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#21 Cobeliany

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Posted 29 January 2013 - 04:48 PM

Leave nagrand, mabe shrink tolv arena a little bit cause its kinda big.

Dalaran-Get rid of the stupid waterfall, make more space behind the pillars so its not a clusterfuck when your team is hiding from the other teams wizards. And mabe put stairs behind each pillar.

Blades Edge- Make the bridge wider so its harder to get knocked off. Get rid of the stupid tight ropes, having to slow down and carefully jump to the rope is a stupid mechanic. When i screw up and fall down i have to scream at my partners to drop down and I have to act like I just wanted to take the fight downstairs.

Ruins- Flatten map out so theres no los behind hills and shit. Make the tomb smooth so u dont get caught when u try to run up it.

#22 Kurum

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Posted 29 January 2013 - 04:58 PM

take the entire knockback mechanic out of arena.

#23 rizzy

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Posted 29 January 2013 - 05:23 PM

Wouldn't mind some weather effects / snow on the ground just to mix it up. xP

#24 Loveformoney

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Posted 29 January 2013 - 05:55 PM

View PostKurum, on 29 January 2013 - 04:58 PM, said:

take the entire knockback mechanic out of arena.

Each time I get hit by one of those spells I instantly remember having sexual intercourse with family members of the Blizz developer who gave that retarded idea. Then I proceed to remember having sexual intercourse with family members of Blizz developer who accepted the idea. After that I proceed to wish them the most horrible deaths and eternal suffering in deepest circle of hell where demons and lots of other shit will feast on their retarded corpse just so those same demons could die from aids and 9000 more diseases which those retards had in their mind while they were creating this awful idiotic idea.


OT: Leave Nagrand and Tol'Vir alone, remove knockback mechanics from game and problems will be solved.
Member of AJ Gentleman's Club- A fine gentleman!

#25 Fleinflex

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Posted 29 January 2013 - 06:03 PM

make the tomb (stone thingy) in the middel of ruins higher so you cant run over it please!;D
Posted Image

#26 Durial

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Posted 29 January 2013 - 06:03 PM

View PostKurum, on 29 January 2013 - 04:58 PM, said:

take the entire knockback mechanic out of arena.

QFT

LSDv2 standing on nagrand pillars not moving, using knockbacks on CD when trying to even target the shaman.

#27 Pradafiend

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Posted 29 January 2013 - 06:18 PM

hate people standing on those nagrand pillars

View PostCapstone, on 11 June 2013 - 04:42 AM, said:

one of my stampede pets is a worm, and another one is a porcupine. i think their abilities are on autocast, and i don't even know what the worm does to be honest.

#28 Conradical

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Posted 29 January 2013 - 06:28 PM

eliminate 2-tier eliminate 1-shot

#29 Nez

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Posted 29 January 2013 - 06:31 PM

Random tornados and fire, pillars coming up and down, players starting 10 yards from each other, few DC spots here and there.

#30 Hyuru

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Posted 29 January 2013 - 06:44 PM

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#31 Hexur

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Posted 29 January 2013 - 07:37 PM

Shunatan statues instead of pillars!

#32 Pradafiend

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Posted 29 January 2013 - 08:09 PM

View PostHexur, on 29 January 2013 - 07:37 PM, said:

Shunatan statues instead of pillars!

love wow tweeting

View PostCapstone, on 11 June 2013 - 04:42 AM, said:

one of my stampede pets is a worm, and another one is a porcupine. i think their abilities are on autocast, and i don't even know what the worm does to be honest.

#33 Tryptic

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Posted 29 January 2013 - 08:36 PM

View PostBigmoran, on 29 January 2013 - 04:47 PM, said:

and triple the size of Tolviron

What is this? An arena for ants!?!

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#34 Mattadoro

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Posted 29 January 2013 - 10:35 PM

remove all arena maps, patch in the maps from goldeneye on N64, profit

obviously gnomes would have a big advantage on the Facility map

#35 Koshimo

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Posted 29 January 2013 - 10:47 PM

View PostJustwoo, on 29 January 2013 - 12:10 PM, said:

nagrand every game but a different color

See You Space Cowboy...

#36 Hyrmine

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Posted 30 January 2013 - 12:01 AM

Remove pillars in nagrand and tolvir and add statues of hydra

#37 Bamflol

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Posted 30 January 2013 - 12:45 AM

imagine if blizzard let the AJ community develop one map for them.

#38 Snuggli

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Posted 30 January 2013 - 01:49 AM

Wasn't there a thread on ArenaJunkies agggeeesss ago where people designed Arena Maps? There was some really cool ones.


Anyway, i'd change Ruins. It's a horrible map. I think flattening out the entire map and having 2 crypts instead of 1 would be a little better maybe.

#YOLOSWAG


#39 ROKMODE

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Posted 30 January 2013 - 02:01 AM

I don't get why they haven't just done reskins yet
less work
happier customers
I'm not playing wow right now, but I still like this website so forgive me if my views seem outdated or wrong regarding the discussion. I simply want to contribute something to whatever is left of this community in hopes that others realize that this a public forum meant to support a community and not destroy it by continuously complaining and posting nonconstructive posts with gifs or negative/sarcastic shit meant to express superiority over other posters on the internet. Internet anonymity is unfortunately the detriment of this website and this community.

#40 Snuggli

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Posted 30 January 2013 - 02:08 AM

View PostROKMODE, on 30 January 2013 - 02:01 AM, said:

I don't get why they haven't just done reskins yet
less work
happier customers

Yeah, imagine if they reskinned Nagrand with a snow theme, then a jungle theme, then a temple theme. They could literally push a new map out every patch with ease and keep everyone happy.

#YOLOSWAG





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