Vlada, on 25 January 2013 - 09:39 PM, said:
Blanket CS change reverted!!! + more good stuff
#61
Posted 25 January 2013 - 09:58 PM
#62
Posted 25 January 2013 - 09:58 PM
Vlada, on 25 January 2013 - 09:55 PM, said:
Yeah you create a kill window for 4-8sec, that you need to kill paladin teams otherwise paladins top their team with 2 instants again, you are right its fail design. YOU don't cast.

Visit my stream: http://www.twitch.tv/saikx
#63
Posted 25 January 2013 - 10:00 PM
Vizeverza, on 25 January 2013 - 09:52 PM, said:
Hakfu said:
#64
Posted 25 January 2013 - 10:06 PM
#65
Posted 25 January 2013 - 10:06 PM
#66
Posted 25 January 2013 - 10:08 PM
Hiddenstalke, on 25 January 2013 - 08:51 PM, said:
- Ice barrier 30% less absorb
- Deep freeze duration nerf
- Frost bomb nerf
- Fire blast glyph nerf
- Ring of frost nerf
- Spell steal mana increase by 200%
and now you want blanket gone? just stfu and stop crying, most classes have blankets now so deal with it and l2p your mongloid kfc class
#67
Posted 25 January 2013 - 10:15 PM
#68
Posted 25 January 2013 - 10:18 PM
but then again we dont like anything so
Edited by Jontex, 25 January 2013 - 10:18 PM.
#69
#70
Posted 25 January 2013 - 10:20 PM
Saikx, on 25 January 2013 - 09:52 PM, said:
I actually think this is a bigger problem, healers have too many instants/Aura mastery effects. I'd much rather a game where I didn't have blanket silence BUT healers had to cast to heal.
I'm so glad this change was reverted with the current state of the game.
#71
Posted 25 January 2013 - 10:20 PM
Zilea, on 25 January 2013 - 09:49 PM, said:
I'm surprised you bring up this point, lately(mainly since the 30% healing nerf) I've noticed less and less wizard cleave teams. Perhaps you haven't been playing live much recently, however from playing consistently on my own bg and watching the ladders on others it seems as though for the most part wizards have died out. Especially now that pally kfc has a viable chance at beating godcomp. If anything I think we need to look at warriors seeing as the majority of teams include one on the roster.
#72
Posted 25 January 2013 - 10:24 PM
Vlada, on 25 January 2013 - 09:55 PM, said:
Yes, the situation we're in, where the only way to get kills is to prevent heals instead of interrupt them, is dumb. But pretending like it's a one sided problem and the solution is to just nerf casters is silly.
Zilea, on 25 January 2013 - 09:21 PM, said:
Quote
#73
Posted 25 January 2013 - 10:24 PM
#74
Posted 25 January 2013 - 10:25 PM
I wouldn't mind it if cs had a cd of 30seconds to match deep though..
Pallys do need some kind of end game against casters I feel as they are too weak against them at the moment once bubble is forced, even if kfc is too strong atm pallys playing with casters should be an option not just always cleaves imo for that to happen they need a much better end game, I dont have any good suggestions though. Possibly shortening the cd of bubble.
Edited by dawtz, 25 January 2013 - 10:30 PM.
#75
Posted 25 January 2013 - 10:26 PM
Fourreur said:
#76
Posted 25 January 2013 - 10:29 PM
Ctuhlu, on 25 January 2013 - 10:26 PM, said:
#77
Posted 25 January 2013 - 10:31 PM
- Ring of Peace has been adjusted. It now forms a sanctuary around the friendly target, causing enemies within 8 yards to be disarmed and causes enemies who cast a harmful spell to be silenced for 3 sec. Moving out of the ring does not remove the silence, but it won't trigger again. The duration of Ring of Peace is 8 sec.
So does this mean that Ring of Peace will only silence casted spells like, Frostbolt? What about CC, heals, and channelled? I guess I am just seeking clarification and ideally a list of what spells are classified as "harmful."
Edited by Heywoods, 25 January 2013 - 10:33 PM.
#78
Posted 25 January 2013 - 10:34 PM
Zub, on 25 January 2013 - 10:06 PM, said:
There's always been more meleecleaves in the first season of every expansion, simply cus physical dmg dealers scales better with crap gear. Affliction warlocks are gonna be gods next season. Stats increase of haste/mastery and some survival buffs if im not mistaken, combined with warrior/feral nerfs. And it's usualy warlocks that are the keys in spellcleaves.
Spellcleaves will rise ones again which will lead to 95% resto shamans, again.. and paladins will die out. It's gonna be cata all over again with shaman/warlock/x, calling it
#79
Posted 25 January 2013 - 10:37 PM
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