[quote name='Saikx' timestamp='1358270263' post='3835526']
The saying PvE problem = 24 hour fix, PvP problem = 24 weeks fix, doesnt come from nothing.[/quote]
[quote][color=#282828][font=verdana, tahoma, sans-serif][size=3][background=rgb(244, 244, 244)]And some things are easy to fix, like a boss ability while changing core class mechanics is something that has a bigger impact and can lead to severe bugs.[/quote][/background][/size][/font][/color]
[color=#282828][font=verdana, tahoma, sans-serif][size=3][background=rgb(244, 244, 244)]This. They don't hotfix classes in pve. You've never seen them suddenly change the amount of damage an elemental shaman does in pve, have you? They fix encounters - a much simpler task.[/background][/size][/font][/color]
[color=#282828][font=verdana, tahoma, sans-serif][size=3][background=rgb(244, 244, 244)]One would assume that with so many helmets next to your name you would realize the difference between the two

[/background][/size][/font][/color][color=#282828][font=verdana, tahoma, sans-serif][size=3][background=rgb(244, 244, 244)] [/background][/size][/font][/color]
[color=#282828][font=verdana, tahoma, sans-serif][size=3][background=rgb(244, 244, 244)][i]ps: By no means am I trying to defend Blizzard or say that they are doing a fine job balancing pvp, but blaming shit on pve and not giving them any credits for whatever little they might do for arena is bullshit. The fact that PvE is [b]easier[/b] to fix and that this entire game was built on the foundation that players want to raid, should not mean that both pve and pvp cannot coexist with sufficient amount of resources funneled into both aspects.[/i] [/background][/size][/font][/color]
Edited by Necrolina, 15 January 2013 - 06:57 PM.