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PvE trinket in PvP broken


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#101 samuser1234

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Posted 09 April 2013 - 12:54 AM

I can find no evidence that actually states a nerf inbound
#1 rogue trip deepz USA, u mad bro?

#102 AcerMVP

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Posted 09 April 2013 - 01:23 AM

If it is nerfed, it'll probably be with the 5.3 patch.

#103 Hackattack3

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Posted 09 April 2013 - 05:43 AM

View PostKettu, on 08 April 2013 - 09:28 PM, said:

The hunter 2-set bonus increases the damage of a properly geared hunter by just 9-10%. You are making it look like it's a huge deal.Why is everyone saying that 5.3 will fix the pve trinket issue? It won't. For example this trinket will give a 9k agi proc in 5.3Posted Image

The 2pc set bonus is actually a bit more than 12%.  I go from 60.80% pvp power to 72.88% when I pop it.

That means that out of my 190k power shot, 23k damage is coming from my 2pc bonus, that's substantial.

That trinket you linked is inferior to shado pan trinket bc you only have the 9.9k agil stacker for 2 seconds, 18-20 sec of the trinket proc.  Shado pan gives you 8.8k for 20 sec.  

+rep if this helped.

Edited by Hackattack3, 09 April 2013 - 05:44 AM.


#104 samuser1234

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Posted 09 April 2013 - 05:49 AM

View PostHackattack3, on 09 April 2013 - 05:43 AM, said:


+rep if this helped.

aaaand, thats where i stop repping
#1 rogue trip deepz USA, u mad bro?

#105 Hackattack3

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Posted 09 April 2013 - 06:02 AM

It was sarcastic calm down, I don't even know what this rep shit is for.

#106 Cyanne

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Posted 09 April 2013 - 11:41 AM

View PostHackattack3, on 09 April 2013 - 05:43 AM, said:

The 2pc set bonus is actually a bit more than 12%.  I go from 60.80% pvp power to 72.88% when I pop it.

That means that out of my 190k power shot, 23k damage is coming from my 2pc bonus, that's substantial.

That trinket you linked is inferior to shado pan trinket bc you only have the 9.9k agil stacker for 2 seconds, 18-20 sec of the trinket proc.  Shado pan gives you 8.8k for 20 sec.  

+rep if this helped.

Actually no. It's a less than 12%.

You go from 60.80% EXTRA dmg to 72.88% EXTRA dmg.
So your dmg goes from 160.80% to 172.88%. That's a 7% increase in dmg.
Out of your 190k powershot it's only 13.3k dmg.

#107 Ruddx

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Posted 09 April 2013 - 01:26 PM

Posted Image

Soon...

#108 Persephones

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Posted 09 April 2013 - 01:31 PM

View PostHackattack3, on 08 April 2013 - 08:51 PM, said:

I can't speak for rogues/dks in regard to their burst potential but I want to provide some detail to the hunter on-use trinket since there is some mis-information and lack of information out there.

BM hunter burst is currently a problem and removing pve trinkets will not fix the issue.  There are several factors that contribute to hunters crazy burst right now, the pve trinket is just one of them.

1.  Power shot is based off weapon damage (800%) and does not benefit from an agil trinket proc.  I do not have the trinket and I hit 192k, 191k, and 189k (on a glad dk) in consecutive games the other day.  The problem is CDs + power shot, namely rapid fire.

2.  Not sure if many people know this but hunter 2pc provides +3200 pvp power when rapid fire is up.  This leads to insane %pvp power numbers and these huge power shot crits.

rapid fire + 2pc pvp set bonus + power shot = too much

3.  BM hunter has 20 additional max focus via kindred spirits (120 max focus).  Let's look at focus cost for certain abilities.  Power shot = 20 focus and blink strike = zero focus.  That means that after a power shot + blink strike opener a hunter has 100 focus to waste on kill command (40 focus), arcane shot (20 focus), and tranq shot (20 focus).  Not to mention silence shot and kill shot (our execute) require zero focus!  And if the hunter has BW rolling all abilities cost 50% reduced focus!

Comparing the current resource pool for burst to Cata, Cata you basically had an aimed shot + chim shot and you were practically spent on focus, if you started at 100 focus you would have enough for an arcane shot.

4.  Current huge reported crits on blink strike and kill command are definitely a result of artificially high pvp power (via 2pc) and pve trinket.  I've never had a blink strike crit over 90k and I'm seeing posts here around 180k, that's pretty silly.  

Recommended solutions to tone down burst for hunters:

1.  rework hunter 2pc bonus, its too good and creating huge crits at higher gear levels.

2.  tone down power shot by 25-30% and lower CD to 30 sec, it should be better than glaive toss in pve for single target encounters.

3.  5.3 will fix current pve trinket proc issues.

Just quoting and repping this post cause it's actually really good. A lot of people these days complain about shit (it might be broken but w/e) without actually knowing how to see it coming, how to stop or how it's happening (myself included)

View PostBraindance, on 22 June 2013 - 07:05 AM, said:

The current season is at a very good spot balance-wise. There is a comp variety that hasn't been seen in the game since s8.

#109 Hackattack3

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Posted 11 April 2013 - 02:39 PM

^ Thanks,

Post recent changes I'm giving myself a 3 out of 3 on guessing the fixes.

#110 WildeHilde

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Posted 11 April 2013 - 08:02 PM

Raden loot seems to be a bit stronger than PvP loot from a first glimpse but by a small enough margin to not be completely over the top. No trinkets or weapons seemed to have dropped for Method.

http://eu.battle.net/wow/de/item/95018
http://eu.battle.net/wow/de/item/95038

#111 AcerMVP

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Posted 11 April 2013 - 08:22 PM

Those links are in German.

#112 Veev

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Posted 11 April 2013 - 08:30 PM

View PostWildeHilde, on 11 April 2013 - 08:02 PM, said:

Raden loot seems to be a bit stronger than PvP loot from a first glimpse but by a small enough margin to not be completely over the top.

http://www.wowhead.com/items=4.-4

They probably won't be too bad once scaled down to 496 in 5.3.  I'm curious how good the gnome proc is on the Bad Juju trinket, could make for some funny rushdown comps.

#113 Pritchard

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Posted 11 April 2013 - 08:51 PM

View PostVeev, on 11 April 2013 - 08:30 PM, said:

http://www.wowhead.com/items=4.-4

They probably won't be too bad once scaled down to 496 in 5.3.  I'm curious how good the gnome proc is on the Bad Juju trinket, could make for some funny rushdown comps.

gnomes hit for ~300 and only have ~3k hp, won't even be slightly a factor for pvp wise, although its still funny.

#114 laxbro

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Posted 12 April 2013 - 06:23 AM

Im honestly afraid of rogues rocking engineering synaps(or humans with on use) and the Heroic Bad JooJoo trinket that will be insainly op 8000 agility on a 30 second ICD and spawns 3 gnomes that fight as well.. Plus it has 1.5k+ mastery. If rogues start using it it will be more insane then the Shadow Pan trinkets

#115 AcerMVP

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Posted 12 April 2013 - 02:42 PM

View Postlaxbro, on 12 April 2013 - 06:23 AM, said:

Im honestly afraid of rogues rocking engineering synaps(or humans with on use) and the Heroic Bad JooJoo trinket that will be insainly op 8000 agility on a 30 second ICD and spawns 3 gnomes that fight as well.. Plus it has 1.5k+ mastery. If rogues start using it it will be more insane then the Shadow Pan trinkets

The proc in PVP is different than PVE. I have the regular version of Bad Juju, but so far it's good. I so far have the Shadow-pan trinket and Bad Juju, with a lot of pvppower/pvpresil gems. I am also human.

#116 Salutations

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Posted 12 April 2013 - 03:05 PM

are trinkets balance now ?

#117 Icekingx

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Posted 12 April 2013 - 03:57 PM

I was wondering have any mages picked up any of the pve trinkets from the new raid any version of it LFR/normal/Heroic I just got Breath of the Hydra on 1 of my mages and I wanted to try it out with NT and I think this trinket is alot better than the shadowpan rep 1 & the pvp proc trinket (proc pvp trinket from S13 is prolly better than LFR and maybe normal but not better than Hmode I think) Any mages try out the 100% crit for I think 4 seconds trinket?

http://us.battle.net/wow/en/item/95711

Rawrbertlol, on 14 June 2013 - 08:41 AM, said:

Best signatures on entire website.
Posted Image

#118 mimmick

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Posted 12 April 2013 - 08:07 PM

View PostRuddx, on 09 April 2013 - 01:26 PM, said:

Posted Image

Soon...
strong progress /10 keep updated

#119 laxbro

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Posted 13 April 2013 - 06:20 PM

View PostOhhiimMvp, on 12 April 2013 - 02:42 PM, said:

The proc in PVP is different than PVE. I have the regular version of Bad Juju, but so far it's good. I so far have the Shadow-pan trinket and Bad Juju, with a lot of pvppower/pvpresil gems. I am also human.

Yeah im working on engineering so i can rock pve/pvp proc trinket + engineering synap buff. Wont be as good as humans with the on use pvp trinket but still should be good dmg

#120 Wallirik

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Posted 13 April 2013 - 07:20 PM

View Postlaxbro, on 12 April 2013 - 06:23 AM, said:

Im honestly afraid of rogues rocking engineering synaps(or humans with on use) and the Heroic Bad JooJoo trinket that will be insainly op 8000 agility on a 30 second ICD and spawns 3 gnomes that fight as well.. Plus it has 1.5k+ mastery. If rogues start using it it will be more insane then the Shadow Pan trinkets
the pve trinkets from the raid is rppm. and bad juju has a procrate of 0.5 rppm.

everyone i hear talk about it is so painfully uninformed..




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