I really enjoy the logical fallacy embraced by the community on all sides of this issue. First off, the elitist 1% of World of Warcraft players claiming to lust for the balanced, "eSports" potential without giving up any of their so-called prowess, as if there weren't tons of video games out there for people who want to compete in actions per minute, reaction speed, mechanical skill and overall game knowledge. Claiming that any game will, "kill WoW" from that perspective is so obviously fallacious that it doesn't warrant more than a paragraph to explain the disparity.
Second, just to clarify, you're all nerds. Seriously. Just admit that you like that your character has achievements and mounts you enjoy riding and you've been playing a game for 10 years and now you are afraid to leave it. That's all that is going on here. Most of anyone who plays this game nowaday's time is spent riding around on a mount talking to people and looking at cosmetics, compared to the average Starcraft II or League of Legends player's experience wherein what is it, like 93% of your time playing the game is spent directly competing with other players, or in the process of getting into a match to do the same.
If you wanted to PvP and were good at it, you'd be playing something else. This game was never balanced, anyone who says otherwise either blows or has some rose-colored glasses on that they can't take off. Expecting anything more from Blizzard in the MMO arena is stupid - Diablo III was a flop, SC2 panders to Asians who want to play against themselves in some sort of futuristic, inter-galactic version of DDR where micro is less than 20% of the total gameplay, and oh let's not forget: a company as huge and as wealthy and as financially prudent as Blizzard totally missed the boat on the entirety of the DotA/MOBA franchise opportunities that they must have been the first to know about in what, 2002?
Blizzard isn't ever going to make a PvP game that the majority of this community would like. Not only that, but most players in this game - even the ones with multiple R1 titles and tournament wins - have never produced success in another game ever. That proves that the bar in this game is set extremely low with the rare caveat of excessive keybinds and intrinsic, ever-changing game knowledge. Loads of SC2 and League players have swapped from being professional at one of those games to being professional in another with 2-3 months of transition time.
There are no tournament winnings to speak of for this game. Spectating it is problematic and it's hard to tell what is going on, no matter how veteran of a player you are and most importantly: if you were really a pro gamer with your entire life to devote to a game in the interest of being the best or earning money, why the hell would you play WoW?
Just look at the tops of the ladders now - there's literally a dude pretending to be me with multiple R1s on multiple battlegroups. That would be like if lions quit Africa and gazelles became king of the jungle and went around saying, "I can't wait for the next ice age, it's going to be the Africa killer - I hope there's a lot of lore for us to explore! Oh, and mounts and achievements."
The first step to solving a problem is admitting you have one. You're roleplayers. Admit it.
Edited by andysc, 03 April 2013 - 09:19 PM.