Jump to content

  • Curse Sites
Help

Ring of Peace , Will it go LIVE?


  • Please log in to reply
48 replies to this topic

Poll: Ring of Peace , Will it go LIVE? (140 member(s) have cast votes)

Ring of Peace , Will it go LIVE?

  1. Yes , gag order went live too (104 votes [74.29%])

    Percentage of vote: 74.29%

  2. No , 45sec cd & you can't trinket ring of peace is just too op (36 votes [25.71%])

    Percentage of vote: 25.71%

Vote Guests cannot vote

#41 Styfez

Styfez
  • Junkies
  • Undeadclass_name
  • US-Illidan
  • Rampage
  • Posts: 411
  • Talents: Windwalker 1/0/1/0/2/1
  • RBG: 768
  • LocationBakersfield, CA

Posted 24 February 2013 - 12:58 PM

I think that monks needed some help in the survivability department, that being said, for a 45 second cd the effect should only be like 3-4 seconds max.

#42 Nightmonkey

Nightmonkey
  • Junkies
  • Humanclass_name
  • US-Darkspear
  • Cyclone
  • Posts: 499
  • Talents: Holy 0/0/1/2/0/0
  • RBG: 1999

Posted 24 February 2013 - 01:36 PM

View PostRegent, on 24 February 2013 - 08:17 AM, said:

People don't play monks because other stuff is super OP. Its like how people don't play enchancement a ton even though its a really strong spec. They are already nerfing a bunch of other stuff, giving monks ring of peace was a really dumb move.

There's a reason you don't see much Enhancement, because after their 10 seconds of glory or whatever it is, they turn into a training dummy.  Every melee class/spec has the same problem except for Warriors because of their exceptional passive and active defenses.  Next patch we may very well see Warriors brought down to Enhancement's current level of misery.

Teams like KFC are just too unforgiving for classes without both exceptional passive and active defense abilities.  One strong active defense ability is not enough as you can see from how popular Ret pallies and WW monks are right now.

All that said, I think ring of peace is an absolutely ridiculous ability that will only make the current arena meta game worse.  The same could be said for many things coming with 5.2.

#43 Styfez

Styfez
  • Junkies
  • Undeadclass_name
  • US-Illidan
  • Rampage
  • Posts: 411
  • Talents: Windwalker 1/0/1/0/2/1
  • RBG: 768
  • LocationBakersfield, CA

Posted 24 February 2013 - 03:56 PM

I kinda like that RoP is pretty much a hard counter to abilities like shadow dance and other melee swifty macros.

#44 inhume

inhume
  • Junkies
  • Humanclass_name
  • US-Eredar
  • Vindication
  • Posts: 1052
  • Talents: Combat

Posted 25 February 2013 - 03:30 AM

http://www.wowhead.c...l=1022#comments
(hand of protection)

longer cooldown, longer period between being able to cast it on someone again and can be dispelled. This is a good example of an ability stopping melee trains. ring of peace is dumb in the fact you can't dispel the buff, you can't do anything if you're a hybrid spell wise and it's able to be used offensively. There is no downside to ring of peace at all.

Edited by inhume, 25 February 2013 - 03:31 AM.


#45 Welgard

Welgard
  • Junkies
  • Blood Elfclass_name
  • US-Kargath
  • Vindication
  • Posts: 157
  • Talents: Frost

Posted 25 February 2013 - 05:50 AM

Just what the game needs, more random crap in it.  Take out ROP, eliminate one of WW's offensive utility abilities, and then give them a defensive cooldown or two to help against casters and while they're stunned.  Boom, problem solved.  WW would be great right now if warriors weren't so out of control and they had something to better deal with caster damage.

As for MWs, their healing output is insane right now, particularly in multi-target situations like RBGs.  They're a pain to switch to because you have to drop them without using a stun.  The reason why everyone isn't playing monks, like someone else said earlier in the thread, is because there is more overpowered stuff out there.  Why level a monk from scratch, when you could just level up your 85 warrior or spriest?  A lot of people don't want to learn a new class unless it is the new fotm, like DKs were in S5 and somewhat in S6.

What should be a defensive cooldown with RoP is going to be used offensively the vast majority of the time.  The game suffers from too many kinds of cc, silences, interrupts, stuns, and other mechanics that just get chained back to back, last thing it needs is one more.

#46 brosearch

brosearch
  • Junkies
  • Undeadclass_name
  • US-Mal'Ganis
  • Stormstrike
  • Posts: 1350
  • Talents:
  • RBG: 2269

Posted 25 February 2013 - 07:08 AM

This kind of cc is the absolute last thing this game needs. NO class or spec should ever have something like this.

#47 Mindsmoothie

Mindsmoothie
  • Junkies
  • Humanclass_name
  • US-Spirestone
  • Reckoning
  • Posts: 42
  • Talents: Retribution 1/0/1/2/0/0
  • 2v2: 2378
  • 3v3: 2718
  • RBG: 2329

Posted 26 February 2013 - 11:01 AM

It's an 8 second long undispellable bop on a 45 second cd that can also silence people. That being said it will go live anyways.

#48 Athená

Athená
  • Junkies
  • Blood Elfclass_name
  • EU-Stormscale
  • Cyclone / Wirbelsturm
  • Posts: 1223
  • Talents: Holy 0/0/1/2/2/0
  • RBG: 2352
  • LocationThe Hague

Posted 26 February 2013 - 12:17 PM

Solar Beam.. will it go live?

Oh

Wait..
I do not suffer from insanity, I enjoy every minute of it.

#49 Throron

Throron
  • Junkies
  • Humanclass_name
  • EU-Arygos
  • Embuscade / Hinterhalt
  • Posts: 63
  • Talents:

Posted 26 February 2013 - 12:55 PM

it will go live 100 %, not because it was needed or that it is balanced in any way, but because blizzard realized that too few people are playing monk right now
give it 2-4 weeks and it will be nerfed(dispellable, range, longer cd or shorter duration, i expect the last one), enough time to encourage all the fotm players to reroll a monk




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<