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Cyclone now has a 20y range?


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#1 Fleinflex

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Posted 30 January 2013 - 11:19 PM

- Cyclone now has a 20 yd range, down from 25

What exactly does this mean? Right now on live it is 20yd range (25 with gloves).

Will it stay this way or will it be 20yd range WITH the gloves? Havent been following all the patchnotes 100% so I'm abit unsure on this one.
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#2 melignent

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Posted 30 January 2013 - 11:23 PM

20 w/out gloves broff..when they talk about CD timing it never includes glyphs/talents/item enhancements.

even though i believe i read some where that they were changing the glove item bonus

#3 djp771133

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Posted 30 January 2013 - 11:24 PM

Cyclone should be short range imo.

#4 Fleinflex

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Posted 30 January 2013 - 11:27 PM

JK I just saw this:

Balance/Restoration Druid PvP gloves bonus now increases Cyclone duration by 2 seconds (previously increased Cyclone range by 5 yards).

Fuck that. Cyclone is already short range with 25yd, do they want us to stand ontop of the target and cast it or what?
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#5 spaceship

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Posted 30 January 2013 - 11:32 PM

View PostFleinflex, on 30 January 2013 - 11:27 PM, said:

JK I just saw this:

Balance/Restoration Druid PvP gloves bonus now increases Cyclone duration by 2 seconds (previously increased Cyclone range by 5 yards).

Fuck that. Cyclone is already short range with 25yd, do they want us to stand ontop of the target and cast it or what?

I'm pretty sure they reverted the glove bonus change and this one is just bringing Cyclone back down to it's original range. On PTR the range was 35 yards (glyphed) which would be kind of insane.

Edited by spaceship, 30 January 2013 - 11:32 PM.


#6 Fleinflex

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Posted 30 January 2013 - 11:36 PM

View Postspaceship, on 30 January 2013 - 11:32 PM, said:

I'm pretty sure they reverted the glove bonus change and this one is just bringing Cyclone back down to it's original range. On PTR the range was 35 yards (glyphed) which would be kind of insane.

35 yards is way to good yes, but if it went down to 20 that would be kinda retarded aswell:) I don't know about you but I would propably take 5 yards over 2 seconds longer duration
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#7 Lushy

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Posted 31 January 2013 - 06:23 PM

DRUIDS SUCK
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enviqt is so cute

#8 Libyanator

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Posted 31 January 2013 - 06:25 PM

Sorry i haven't really been paying attention much to the blue posts but, what is the planned range and duration on Cyclone for Resto druids in 5.2 so far?
[3:54:02 AM] Obelodalix: When it's full on flop
[3:54:06 AM] Obelodalix: Mine just gets lost
[3:54:09 AM] Obelodalix: in a sea of balls
[3:54:11 AM] Obelodalix: cuz I'm danny hart

#9 Jacquelol

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Posted 31 January 2013 - 10:52 PM

20yard+5(gloves)+5(glyhp)=30yard

+1 yard from maximun on live!

- We are reverting Cyclone having shared diminishing returns with other forms of crowd control. While we are keeping the cooldown of Cyclone cast by Feral druids in order to make Predatory Swiftness CC less dominant, we are lowering the cooldown to 20 sec from 30 sec.

from mmo. Also I do think the inc duration of cyclone glove bonus is gone. No clue tho.

Edited by Jacquelol, 31 January 2013 - 10:56 PM.

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#10 Renaissance_Man

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Posted 02 February 2013 - 07:42 PM

View PostJacquelol, on 31 January 2013 - 10:52 PM, said:

20yard+5(gloves)+5(glyhp)=30yard

+1 yard from maximun on live!

- We are reverting Cyclone having shared diminishing returns with other forms of crowd control. While we are keeping the cooldown of Cyclone cast by Feral druids in order to make Predatory Swiftness CC less dominant, we are lowering the cooldown to 20 sec from 30 sec.

from mmo. Also I do think the inc duration of cyclone glove bonus is gone. No clue tho.

What he said. After glove bonus and glyph, you'll have 30 yard range, so 1 yard more than live.




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