Edited by Smooviex, 21 January 2013 - 11:21 PM.
is glad possible for ww this season?
#1
Posted 21 January 2013 - 11:21 PM
#3
Posted 21 January 2013 - 11:39 PM
#4
Posted 22 January 2013 - 12:10 AM
#6
Posted 22 January 2013 - 12:20 AM
Fawxfighter2013, on 21 January 2013 - 11:25 PM, said:
Do you know what "nemesis" means? A righteous infliction of retribution manifested by an appropriate agent. Personified in this case by an 'orrible cunt... ME!
#9
Posted 22 January 2013 - 02:09 AM
(its still the team of samulex/khryl/vilefic right ? ^^)
#10
Posted 22 January 2013 - 03:13 AM
#11
Posted 22 January 2013 - 10:07 PM
Edited by Gsgsgsgsgs, 22 January 2013 - 10:08 PM.
#12
Posted 22 January 2013 - 11:28 PM
Wetro, on 22 January 2013 - 12:11 AM, said:
If they stay how they are on PTR atm and make it to the patch like that then they will be as op.
OT: I don't think WW monk is glad viable only if you play the right comp with #1 capable players.
#13
#15
Posted 23 January 2013 - 04:13 PM

I might be biased, but I think there shouldn't be abilities that get rid of immunes. Why are they immunes if they can be taken off?
They should reword the tooltips to say "nearly immune, but some classes can remove it."
-Regentlord
#16
Posted 26 January 2013 - 01:17 AM
#17
Posted 26 January 2013 - 10:25 PM
Smooviex, on 26 January 2013 - 01:17 AM, said:
5.2 really isn't changing that. It's just giving them an extra stun break. The changes are going to make WW Monks have very OP damage and still relatively weak defense (other than their two stun breaks).
#18
Posted 27 January 2013 - 01:54 AM
Right now ww bm x is a good comp which you could get glad with.
#19
Posted 27 January 2013 - 05:19 AM
Nez, on 23 January 2013 - 11:38 AM, said:
He used to be Undead, an maybe he just like how swords look? They seem to work well with his Xmog. As far as i can tell WoW is still an RPG, not just a stat simulator.
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