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Your new spec for 5.2?


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#61 Lunchablez

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Posted 06 March 2013 - 05:02 AM

Assassin's resolve still only 20%.

#62 originn

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Posted 06 March 2013 - 05:18 AM

Try marked for death plus subterfuge. Do this opener cs+premed>evis>marked for death>evis>ambush and u drop ppl to 50% without using a major cd its pretty stupid

#63 AcerMVP

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Posted 06 March 2013 - 05:43 AM

View PostLunchablez, on 06 March 2013 - 05:02 AM, said:

Assassin's resolve still only 20%.

Yea I also noticed that.

#64 clusky

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Posted 06 March 2013 - 03:50 PM

Assassin's resolve is at 30%, just the tooltip hasn't been updated.  You can check this on your char pane under damage (screenshot showing x130%)

Posted Image

Clustercluck said:

I'm sure your university doesn't appreciate you bloodlusting on their pianos

Kelarm said:

It's like trying to ride 3 horses with one ass.

#65 riccod

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Posted 07 March 2013 - 07:37 AM

My tooltip says 125%

#66 Unseenz

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Posted 07 March 2013 - 07:57 AM

View Postoriginn, on 06 March 2013 - 05:18 AM, said:

Try marked for death plus subterfuge. Do this opener cs+premed>evis>marked for death>evis>ambush and u drop ppl to 50% without using a major cd its pretty stupid


triple dps all over again

Edited by Unseenz, 07 March 2013 - 07:58 AM.


#67 Darthgnoe

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Posted 07 March 2013 - 08:37 AM

they changed the buff to assassin's resolve to 25% instead of 30% it states this in the hotfix list

#68 AcerMVP

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Posted 07 March 2013 - 06:15 PM

Still a decent buff, I was doing 90k dispatches yesterday in bg's. Top every bg's dmg meters as well, can't wait to start arenas.

#69 zkype

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Posted 12 March 2013 - 11:18 PM

I just came back to this game after quitting when 5.1 hit. I see that most top rogues are playing with cloak n dagger, I feel that ShS is alot more "safe", taking traps, ShS>focus kick/ks and on, what am I missing?
crazier than a bag of fucking angel dust

#70 WildeHilde

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Posted 12 March 2013 - 11:37 PM

Focus control moves with Garrote and Cheap Shot. The advantage is you can move fast between targets during dance or Subterfuge and the Vanish/Subterfuge 3x control thing can save your team mates. I think C&D is pretty good if you go for Subterfuge and Marked for Death, but outside of that I prefer Step, too.

#71 Lieto

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Posted 13 March 2013 - 09:26 AM

C&D is priceless for double dps 2v2 along with marked for death.
I can see it being used in 3s as well. Its very lag / noob friendly as well — you press button and you do damage.
BTW i recall someone was convincing me that C&D ignores los but sadly it doesnt seem to be the case.

For long drawn out mind games shs is defo better but it might be that muti is better in this case as well.

My sub spec — 2 - 3 - 3 - 1 - 1 - 2  CS+Gar+Blind
My mut spec — 2 - 2 - 3 - 2 - 3 - 1  CS+Gar+Feint

[edit] loving glyph of feint. You can keep it up pretty much 24/7 and for once i feel like i am not getting that much damage.

Edited by Lieto, 14 March 2013 - 07:55 AM.

Shadowmelding since 2007.

#72 inhume

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Posted 16 March 2013 - 02:14 PM

the most broken thing probably this patch is glyph of cloak of shadows against physical teams. we have a 1minute shieldwall..

#73 mimmick

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Posted 17 March 2013 - 01:46 AM

View Postinhume, on 16 March 2013 - 02:14 PM, said:

the most broken thing probably this patch is glyph of cloak of shadows against physical teams. we have a 1minute shieldwall..
Or you could just use feint

#74 Alemecia

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Posted 18 March 2013 - 02:33 PM

View Postmimmick, on 17 March 2013 - 01:46 AM, said:

Or you could just use feint

*And you can use feint

#75 mimmick

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Posted 18 March 2013 - 10:27 PM

View PostAlemecia, on 18 March 2013 - 02:33 PM, said:

*And you can use feint
Instead of replacing one of your glyphs, You can just use feint and not have stupid partners?

#76 Alemecia

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Posted 26 March 2013 - 09:37 PM

View Postmimmick, on 18 March 2013 - 10:27 PM, said:

Instead of replacing one of your glyphs, You can just use feint and not have stupid partners?

Usually yeah, but against KFC I like being able to use glyph of clos and elusiveness when they go balls to the wall and burst.

I mean your other options are glyph of garrote and glyph of feint, and since you're not likely to die in a stun against KFC, you can keep feint up without glyph and take the additional load off your healer with clos. I don't really use glyph of clos against anything but kfc.

#77 mimmick

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Posted 27 March 2013 - 12:05 AM

View PostAlemecia, on 26 March 2013 - 09:37 PM, said:

Usually yeah, but against KFC I like being able to use glyph of clos and elusiveness when they go balls to the wall and burst.

I mean your other options are glyph of garrote and glyph of feint, and since you're not likely to die in a stun against KFC, you can keep feint up without glyph and take the additional load off your healer with clos. I don't really use glyph of clos against anything but kfc.
which in that case id take glyph of feint over clos

#78 AcerMVP

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Posted 27 March 2013 - 04:21 AM

View Postmimmick, on 27 March 2013 - 12:05 AM, said:

which in that case id take glyph of feint over clos

feinting in a stun would be the best, but make it so it's like 20% physical damage taken rather than the full 30% and then give it a cooldown of like 30seconds after it ends if you do decide to use it inside a stun.




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