.4 what would be some viable comps for enhance? My buddy plays a Ret, would that be playable at high rating?

#13 satrina

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Posted 09 July 2013 - 01:48 AM

Did they do a hotfix on Enhance ascendance and stormblast? I swear I could do at least 3 stormblasts before and now I can only put out 2 w/o even coming close to a 3rd, thats with hitting the 1st right as I pop ascendance.

#14 Antitaleon

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Posted 09 July 2013 - 12:15 PM

View Postsatrina, on 09 July 2013 - 01:48 AM, said:

Did they do a hotfix on Enhance ascendance and stormblast? I swear I could do at least 3 stormblasts before and now I can only put out 2 w/o even coming close to a 3rd, thats with hitting the 1st right as I pop ascendance.

you could never do more than 2 stormblasts, idk what you're thinking but go look at the cooldown numbers and ascendance duration.
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#15 Vanguards

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Posted 11 July 2013 - 03:10 PM

It's hard to say concrete things for 5.4 yet, I've mostly played my ret in the past 2 times I played PTR.

I think Enhance Hunter will still be a decent comp. I can see Enhance Warlock possibly working out better next patch as well. I don't think Enhance Ret will be that good, that comp was good way back when MOP first came out, it was when hybrid healing was even more insane than now.

I started playing Enhance when MOP came out, I've never been able to do 3 stormblasts.
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#16 Enersha

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Posted 12 July 2013 - 10:20 AM

Thanks for feedback regarding comps. So if my two main arena partners are Disc/Ret would it be better to play ele? Do you forsee Ret/Ele/Disc being viable?

#17 wintradepolice

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Posted 05 August 2013 - 10:54 AM

thank you very nice guide

#18 Vanguards

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Posted 23 December 2013 - 01:31 AM

updated for 5.4! will clean it up more after my stream
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#19 Namechangex

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Posted 23 December 2013 - 06:46 AM

very good. I like Enhance, and I had no idea what patch it was but it was easy to follow and understand. I've downloaded a hard copy and stored it in my file cabinet.
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#20 Darksoldierr

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Posted 23 December 2013 - 09:16 AM

The imbue part is outdated, also the talent picutre. You have to use your paint skills once more.

What i'm thinking since a while, is to get Grounding Glyph for fun, just not sure which Glyph to pass on. All of them feels so mandatory.
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