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Mass Dispel no longer removes undispellable effects.

major pally buff?

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11 replies to this topic

#1 bl00dlust

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Posted 02 April 2013 - 04:54 AM

>.> great, sounds terrible
Posted Image

#2 Deeklol

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Posted 02 April 2013 - 05:17 AM

did anyone tell you that your sig is really creepy
Hey, add me on LoL :)

IGN: Keklyz

#3 Aeowin

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Posted 02 April 2013 - 05:22 AM

the glyph makes it dispel bubbles tho no problem.

#4 bl00dlust

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Posted 03 April 2013 - 03:43 AM

View PostDeeklol, on 02 April 2013 - 05:17 AM, said:

did anyone tell you that your sig is really creepy

like 500 times.  i think she's sexy though
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#5 Diasleramo

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Posted 03 April 2013 - 04:08 AM

View Postbl00dlust, on 03 April 2013 - 03:43 AM, said:

like 500 times.  i think she's sexy though

She looks like Knuckles though

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#6 Snackumz

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Posted 03 April 2013 - 04:22 AM

probably has to do with dark bargain being MD'able

#7 Saru93

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Posted 03 April 2013 - 07:28 AM

View Postbl00dlust, on 03 April 2013 - 03:43 AM, said:

like 500 times.  i think she's sexy though

wait what

#8 Celaurthor

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Posted 03 April 2013 - 07:39 AM

View Postbl00dlust, on 03 April 2013 - 03:43 AM, said:

like 500 times.  i think she's sexy though
i can dig the look

#9 Gekz

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Posted 05 April 2013 - 12:24 PM

Mass Dispel no longer dispels magic effects that are normally undispellable. Cast time has been decreased to 0.5 seconds, down from 1.5 seconds for Discipline and Holy Priests.

Looks like a buff now, can use MD as a secondary dispel without the glyph. Still have to glyph to remove blocks and such, but most people today use MD glyph vs mages and palas anyway so it's like the same after the patch. Just a bonus glyph slot if facing a non mage/pala team and you enjoyed using MD glyph for a secondary dispel ^.^

#10 Regent

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Posted 05 April 2013 - 02:52 PM

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off? Why not just nerf the duration of bubble/iceblock instead of making them dispellable.

They should reword the tooltips to say "nearly immune, but some classes can remove it."

Or maybe they should give pallies and mages a glyph that makes their block/bubble undispellable, and then give priest another glyph which makes MD ignore that new glyph.

World of Glyphwars.
--------------------------

Divine Shield : Magic
Immune to all attacks and most spells, but reduces all damage you deal by 50%.
8 seconds remaining


FTFY Blizzard

Edited by Regent, 05 April 2013 - 07:19 PM.


#11 kannetixx

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Posted 05 April 2013 - 06:26 PM

View PostRegent, on 05 April 2013 - 02:52 PM, said:

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off? Why not just nerf the duration of bubble/iceblock instead of making them dispellable.

They should reword the tooltips to say "nearly immune, but some classes can remove it."

Or maybe they should give pallies and mages a glyph that makes their block/bubble undispellable, and then give priest another glyph which makes MD ignore that new glyph.

World of Glyphwars.

my tooltip just says im in a block of ice pretending to be the next fucking avatar ...
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#12 rtcinema

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Posted 09 April 2013 - 09:18 PM

Mages kinda get something like that.  It works even if ice block lasts its full duration.

Glyph of Ice Block
Requires Mage [color=#FFD100 !important]When Ice Block terminates, it triggers an instant free Frost Nova and makes you immune to all spells for 3 sec.[/color]

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"We're losing to shitters, doesnt that make us worse than shitters?."

"No, it makes the game unbalanced."




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