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Why Warriors will suck in s13 5.2 ptr footage


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#121 Hoodzx

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Posted 23 January 2013 - 08:41 PM

View PostBraindance, on 23 January 2013 - 08:36 PM, said:

You have to be either completely illiterate or stupid beyond human standards.

Aaaaaaaand +rep again !

#122 Moshe

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Posted 23 January 2013 - 08:50 PM

View PostDreamex, on 23 January 2013 - 08:32 PM, said:

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I like how every single warrior in this thread defending warriors (aside from OP) is either 0xglad or glad from some random season a long time ago.

If there is one thing i've learned from reading AJ all these years is that having helmets under your name doesn't quarantee that you actually make rational posts and/or on topic. :>

#123 Pinka

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Posted 24 January 2013 - 02:11 AM

Not rlly defending warrs. Currently they are at a retarded state. (for the full package they bring)
But there is a lot of shit going under the radar which aren't even looked at. Everything is being focussed on warriors and they keep putting nerf on nerf on nerf into it. As if they haven't learned from s11.

Def stance. Sure 25% passive is too op. Mkay you are right. Forced to battle stance. K we trade survival to deal more dmg.
Shockwave. Indeed way to short cd. Even worse together with Warbringer. Stunning like a mongoloid is a part of the rogue package.
Oh Nvm. We have lollerlocks who have a ranged shockwave on a 30 sec cd. Which is basicly a excuse to launch their Oh so hard to cast Chaos bolt.

The package of warrior is it's mob---- Wait Nvm. Ferals, Monks and even Rets with spammable root dispel. And lol even rogues next patch.
Back to being nerfed DKs. Stripped of our class utility. Less mobility, survival and control then the rest.
Luckly we have our damage! Jk Buffed dks outdpssing with spreading aoe aids.


I woulden't want to see any class nerfed into the ground. And if they actually do. I am also not a kiddy that goes to the class forums to make little NYA NYA baby posts like some of these ppl do. SHAME ON THEE!

Edited by Pinka, 24 January 2013 - 02:14 AM.


#124 itsrambo23

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Posted 24 January 2013 - 02:15 AM

LOVE this change :P
gobbypls
S - succcess
W - winner
A - alliance4ever
G - gg gd luck next time

#125 itsrambo23

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Posted 24 January 2013 - 02:18 AM

btw norbok,

ur tsg...  why did it come to sargeras horde,   and then leave after getting stuck at 2250-2300 ?????

after going 18-1   vs   killashock - pigboy - docpep ??? :|

Edited by itsrambo23, 24 January 2013 - 02:19 AM.

gobbypls
S - succcess
W - winner
A - alliance4ever
G - gg gd luck next time

#126 Duncan

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Posted 24 January 2013 - 03:03 AM

View Postitsrambo23, on 24 January 2013 - 02:18 AM, said:

btw norbok,

ur tsg...  why did it come to sargeras horde,   and then leave after getting stuck at 2250-2300 ?????

after going 18-1   vs   killashock - pigboy - docpep ??? :|

We xferred bc a hunter we were going to play with didn't want to go to sargeras because of ddos'ing/wintraders

#127 Vexxius

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Posted 24 January 2013 - 03:04 AM

Time for double healer Warrior. Serious.

Think about it:

- Nerf to Defensive Stance ==> somewhat nulled by the fact you have two healers
- Rage cost to Overpower ==> you have time to "just" pool rage
- Slam buff ==> "more damage" (going from 190% to 220%)
- Opportunity Strikes ==> "more damage" (going from 55% to 75%)
- Two new glyphs:
   - Glyph of Incite: Using Demoralizing Shout (typo, probably Thunderclap?) makes your next 3 Heroic Strike or Cleave abilities free. Major Glyph.
   - Glyph of Overpower: While Die by the Sword is active, using Overpower increases its duration by 1 per use. Major Glyph. (now that you can stack Taste for Blood to 5 stacks = 5 stacks of Overpower, this is pretty good for survivability)

DAMAGE DAMAGE DAMAGE

#128 djp771133

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Posted 24 January 2013 - 03:20 AM

View PostDuncan, on 24 January 2013 - 03:03 AM, said:

We xferred bc a hunter we were going to play with didn't want to go to sargeras because of ddos'ing/wintraders

and you were warmly welcomed at malganis with a billion kfcs :D

#129 Duncan

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Posted 24 January 2013 - 03:43 AM

View PostVexxius, on 24 January 2013 - 03:04 AM, said:

Time for double healer Warrior. Serious.

Think about it:

- Nerf to Defensive Stance ==> somewhat nulled by the fact you have two healers
- Rage cost to Overpower ==> you have time to "just" pool rage
- Slam buff ==> "more damage" (going from 190% to 220%)
- Opportunity Strikes ==> "more damage" (going from 55% to 75%)
- Two new glyphs:
   - Glyph of Incite: Using Demoralizing Shout (typo, probably Thunderclap?) makes your next 3 Heroic Strike or Cleave abilities free. Major Glyph.
   - Glyph of Overpower: While Die by the Sword is active, using Overpower increases its duration by 1 per use. Major Glyph. (now that you can stack Taste for Blood to 5 stacks = 5 stacks of Overpower, this is pretty good for survivability)

DAMAGE DAMAGE DAMAGE

That is actually a good point although the mastery change was reverted to 55% and the haste to 50% down from 100% if you didn't know vexxius btw.

#130 djp771133

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Posted 24 January 2013 - 03:50 AM

View PostDuncan, on 24 January 2013 - 03:43 AM, said:

That is actually a good point although the mastery change was reverted to 55% and the haste to 50% down from 100% if you didn't know vexxius btw.

the incite thing is like a prot only thing (demo shout is a prot ability only, not a typo)
http://www.wowhead.c...oralizing-shout

#131 Icekingx

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Posted 24 January 2013 - 04:08 AM

So for cata/mop warriors have been lets say viable then after the first season of these 2 xpacs warriors turn to un viable or nowhere near what they were in the first season of that expac. In wrath only warrior I saw was like fury warrior until S6 when bladestorm got buffed and all I saw was WLD or TSG.

Rawrbertlol, on 14 June 2013 - 08:41 AM, said:

Best signatures on entire website.
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#132 Vexxius

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Posted 24 January 2013 - 04:42 AM

View Postdjp771133, on 24 January 2013 - 03:50 AM, said:

the incite thing is like a prot only thing (demo shout is a prot ability only, not a typo)
http://www.wowhead.c...oralizing-shout

Oh, poop. Oh well, still think double healer is going to be pretty solid.

#133 pyrellael_3428244

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Posted 24 January 2013 - 05:09 AM

They should just remove the Cooldown on stances, making it only on the GCD, no risk of going battle stance and dying randomly in 3 seconds unless you get stunned and can't switch back.

I honestly don't understand why there is a cooldown in general on them

#134 Ethanlien

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Posted 24 January 2013 - 03:40 PM

Okay a few things:

#1.  Clearly some people have never played a warrior and don't realise that rage is rather hard to get in any stance if you are not constantly attacking something (i.e., CCed or kited)

#2.  Just because you switched to BattleStance, doesn't mean you get +100 rage and can start wrecking, it still takes time to ramp damage up.

#3.  There is nothing wrong with Stance-Dance per se.  Hey, we used to that in the old days, when only certain abilities were on certain stances.  But, all the other classes were harder to play with too (maybe except Ret.).  


It's like I nerf Hunters back to times when there was a blind-zone, and say:  hey can't you just use that melee weapon you stole off the warrior in BWL and RAPTOR STRIKE ME LOL?

#135 djp771133

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Posted 24 January 2013 - 03:50 PM

View Postpyrellael_3428244, on 24 January 2013 - 05:09 AM, said:

They should just remove the Cooldown on stances, making it only on the GCD, no risk of going battle stance and dying randomly in 3 seconds unless you get stunned and can't switch back.

I honestly don't understand why there is a cooldown in general on them

I think maybe because of the pve abuse from last xpac? Not entirely sure though, that is the only reason I can see tbh.

(if you didn't know most pvers would spec stance mastery so you kept 75 rage, and would just macro zerker stance into ms, cs, and it would give them maximum damage by doing nothing.  Only have battle stance macros to rend and overpower)

#136 Hoodzx

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Posted 24 January 2013 - 03:54 PM

View Postpyrellael_3428244, on 24 January 2013 - 05:09 AM, said:

They should just remove the Cooldown on stances, making it only on the GCD, no risk of going battle stance and dying randomly in 3 seconds unless you get stunned and can't switch back.

I honestly don't understand why there is a cooldown in general on them

Bring back stance dance without making some rage costs on the swaps ? (since our rage will be constantly low...)

#137 Thugjitsu

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Posted 24 January 2013 - 03:59 PM

View PostIcekingx, on 24 January 2013 - 04:08 AM, said:

So for cata/mop warriors have been lets say viable then after the first season of these 2 xpacs warriors turn to un viable or nowhere near what they were in the first season of that expac. In wrath only warrior I saw was like fury warrior until S6 when bladestorm got buffed and all I saw was WLD or TSG.

Can someone translate this for me?

Edited by Thugjitsu, 24 January 2013 - 04:09 PM.

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#138 Grokkqt

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Posted 24 January 2013 - 08:41 PM

or just play warriors as we are supposed to be played aka battle stance while not focused, and defensive stance when you got someone training your white ass.. ive been in battlestance way more then D Stance this season and worked out fine for me so far.

#139 itsrambo23

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Posted 24 January 2013 - 10:14 PM

: P        <--------------- insert warrior tears here
gobbypls
S - succcess
W - winner
A - alliance4ever
G - gg gd luck next time

#140 djp771133

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Posted 24 January 2013 - 10:27 PM

View Postitsrambo23, on 24 January 2013 - 10:14 PM, said:

: P <--------------- insert warrior tears here

that awkward moment when you realize nerfs are caused by crybabies like you




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