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#61 Damaskinos

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Posted 31 January 2013 - 11:27 AM

View PostNisslol, on 31 January 2013 - 06:46 AM, said:

Is it still on Silence DR if specced into Asphyxiate? I remember it triggered both. Cause if not, Spriest/UnholyDK/Rsham or Mweaver will be scary

Asphyxiate is a stun.
If the target is immun to stun, then it's a silence.
So it will be on DR with stuns, when it works like a stun and on DR with silence whenever it works as a silence.

#62 Tsx

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Posted 31 January 2013 - 12:26 PM

View Postdionim, on 31 January 2013 - 09:48 AM, said:

i still like fade for disc's, now that we have swd for everygame =)

blizz always nerf the wrong stuff =\
keep ring the way it is and remove alter time working for pom
stupid change for shadow, really people dont understand that shadow when being trained have NOTHING to get away, if every fucking meele ddint had way to get out of snares, disperse isnt op, 1 it is not 100% and that 10% can be huge since ou cant heal yourself, 2 it doenst remove all your dots and debuff like block or bubble, 3 you can still be targetable and be fully doted or stunned or w/e they want

they should have nerf other things like MD, fade nerf was good

but imo they should give shadow self dispel (atleast for slows and roots) and we should somehow get orbs when trained.
hold on , are u actually saying that spriests need buffs?

#63 dionim

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Posted 31 January 2013 - 12:39 PM

View PostYarmyxx, on 31 January 2013 - 12:26 PM, said:

hold on , are u actually saying that spriests need buffs?

read it again

edit. to be more clear

remove disperse from shadow lockout
nerf md for shadows (the defensive side of the spell)
make self dispel works like ret
make something to gerate orbs when trained

Edited by dionim, 31 January 2013 - 12:56 PM.


#64 Vengeânce1296684277

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Posted 31 January 2013 - 01:16 PM

View Postboathouse, on 31 January 2013 - 05:13 AM, said:

Mage's cannot ice block if they are locked out of frost. Paladin's can't bubble if they are locked out of holy tree. So why should spriests be able to disperse when they are locked out of shadow?

It should be off GCD if they are going to change it so that you cannot disperse if you are shadow locked imo.

#65 Execx

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Posted 31 January 2013 - 01:20 PM

View PostVengeânce1296684277, on 31 January 2013 - 01:16 PM, said:

It should be off GCD if they are going to change it so that you cannot disperse if you are shadow locked imo.

make block the same =D

#66 djp771133

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Posted 31 January 2013 - 01:24 PM

Second Wind

now generates 15 rage (was 20) over 10-seconds and the health regeneration effect will pause while the Warrior is stunned.




I don't understand this, wasn't there a post the other day saying they were reverting the stun change because they thought warriors were already nerfed enough pvp wise this patch?

Second Wind

- we are reverting the nerf to the heal not working while stunned. We think we have nerfed Arms enough for PvP reasons in 5.2.



Like wtf????
Can someone explain this to me?   Is this a bug, or did they really flip flop like twice in 2 days

Edited by djp771133, 31 January 2013 - 01:50 PM.


#67 Eltekk

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Posted 31 January 2013 - 01:33 PM

Can someone explain what the totemic restoration change means? does it somehow nerf tremor macro?

#68 Peacesells

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Posted 31 January 2013 - 01:55 PM

View Postdjp771133, on 31 January 2013 - 01:24 PM, said:

Second Wind

now generates 15 rage (was 20) over 10-seconds and the health regeneration effect will pause while the Warrior is stunned.




I don't understand this, wasn't there a post the other day saying they were reverting the stun change because they thought warriors were already nerfed enough pvp wise this patch?

Second Wind

- we are reverting the nerf to the heal not working while stunned. We think we have nerfed Arms enough for PvP reasons in 5.2.



Like wtf????
Can someone explain this to me?   Is this a bug, or did they really flip flop like twice in 2 days

Peace sells ...but who's buying?

#69 Hankpro

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Posted 31 January 2013 - 02:11 PM

View PostEltekk, on 31 January 2013 - 01:33 PM, said:

Can someone explain what the totemic restoration change means? does it somehow nerf tremor macro?

If I understand it correctly it just means you cant have a 30sec tremor, maybe more like a 35-40second cd with that macro, since the CD reduction is based on the cutted off uptime up to 50% of the total cd. hope u can understand what i mean =)

#70 djp771133

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Posted 31 January 2013 - 02:12 PM

View PostPeacesells, on 31 January 2013 - 01:55 PM, said:


sorry, forgot to clarify, that the first one, actually is a more recent post than the other one and has a title above it saying


Patch 5.2 PTR Official Notes Update



which would contradict the second statement which was from I think yesterday or a couple days ago.  The point of my post was is that with the new ptr build that came out AFTER the post saying they would revert that change, they put in the patch notes of the most recent ptr build (came out today I think) that second wind would be 15 rage down from 20 and it would not work during stuns.  So what I was asking is if they were actually going to revert it or not because in the newest build it seems that they didn't revert it.

#71 wtfbro

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Posted 31 January 2013 - 02:22 PM

View Postboathouse, on 31 January 2013 - 05:13 AM, said:

Mage's cannot ice block if they are locked out of frost. Paladin's can't bubble if they are locked out of holy tree. So why should spriests be able to disperse when they are locked out of shadow?
mages dont have to cast frost abilities, paladins dont have to cast holy abilities, priests have to actually cast to play the game

#72 Jinngofagswag

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Posted 31 January 2013 - 03:12 PM

mages and warrior tears.. So bad So bad

#73 Eltekk

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Posted 31 January 2013 - 03:34 PM

View PostHankpro, on 31 January 2013 - 02:11 PM, said:

If I understand it correctly it just means you cant have a 30sec tremor, maybe more like a 35-40second cd with that macro, since the CD reduction is based on the cutted off uptime up to 50% of the total cd. hope u can understand what i mean =)

yeah got it, ty.

#74 djp771133

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Posted 31 January 2013 - 03:48 PM

View PostJinngofagswag, on 31 January 2013 - 03:12 PM, said:

mages and warrior tears.. So bad So bad

Last time I checked there was a possibility of the sw nerf getting reverted, and a sign of the end of warrior nerfs.  I don't think any warriors are crying here bud.

#75 Isumi

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Posted 31 January 2013 - 04:43 PM

the shadow changes are so dumb its unbelievable.

shadows are so strong because they offer their mates so much support in many different ways, so that should get nerfed in some way.

training shadows is in the current state of the game pretty good, every kfc trains the sp, so nerfing fade and dispersion which are the only defensive abilities from sps is completely wrong.

Edited by Isumi, 31 January 2013 - 05:41 PM.


#76 affix

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Posted 31 January 2013 - 06:27 PM

Yeah, I'm not sure making shadow more trainable is a good idea.

Disc seems amazing, though, except that on live right now they OOM so easily.  Do the changes as of right now address this?

#77 Bamflol

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Posted 31 January 2013 - 06:44 PM

Characters that have attained requisite title levels (Centurion, Knight-Champion, Grand Marshal, High Warlord, etc.) through the Rated Battleground system will be able to purchase old PVP items requiring those titles.
Im happy ^^

#78 djp771133

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Posted 31 January 2013 - 06:52 PM

I don't know what you guys are talking about, spriest is not trained very much.  I mean you go mage in godcomp, feral in fps, rogue in rps, lock in shadowplay (if those exist anymore).  The only comp that I would see going spriest over something else is in spriest/warrior, and that will change next patch when warrior's survivability is significantly reduced.  Am I missing any comps w/ spriest where going the other dps isn't better (I can think of scatterplay, but I would most definitely go hunter on that)

Really, am I forgetting something, because spriests are very tanky with 15% reduction passive, and they have 2 min cd disperse which can be used while stunned and is a very strong cd, in addition to life swap.

Edited by djp771133, 31 January 2013 - 06:57 PM.


#79 dionim

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Posted 31 January 2013 - 07:06 PM

its not like shadows are going to die, they still have their cds and etc.

its just the way the game is, if you go on him, he does 20% or less things that he would do when free.

if you go for a mage or moonkim, or lock they can still do fine their job.

#80 Djandawg

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Posted 01 February 2013 - 03:36 AM

View Postdjp771133, on 31 January 2013 - 06:52 PM, said:

I don't know what you guys are talking about, spriest is not trained very much.  I mean you go mage in godcomp, feral in fps, rogue in rps, lock in shadowplay (if those exist anymore).  The only comp that I would see going spriest over something else is in spriest/warrior, and that will change next patch when warrior's survivability is significantly reduced.  Am I missing any comps w/ spriest where going the other dps isn't better (I can think of scatterplay, but I would most definitely go hunter on that)

Really, am I forgetting something, because spriests are very tanky with 15% reduction passive, and they have 2 min cd disperse which can be used while stunned and is a very strong cd, in addition to life swap.
Shadowpriests get trained quite a lot but that depends on the comp they play and what they are facing. None of those matter though, if someone gets school locked, he should not be able to pop immunity type of abilities. So it's a good change. In fact it's something that was never intended but they were too lazy to fix it since Wotlk.
It is similar to holy paladins being able to self bop when they are in physical cc, giving people freedom when they are controlled, or druids using ironbark/barkskin when they are silenced. It should have never happened but randomly remained that way for years.

Edited by Djandawg, 01 February 2013 - 03:36 AM.





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