More PTR changes
#41
Posted 28 January 2013 - 10:59 AM
#42
Posted 30 January 2013 - 07:52 PM
dionim, on 28 January 2013 - 10:59 AM, said:
i dont know why, but on ptr it seems that the mastery procc of DP does still the old dmg...
11k instead of 20k, must be a bug
#43
Posted 30 January 2013 - 09:12 PM
Virral, on 21 January 2013 - 06:16 AM, said:
Edited by Dizzeeyo, 30 January 2013 - 09:13 PM.
Hakfu said:
#44
Posted 30 January 2013 - 11:28 PM
Edited by Seu, 30 January 2013 - 11:29 PM.


#45
Posted 31 January 2013 - 03:07 AM
#46
Posted 31 January 2013 - 03:19 AM
#47
#48
Posted 31 January 2013 - 03:32 AM
zsuper, on 31 January 2013 - 03:27 AM, said:
#50
Posted 31 January 2013 - 04:14 AM
-Mindbender mana buffed: Mindbender is now instant turnevil'able with macro , or banishable
-Psyfiend, solid ability turned into banishable/macro fearable, 2 second casting pet that is 1 shottable.
-Healing spells buffed but battle fatigue affects shields, guess which class has shields.
-Glyphs became baseline, good change, will finally be able to sw: death cc but phantasm range immunity is removed which is particularly disgusting because voidshift + fade for discipline was really good, now we'll get execute
-Every single 90 tier talent is horrible, divine star healing buffed, now you can't unstealth people anymore with halo.
Edited by Djandawg, 31 January 2013 - 04:16 AM.
#51
Posted 31 January 2013 - 09:16 AM
Dizzeeyo, on 30 January 2013 - 09:12 PM, said:
Guess I'll take Glyph of Fade then cause with the nerf to phantasm I really think we will be a way better target for every spellcleave since we can't just fade and evade every burst incoming.
About the DP change: I really don't like it because at the moment the dot does nearly nothing and the increase in its damage still doesn't change anything, the only thing that changed is that our burst is a lot weaker now.
#52
Posted 31 January 2013 - 10:39 AM
Snuggli, on 23 January 2013 - 10:06 PM, said:
It doesn't really change anything. Most the time it's cast inside of a stun with a silence to follow it up, that covers the duration of it.
Quite huge nerf since Monks can remove diseases
#53
Posted 01 February 2013 - 01:59 AM
Djandawg, on 31 January 2013 - 04:14 AM, said:
-Mindbender mana buffed: Mindbender is now instant turnevil'able with macro , or banishable
-Psyfiend, solid ability turned into banishable/macro fearable, 2 second casting pet that is 1 shottable.
-Healing spells buffed but battle fatigue affects shields, guess which class has shields.
-Glyphs became baseline, good change, will finally be able to sw: death cc but phantasm range immunity is removed which is particularly disgusting because voidshift + fade for discipline was really good, now we'll get execute
-Every single 90 tier talent is horrible, divine star healing buffed, now you can't unstealth people anymore with halo.
So much this, the phantasm nerf, battle fatigue change, and psyfiend nerf pretty much dashed my hopes of disc being good next season


#54
Posted 01 February 2013 - 02:14 AM
Dispersion - now belongs to the Shadow school, meaning it can get locked out.
#55
Posted 01 February 2013 - 02:42 AM
Porkz, on 31 January 2013 - 03:58 AM, said:
I'd agree with this for past seasons, but I don't think it's a good response for MoP.
Shadow has a really hard time sticking on classes due to our lack of root/slow, on top of the fact that every class is very mobile in MoP. In order to burst someone, I'm often forced into positions where I can't LoS, otherwise they the target will just walk around a pillar and I won't be able to do anything to it.
With the state of MoP, that global you lost because the target LoS'd is often the difference between scoring a kill and the enemy healer saving them with a 100k instant.
#56
Posted 01 February 2013 - 02:46 AM
Serben, on 31 January 2013 - 10:39 AM, said:
Most of the time DP is used in conjunction with Stun/Silence though?
[3:54:06 AM] Obelodalix: Mine just gets lost
[3:54:09 AM] Obelodalix: in a sea of balls
[3:54:11 AM] Obelodalix: cuz I'm danny hart
#57
Posted 01 February 2013 - 02:46 AM
zsuper, on 01 February 2013 - 02:42 AM, said:
Shadow has a really hard time sticking on classes due to our lack of root/slow, on top of the fact that every class is very mobile in MoP. In order to burst someone, I'm often forced into positions where I can't LoS, otherwise they the target will just walk around a pillar and I won't be able to do anything to it.
With the state of MoP, that global you lost because the target LoS'd is often the difference between scoring a kill and the enemy healer saving them with a 100k instant.
with regards to disc, fade kind of allowed you to show your face for a second in light of the plethora of instant ccs or easy instant swaps you can make in mop.
its also much more reliable than swd, as swding instant cc is a crapshoot where you can get the backlash damage to hit you while ccd 90% of the time but maybe only break 10% of ccs.


#58
Posted 01 February 2013 - 03:18 AM
Here is what 5.2 priest is: a healer that is as sophisticated as the TBC holy paladin that doesn't have any healing cooldowns, that can occasionally go invisible in arena for 6seconds(while remaining in combat) ,that can mass dispel, that heals less than other healers, that dies faster than other healers.
Edited by Djandawg, 01 February 2013 - 03:41 AM.
#59
Posted 01 February 2013 - 11:21 AM
Even with everything disc was getting, I still can't imagine it being viable now with this change and seeing as how much they actually lost at the start of the expansion. As said above, they'd probably be like TBC hpallys.
Edited by Virent, 01 February 2013 - 11:22 AM.
#60
Posted 02 February 2013 - 12:44 PM
but dont you guys think (for disc specially) that fear ward is so uselles?
imo they must change it, idk change the glyph to make it be usable while feared to get out of it, or the glyph make it undispelable.
not like its gamebreaking, 3 min cd and a glyph slot...
now 3 seconds after the gates are open, my ward is already gone, not to mention the ward bug with psyfiend...
Edited by dionim, 02 February 2013 - 12:45 PM.
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