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#21 Reirei

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Posted 05 February 2013 - 07:21 AM

View Postnoobie25, on 04 February 2013 - 09:05 PM, said:

Ye I ment 5.2. They're about annoying the crap out of you and then do a good burst once in a while. Much like Rogues.

monks have no where near as low survival as rogues do, training rogue is still good option on ptr, training monk on other hand proves sometimes difficult
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#22

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Posted 05 February 2013 - 03:02 PM

triple dps will make a comeback if ret offheal buff is actually decent

ret/dk/rogue
ret/hunter/rogue
ret/monk/rogue

heard it first here friends

-all start stealth
-rogues buffed thru the roof
-cc/damage
-dk's can purge bop so hpal teams wont be as bad if you get lucky rng purge

#23 Stickyrolls

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Posted 05 February 2013 - 03:41 PM

Most of the good ones and usual suspects already listed in thread. Will say I been looking forward to RPS since the first 5.2 notes on rogues hit and the fact disc still gonna be sub par.
One I'm interested to see is gonna be PFDK. Ferals still great, dks great and ofc paly for cleave comp heals. This comp will do insane damage and have people crying for nerfs.

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Posted 05 February 2013 - 05:23 PM

View PostReirei, on 05 February 2013 - 07:21 AM, said:

monks have no where near as low survival as rogues do, training rogue is still good option on ptr, training monk on other hand proves sometimes difficult

If 1 stun removal CD suddenly makes monk unkillable, I don't know what you're doing. Monks -right now- just vanish when I look at them, and in 5.2 they only gain a stunbreaker. Monks will only run RoP against meleecleaves and possibly RMP to break opener, everything else will need Leg Sweep to create kill opportunities.

View PostChuloXanonymous, on 05 February 2013 - 01:22 PM, said:

Everyone thinks DK's are coming back because of one CD reduction. Give us gag order and a 5 second stun on a 20 second CD.

DKs will be good. All they really needed was strangulate buff to 1 min, we got that. It should be off GCD and not cost a rune, but whatever. As good as Rogues/Monks? Probably not. Good? Hell yeah.
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#25 Stickyrolls

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Posted 05 February 2013 - 05:54 PM

^ What he said. Dks already do the most damage they just needed a little love in other areas. Tbh I can't believe no one is mentioning the asphyxiate buff to dk. 30 second cd....really no reason not to get it if you have someone else with slows/roots in comp.

#26 Reirei

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Posted 05 February 2013 - 08:02 PM

View Postnoobie25, on 05 February 2013 - 05:23 PM, said:

If 1 stun removal CD suddenly makes monk unkillable, I don't know what you're doing. Monks -right now- just vanish when I look at them, and in 5.2 they only gain a stunbreaker. Monks will only run RoP against meleecleaves and possibly RMP to break opener, everything else will need Leg Sweep to create kill opportunities.



DKs will be good. All they really needed was strangulate buff to 1 min, we got that. It should be off GCD and not cost a rune, but whatever. As good as Rogues/Monks? Probably not. Good? Hell yeah.

who said that monks suck on live tho?
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#27 Tinkz

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Posted 06 February 2013 - 06:50 PM

What about MLS, Will it still be viable to play in 5.2?
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