Jump to content

ArenaLive UnitFrames (BETA)


  • Please log in to reply
23 replies to this topic

#21 Vadrak

Vadrak
  • Premium
  • Curse Premium
  • Posts: 21

Posted 25 April 2013 - 08:20 AM

Thank you, that helps a lot! I'll have a look into it and hopefully can upload a fix by the weekend.

Quote

why would u ever cast holy fire instead of mindspike?

Quote

i like shooting thunderbolts from the sky at my enemies just like my pikachu
Twitter: @VadrakAL

#22 Alimoe

Alimoe
  • Members
  • Night Elfclass_name
  • EU-Kel'Thuzad
  • Blutdurst
  • Posts: 7
  • Talents: Shadow 1/2/2/1/2/2
  • RBG: 1751

Posted 26 April 2013 - 01:11 PM

It would be great if there were alternative bar texture styles e.g. banto bar

#23 Vadrak

Vadrak
  • Premium
  • Curse Premium
  • Posts: 21

Posted 27 April 2013 - 02:05 PM

I'll try to add new statusbar textures as soon as all frame types are available. :)

UPDATE (26.04.2013) Version 0.3beta2:
  • NEW FEATURE: A diminishing return tracker was added to arena enemy frames.
  • NEW FEATURE: It is now possible to hide Blizzard's player cast bar.
  • NEW FEATURE: Added Clique support.
  • NEW FEATURE: Options menu can now be opened via slash commands: /aluf, /aliveuf, /arenaliveunitframes and /alive
  • BUGFIX: Name colour should now reflect correctly if a NPC was tapped by another player, when set to reaction colour mode.
  • BUGFIX: Arena enemy frames should now behave correctly (again).
  • BUGFIX: Added several spells to the Spell Database for CC Overlay.
  • BUGFIX: Fixed a bug that prevented options from the "ArenaLiveUnitFrames" tab from being saved into the SavedVariables table.
  • OTHER: Increased the size of the stealable debuff border to make it easier to spot dispellable debuffs.

The DR-Tracker still needs some testing, so if you see that it shows wrong data etc. please inform me about it. :)

Quote

why would u ever cast holy fire instead of mindspike?

Quote

i like shooting thunderbolts from the sky at my enemies just like my pikachu
Twitter: @VadrakAL

#24 WildeHilde

WildeHilde
  • Content Editors
  • Curse Premium
  • Gnomeclass_name
  • EU-Aegwynn
  • Blutdurst
  • Posts: 2045
  • Talents: Combat 1/1/2/1/1/0
  • RBG: 2215
  • LocationSouthern Germany

Posted 30 April 2013 - 07:41 AM

Tried the new version yesterday but decided to keep the classic Blizzard frames for player, target and focus. Love the design, makes showing details in matches way easier. Now I'm eagerly awaiting the party frames!






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<