5.2 Resto Druid
#1
Posted 19 February 2013 - 04:01 PM
How are we looking for the upcoming patch? Any special comps that stands out for us as the superior one?
Personally I wanna see MLD be good again as it's by far my favorite comp to play.
#2
Posted 19 February 2013 - 04:26 PM
#3
Posted 19 February 2013 - 04:48 PM
#4
Posted 19 February 2013 - 04:55 PM
Edited by Snuggli, 19 February 2013 - 05:04 PM.
#YOLOSWAG
#5
Posted 19 February 2013 - 05:45 PM
thrudgel, on 19 February 2013 - 04:48 PM, said:
honestly I think the nerf to displacer beast is pretty crippling. i'd happily trade a second off cyclone or a nerf to that mush room thing for a buff to displacer
bigmoran | bobrosslol | nextevelpvp
Tosan, on 27 February 2013 - 04:28 PM, said:
#6
Posted 19 February 2013 - 06:09 PM
Bigmoran, on 19 February 2013 - 05:45 PM, said:
Edited by Dizzeeyo, 19 February 2013 - 06:09 PM.
Hakfu said:
#7
Posted 19 February 2013 - 06:23 PM
Dizzeeyo, on 19 February 2013 - 06:09 PM, said:
It was OP cause it dropped target meaning you could dummy people for 1-2 seconds as to where you were. Also, the stealth component means that you can't pounce>clone anymore which was pretty huge. Both are worth more credit than you're giving them I think
It's definitely a nerf, but giving us the sprint was pretty nice, meaning (as you rightfully said) you can kite round pillars better after the displacer.
Edited by Snuggli, 19 February 2013 - 06:25 PM.
#YOLOSWAG
#8
Posted 19 February 2013 - 06:34 PM
#10
Posted 19 February 2013 - 06:55 PM
Renaissance_Man, on 19 February 2013 - 06:34 PM, said:
I don't understand why Ring of Peace behaves like this. The tooltip reads "silence and disarm" which is fine, but preventing all escape mechanisms, cc's, and defensive cooldowns is absolutely stupid.
#11
#12
#13
Posted 19 February 2013 - 07:59 PM
Snuggli, on 19 February 2013 - 06:23 PM, said:
It's definitely a nerf, but giving us the sprint was pretty nice, meaning (as you rightfully said) you can kite round pillars better after the displacer.
^This,
Target dropping and ability to go offensive with pounce into clone is underestimated. When I need to "speed up" to get away, I feel like sprint and stampede are usually up.
I can't even guess how many times I displacer when silenced to avoid a swap burst from spell cleaves.
rdruids will be a more viable target than pre-5.2 that's for sure.
On Topic:
I'm sick of resto baby heals and going boomer for my +25% hybrid healing.
#14
Posted 19 February 2013 - 08:28 PM
its a fucking circle on the ground. efflouresnce was HUGE last season but was so hard to utilize because it forces your team to reposition.
i've always thought efflouresence should follow the target you swiftmend on. if mushrooms would do the same thing i would be so d
bigmoran | bobrosslol | nextevelpvp
Tosan, on 27 February 2013 - 04:28 PM, said:
#15
Posted 19 February 2013 - 08:39 PM
Bigmoran, on 19 February 2013 - 08:28 PM, said:
its a fucking circle on the ground. efflouresnce was HUGE last season but was so hard to utilize because it forces your team to reposition.
i've always thought efflouresence should follow the target you swiftmend on. if mushrooms would do the same thing i would be so d
600k heal on a person would be retarded. The way it is now, for the amount it heals for, has the proper advantages and disadvantages.
#16
Posted 19 February 2013 - 08:40 PM
#17
Posted 19 February 2013 - 08:45 PM
Bigmoran, on 19 February 2013 - 08:28 PM, said:
its a fucking circle on the ground. efflouresnce was HUGE last season but was so hard to utilize because it forces your team to reposition.
i've always thought efflouresence should follow the target you swiftmend on. if mushrooms would do the same thing i would be so d
Efflorescence was annoying because it was a HoT on the ground, this is a burst heal on the ground.
Just put it on a pillar or your locks portal and pop it when you need a big chunky ns-type heal.
edit: plus mushrooms have the awesome thing of being able to wild charge to them, it'd actually be annoying as fuck if they 'stuck' or followed people. I like leaping up z axis or leaping to LoS with them.
Edited by Snuggli, 19 February 2013 - 08:47 PM.
#YOLOSWAG
#18
Posted 19 February 2013 - 09:01 PM
Snuggli, on 19 February 2013 - 08:45 PM, said:
#19
Posted 19 February 2013 - 09:31 PM
thrudgel, on 19 February 2013 - 09:01 PM, said:
This one works perfectly for me:
#showtooltip Wild Charge /target Wild Mushroom /stopmacro [noexists] /target=target /stopmacro [noexists, harm] /cancelform /cast Wild Charge /targetlasttarget
#YOLOSWAG
#20
Posted 19 February 2013 - 10:08 PM
Snuggli, on 19 February 2013 - 09:31 PM, said:
#showtooltip Wild Charge /target Wild Mushroom /stopmacro [noexists] /target=target /stopmacro [noexists, harm] /cancelform /cast Wild Charge /targetlasttarget
Or cut out all that nonsense and just
#showtooltip Wild Charge
/target Wild Mushroom
/cancelform
/cast Wild Charge
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