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#1 rageTG

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Posted 05 February 2013 - 06:06 AM

Level 90 Hunter Talent - Powershot
Yes you have stated that you are trying to rebuild it, and I am positive that it will be great if you can get it to work properly, but there is no indication that it will be fixed by 5.2

Official Blizzard Quote:



Until a time comes when I say "Sorry, we were not able to get it to work," then you can safely assume our plans have not changed.

In fact, I posted this too soon. We have now completed rebuilding Power Shot and Glaive Toss. Both abilities always hit their primary target and are much more responsive to secondary targets in our initial testing. Once these abilities have been subjected to a QA pass, you can try them in a future PTR build and let us know how they work.

Edited by rageTG, 05 February 2013 - 06:12 AM.


#2 Nitric

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Posted 05 February 2013 - 08:04 AM

heh yep

#3 Rhetorical1

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Posted 05 February 2013 - 08:10 AM

so does it only hit stationary targets or can they be moving?

#4 Nitric

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Posted 05 February 2013 - 09:17 AM

View PostRhetorical1, on 05 February 2013 - 08:10 AM, said:

so does it only hit stationary targets or can they be moving?

Hopefully moving. It'd be pretty silly to have to line up a powershot and hope that someone doesn't move during the cast. Sure, you can line it up with stuns, but doing that + getting the 3 second (without the hasties) would suck.

#5 Saikx

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Posted 05 February 2013 - 09:18 AM

My Spriest mate got hit by a 150k Powershot yesterday fucking random ability

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#6 rageTG

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Posted 05 February 2013 - 09:35 AM

View PostSaikx, on 05 February 2013 - 09:18 AM, said:

My Spriest mate got hit by a 150k Powershot yesterday fucking random ability

I've crit upwards of 230k with warrior skull banner down on mages,ferals,rogues

#7 lobster

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Posted 05 February 2013 - 01:11 PM

the tears will be MASSSIVE if they ever get powershot working appropriately.

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#8 TheHaywire

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Posted 05 February 2013 - 07:41 PM

PS will allways hit your main target. It's the targets in between that will "dodge" it if they move.

#9 Bogslayer

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Posted 05 February 2013 - 10:11 PM

Can't wait to see this go live. +1 Blizzard :heart:

#10 Nitric

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Posted 06 February 2013 - 09:19 AM

100% crit chance like Chaos Bolt? waaaaaaaaaaaaaat?































(yeah, that'll never happen)

#11 Pouncedd

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Posted 07 February 2013 - 12:33 AM

Glad they are finally fixing them, also glaive toss will be a nice fix too cuss It's a sick ability. Might renew my sub soon who knows =)
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#12 Nitric

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Posted 07 February 2013 - 09:44 AM

I kinda don't like relying on the 3 second cast to do burst, but meh. I hope MM is viable next patch.

#13 rageTG

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Posted 07 February 2013 - 09:46 AM

View PostNitric, on 07 February 2013 - 09:44 AM, said:

I kinda don't like relying on the 3 second cast to do burst, but meh. I hope MM is viable next patch.

Just only use it with rapid fire, or go troll and have 1.5second powershot with aspd buff serpent pregame.

#14 Jacquelol

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Posted 07 February 2013 - 10:54 AM

Will this fix make MM better that is my question?
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#15 Snuggli

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Posted 07 February 2013 - 11:15 AM

Do Rogues still have 150 energy?

thugcleave opener could be worse than rmp with heroic vial

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

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Posted 07 February 2013 - 11:19 AM

View PostrageTG, on 05 February 2013 - 09:35 AM, said:

I've crit upwards of 230k with warrior skull banner down on mages,ferals,rogues


AND YOU GUYS STILL SAY HUNTERS ARE BALANCED no ability in the game should be able to do 80% of your hp bar.. and thats just 1 player

#17 Hiddenstalke

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Posted 07 February 2013 - 11:19 AM

View PostJacquelol, on 07 February 2013 - 10:54 AM, said:

Will this fix make MM better that is my question?

MM is completely fine atm. And since they are going to nerf some classes(warrior stunlocks and other instant cc) + we get better gear(MM relys on gear) + the fact they fix some bugs (like the Powershot one), MM will become great spec and hopefully i will see more than 1 out of 1000 hunters being MM against me in arena
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#18 Hiddenstalke

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Posted 07 February 2013 - 11:22 AM

View PostZerlog, on 07 February 2013 - 11:19 AM, said:

AND YOU GUYS STILL SAY HUNTERS ARE BALANCED no ability in the game should be able to do 80% of your hp bar.. and thats just 1 player
,
230k is not 80% hp anymore - HP pool is around 400k. Even though this is still extremely high damage, do not forget it is 3 sec cast + it req all cd popped(and most prob hitting like a mage or something) and it brings aoe effect which if your target is smart(and ofc free to move) he can simply go behind trapped target and break cc.
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#19 rageTG

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Posted 07 February 2013 - 04:49 PM

View PostHiddenstalke, on 07 February 2013 - 11:22 AM, said:

,
230k is not 80% hp anymore - HP pool is around 400k. Even though this is still extremely high damage, do not forget it is 3 sec cast + it req all cd popped(and most prob hitting like a mage or something) and it brings aoe effect which if your target is smart(and ofc free to move) he can simply go behind trapped target and break cc.

Also it's a direct result of another class's offensive CD in skull banner in the scenario i was explaining.

#20 lobster

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Posted 10 February 2013 - 01:28 PM

Quote


AND YOU GUYS STILL SAY HUNTERS ARE BALANCED no ability in the game should be able to do 80% of your hp bar.. and thats just 1 player

it's broke as fuck adn the tears already flow.


im telling you  if they ever make it so it always actually works the sky will start falling.

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