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Disc and Spell Hit.


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#1 GrieverZ

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Posted 09 March 2013 - 11:33 PM

Posting this for a friend that doesn't have access :

Hey !

Getting back into competitive priest and the wording of "Divine Fury" has me confused.  

Does this mean I still need the 4% hit for fear?  I'm seeing some discs gem for the 4% hit, others just leaving it at the static 15%...

Edited by GrieverZ, 09 March 2013 - 11:33 PM.


#2 Falla

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Posted 09 March 2013 - 11:36 PM

Think you mean 6% hit, and yes the glyph only adds hit rating to Holy Fire/Smite. You still need 6% for fear

#3 GrieverZ

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Posted 09 March 2013 - 11:44 PM

View PostFalla, on 09 March 2013 - 11:36 PM, said:

Think you mean 6% hit, and yes the glyph only adds hit rating to Holy Fire/Smite. You still need 6% for fear

I tought player spell hit was 4%? (Maybe wrong, i'm not a priest >.>).

#4 Falla

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Posted 09 March 2013 - 11:48 PM

2040 rating is the cap which is 6%

#5 Absoqt

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Posted 09 March 2013 - 11:50 PM

I think the talent gives you +15% to all spells.
Gooby pls

#6 Flöt

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Posted 09 March 2013 - 11:52 PM

Character sheet states 15% hit these days. Should account for all spells.

#7 Gekz

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Posted 09 March 2013 - 11:53 PM

Without gemming or reforging hit i've never had a fear or anything miss, but i've seen psyfiend fears miss.

Edited by Gekz, 09 March 2013 - 11:59 PM.


#8 ApplejackxD

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Posted 09 March 2013 - 11:54 PM

View PostAbsoqt, on 09 March 2013 - 11:50 PM, said:

I think the talent gives you +15% to all spells.

When I played Disc at the start of the season... the 15% passive talent was disabled inside the arena...
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#9 CreepStatus

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Posted 10 March 2013 - 12:07 AM

no healing specs need spell hit nowadays
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#10 Falla

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Posted 10 March 2013 - 02:03 PM

Yeah seems I'm wrong doesn't require any hit rating apparently!




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