dionim, on 18 February 2013 - 11:18 AM, said:
as a disc priest it ofc hurts me alot more than other healers, and my bg is full of kfcs (thats my win/loss ratio is bad and we still have 2200+ as ret disc war)
hunter cc is very good but was always there, what pisses me off is that they dont even lose damage while cc'ing anymore =\
The only CC that has really changed is the addition of the Shale Spider's/Crane's non-casted CC (vs. the old Monkey blind that had a .5? second cast). We lose the same amount of damage as everyone else, arguably more if we have to use Scatter to trap (another global).
A lot of the problem with KFC is the amount of pressure a warrior can do. Hunter's just mesh well with warriors (what doesn't mesh well with warriors right now?). A lot of people complain about hunter CC, but it hasn't changed much over the past 6 years (aside from the addition of Trap Launcher and pet abilities).
Scatter - 4s disorient, breaks on damage. 30s CD. On the GCD.
Trap - 8 second incapacitate, breaks on damage. 28s CD w/ glove bonus. On the GCD.
Silencing Shot - 4 second blanket silence, 20s CD. NOT on the GCD.
Shale Spider (Crane) - 3 second stun (4 second sleep), 31.5s CD (42s CD / breaks on damage). NOT on the GCD.
I guess I'm biased though, but when I compare hunter CC to mage CC, it seems pretty even, yet I rarely see people complaining about mage CC. I'll probably get flamed for this, but oh well. The amount of CC that the game currently has is pretty ridiculous. I'd gladly trade some hunter CC for the removal of other class's CC as well.
the hunter is doing nothing but traping/dispeling and my partner are already at 60%~ hp without tanking any damaging shot from the hunter.
That's a problem with hunters? If the hunter is only CCing, your partners should be eating the CC. Traps are probably one of the easier CCs to stop.
bm with all those tools ruined hunter class imo, they should bring back mm/surv for pvp =\
I think every (good) hunter wants MM back. The BM playstyle is boring, but the utility that BM has over MM is astounding, so much that it isn't even really worth playing MM.
Edited by Nitric, 18 February 2013 - 04:30 PM.