Warlock
- We are reverting the removal of Spell Lock.
Mage
- We are reverting the removal of Improved Counterspell.
Druid
- We are reverting Cyclone having shared diminishing returns with other forms of crowd control. While we are keeping the cooldown of Cyclone cast by Feral druids in order to make Predatory Swiftness CC less dominant, we are lowering the cooldown to 20 sec from 30 sec.
Monk
- Ring of Peace has been adjusted. It now forms a sanctuary around the friendly target, causing enemies within 8 yards to be disarmed and causes enemies who cast a harmful spell to be silenced for 3 sec. Moving out of the ring does not remove the silence, but it won't trigger again. The duration of Ring of Peace is 8 sec.
I also want to reiterate that we see very little PvP participation during the PTR. This isn't really too surprising since it takes a sizable time commitment and a critical mass of skilled players to really generate good Arena or BG testing. (By contrast, guilds trying out the new raid encounters gives us a lot of PvE testing.) We're not blaming anyone - PvP is just hard to measure until it gets into the "real world," so we are even more dependent on player feedback. Unfortunately, PvP feedback is even more subjective than PvE feedback for a number of reasons, including the lack of meaningful meters, the challenge of keeping in mind the evolving tapestry of changes to all classes, and of course the very human tendency that makes it easy for some players to be quick to take credit for their victories and quick to blame their class for their defeats. ![]()
This just means PvP balance is always going to take a lot of iteration. We appreciate your patience and all of the good feedback that we get.
Edited by Renaissance_Man, 25 January 2013 - 07:33 PM.








































