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#1 Omglockzorx

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Posted 06 March 2013 - 02:24 PM

I've chosen to play my shadowpriest this season, and i'd really like if someone would list the stats for me? Which should i look for/reforge to?

Cheers! :D

#2 amirdaheat

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Posted 06 March 2013 - 03:23 PM

mastery -> crit -> haste

you get automatic haste breakpoint by just having the gear, no need to reforge it
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#3 Omglockzorx

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Posted 06 March 2013 - 03:55 PM

so you dont wanna reforge haste into anything? but you dont wanna reforge anything into haste either? :P

#4 Shizz

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Posted 06 March 2013 - 04:09 PM

View Postamirdaheat, on 06 March 2013 - 03:23 PM, said:

mastery -> crit -> haste

you get automatic haste breakpoint by just having the gear, no need to reforge it

Is this true? Can someone please elaborate? Sorry

#5 Wabu

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Posted 06 March 2013 - 06:03 PM

Some people are choosing crit over mastery. I'm not entirely sure why though unless they're relying less on procs and like it's benefits when off-healing. Can anyone explain? Comp specific or just preference? Since mind spike glyph with from darkness is nerfed, maybe using solace instead and not weighing mastery as heavy because that's one less random proc?

#6 Omglockzorx

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Posted 06 March 2013 - 06:06 PM

Seems like my post opened more questions, any shadow priest who can actually answer these? :D

#7 Justwoo

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Posted 06 March 2013 - 06:11 PM

I don't really know how to play this game, I am terrible with stats but I'm planning to go crit over mastery and play with PI/ solace so we'll see how that woks
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#8 Milanah_6538907

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Posted 06 March 2013 - 07:22 PM

View PostJustwoo, on 06 March 2013 - 06:11 PM, said:

I don't really know how to play this game, I am terrible with stats but I'm planning to go crit over mastery and play with PI/ solace so we'll see how that woks

That's what I thought to do aswell, but without Divine Insight you don't get enough Orbs in my opinion, so i chose to play with Insanity and Divine Insight. Love it tbh. Damage is insane and I have a ton of orbs all the time.

#9 Tist

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Posted 06 March 2013 - 09:31 PM

View PostWabu, on 06 March 2013 - 06:03 PM, said:

Some people are choosing crit over mastery. I'm not entirely sure why though unless they're relying less on procs and like it's benefits when off-healing. Can anyone explain? Comp specific or just preference? Since mind spike glyph with from darkness is nerfed, maybe using solace instead and not weighing mastery as heavy because that's one less random proc?

crit is better for burst which is where you land kills, in addition to being better for offhealing

haste breakpoint for extra tick on all 3 dots is only 10%, you need just under 25% to hit another tick of swp/dp and 30% for another tick of vt

25% (around ~8100 iirc) is probably possible in full s13 gear if you reforge all haste but right now i rather crit right now since i'm nowhere near that

therefore, i'm prioritizing crit > haste > mastery

Edited by Tist, 06 March 2013 - 11:18 PM.


#10 Draakex

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Posted 07 March 2013 - 08:49 AM

do you really stop at 10% haste, or do you feel like haste is still important for the shorter cast-times and globals? the gameplay just feels a little "clumsy" when i stay at just 10% haste
by the way, is mind-flay affected by mastery?
and what glyph do you guys take in exchange for the mind spike glyph?

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#11 Daveplaywmpx

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Posted 07 March 2013 - 09:16 AM

View PostJustwoo, on 06 March 2013 - 06:11 PM, said:

I don't really know how to play this game, I am terrible with stats but I'm planning to go crit over mastery and play with PI/ solace so we'll see how that woks
<3

#12 amirdaheat

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Posted 07 March 2013 - 10:30 AM

no no no and no, you need shit tons of crit to make it worth something. if you go balls deep on crit and reforge and gem everything for it you get like 4-5% MAX. same story with haste, you need a heaven of haste raining down on your character to make it useful. leaves us only with mastery which scales ok and our mastery is pretty good. chance to deal double damage with dots, more procs, more mana, and mana is pretty damn important because mass dispelling once will be equivalent to being kicked in the nuts and if you dont have any mastery to make vampiric touch proc twice and give u back mana, you are going to be behind all game and be forced to disperse to regain some and once u fucking disperse purely because of mana regen u better be prepared for a shitstorm and death profanity coming your way while all the kfc heroes just tunnels your sp
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#13 Deeklol

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Posted 07 March 2013 - 10:42 AM

haste>crit>mastery
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#14 dionim

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Posted 07 March 2013 - 11:31 AM

still think haste will be the way to go, and mastery if you go for procs and crit if you go for insanity/PI

so haste > mastery/crit

#15 Aetarius

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Posted 07 March 2013 - 12:07 PM

only reason you should ever pick mastery is if you want to impress your friends on how much damage you did on the final scorecard, doesnt actually help you too much with getting a kill
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#16 dionim

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Posted 07 March 2013 - 12:14 PM

View PostAetarius, on 07 March 2013 - 12:07 PM, said:

only reason you should ever pick mastery is if you want to impress your friends on how much damage you did on the final scorecard, doesnt actually help you too much with getting a kill

doenst makes sense, if mastery increases your damage it will always help in a kill.
crit looks better, but it can go in 3 ways.
you can crit everything do insane damage
you can crit one spell and do normal damage
you can crit nothing and do less than normal damage (most likely)

mastery you will always do more than normal damage, but never insane damage, it depends on what comp you play and what is your playstyle, playing with a rogue i would go haste > crit, playing with a warlock i would go haste > mastery.

having 10 or 15% crit, is not going to make you a warrior with reck up

edit. mastery procs can crit? ex. if my sw:p tick and mastery proc and it tick again, can the second tick be a critical?

Edited by dionim, 07 March 2013 - 12:15 PM.


#17 Omglockzorx

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Posted 07 March 2013 - 12:26 PM

View Postdionim, on 07 March 2013 - 12:14 PM, said:

doenst makes sense, if mastery increases your damage it will always help in a kill.
crit looks better, but it can go in 3 ways.
you can crit everything do insane damage
you can crit one spell and do normal damage
you can crit nothing and do less than normal damage (most likely)

mastery you will always do more than normal damage, but never insane damage, it depends on what comp you play and what is your playstyle, playing with a rogue i would go haste > crit, playing with a warlock i would go haste > mastery.

having 10 or 15% crit, is not going to make you a warrior with reck up

edit. mastery procs can crit? ex. if my sw:p tick and mastery proc and it tick again, can the second tick be a critical?
Allright, so should i just reforge everything w/o haste to haste? or should i stop at a certain amount of haste? :)

Edited by Omglockzorx, 07 March 2013 - 12:27 PM.


#18 dionim

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Posted 07 March 2013 - 12:39 PM

View PostOmglockzorx, on 07 March 2013 - 12:26 PM, said:

Allright, so should i just reforge everything w/o haste to haste? or should i stop at a certain amount of haste? :)
Well haste have a breakpoint for dots ticks, but i like the ideia to have faster casts/globals, im not good at numbers but i think if you reforge into haste, you can get one more global in a fear plus silence on the healer.

i like haste, dont really have a theorycraft about it =\

Edited by dionim, 07 March 2013 - 12:56 PM.


#19 Theles

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Posted 07 March 2013 - 01:18 PM

Im not sure about this cba to think too straight now lol.


Actually going crit at low percentages makes it really nice. Let's say you have 10% crit and get extra 5% from reforging. Now you have 15% This is actually a 33% increase, compared to what you had.

or am I just dumb

Edited by Theles, 07 March 2013 - 01:21 PM.


#20 inkorperated

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Posted 07 March 2013 - 01:29 PM

View PostTheles, on 07 March 2013 - 01:18 PM, said:

Im not sure about this cba to think too straight now lol.


Actually going crit at low percentages makes it really nice. Let's say you have 10% crit and get extra 5% from reforging. Now you have 15% This is actually a 33% increase, compared to what you had.

or am I just dumb
50% increase yo




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