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Interesting, 5.2 Mushroom


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#1 Minpojke

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Posted 10 January 2013 - 04:17 PM

So with this new mushroom change i had to go on PTR to try it out and it seems like you can keep stacking it forever + you can rejuvnation anyone to stack it up and they dont have to be in ur party and when you detonate it splits upon the closest targets


http://piclair.com/54ktk (i could keep going on forever)

http://piclair.com/zvi1n

its safe to say from this point that the stacking will get a limit


edit: All 3 mushrooms stacks the same amount so detonate all three and this is the result  http://piclair.com/ev6xz
(last mushroom was split with another person)

Edited by Minpojke, 10 January 2013 - 04:25 PM.

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#2

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Posted 10 January 2013 - 04:40 PM

Wheres supermario when you need him? aint he supposed to eat dem mushrooms? i mean the bigger the shroom the bigger the mario?

Edit: found him
Posted Image

Edited by Zerlog, 10 January 2013 - 04:46 PM.


#3 Jacquelol

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Posted 10 January 2013 - 04:44 PM

its looking like blizzard finaly made mushrooms something deemed worthy to press.

cant complain!
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#4 Rekkiem

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Posted 10 January 2013 - 04:51 PM

View PostMinpojke, on 10 January 2013 - 04:17 PM, said:

when you detonate it splits upon the closest targets

Thanks for the post. Is the range the same as live?

If this goes through then they'll be pretty useful, question is how much overhealing are we likely to do in arena just through rejuv, and whether they can be killed or not.

better than nothing..
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#5 TteSPORTSDoomsen

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Posted 10 January 2013 - 04:53 PM

Well those numbers seem to be a bit huge. I guess they will be overworked a lot. Atleast it's nice to get one new ability, or well let's say an old ability with a better use now.

#6 Minpojke

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Posted 10 January 2013 - 05:16 PM

View PostRekkiem, on 10 January 2013 - 04:51 PM, said:

Thanks for the post. Is the range the same as live?

If this goes through then they'll be pretty useful, question is how much overhealing are we likely to do in arena just through rejuv, and whether they can be killed or not.

better than nothing..

Range is the same but for example you could place mushrooms in the starting area, move to the other side of the arena and overheal and they still get the overhealing and i think they're going to make it scale with ur current HP say if you got 400k the mushrooms will stack 400k not sure tho and the mushrooms can be killed within the first 6 seconds then they turn invisible (they got 5 hp)
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#7 Saikx

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Posted 10 January 2013 - 05:23 PM

FUCK I'M CC RUN INTO MY SHROOOMS

- druids 2013

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#8 thrudgel

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Posted 10 January 2013 - 07:54 PM

View PostMinpojke, on 10 January 2013 - 05:16 PM, said:

Range is the same but for example you could place mushrooms in the starting area, move to the other side of the arena and overheal and they still get the overhealing and i think they're going to make it scale with ur current HP say if you got 400k the mushrooms will stack 400k not sure tho and the mushrooms can be killed within the first 6 seconds then they turn invisible (they got 5 hp)
*confused*
so, do you have to leave mushrooms on the ground to start the overhealing count, and have 5min to use it? Meaning fresh mushroom will reset the bonus heal to zero...

Suddenly I feel like warlock will be a good team mate with mushrooms on his port

#9 Evolute

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Posted 10 January 2013 - 08:34 PM

neat idea, shroom one side of the map and have a person run over to it as a healing cd

Posted Image


#10 Minpojke

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Posted 10 January 2013 - 09:22 PM

View Postthrudgel, on 10 January 2013 - 07:54 PM, said:

*confused*
so, do you have to leave mushrooms on the ground to start the overhealing count, and have 5min to use it? Meaning fresh mushroom will reset the bonus heal to zero...

Suddenly I feel like warlock will be a good team mate with mushrooms on his port

exactly you got it all right
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#11 Jacquelol

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Posted 11 January 2013 - 03:44 AM

I hope it wont take years to stack up mushroom healing =( ) to an acceptable level
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#12 Renaissance_Man

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Posted 11 January 2013 - 04:11 AM

I made the thread about this first! :mad:

#13 Minpojke

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Posted 11 January 2013 - 04:16 AM

View PostRenaissance_Man, on 11 January 2013 - 04:11 AM, said:

I made the thread about this first! :mad:

You just made a topic about the change i made a topic about the testing :)
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#14 Renaissance_Man

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Posted 11 January 2013 - 04:31 AM

View PostMinpojke, on 11 January 2013 - 04:16 AM, said:

You just made a topic about the change i made a topic about the testing :)

Fair enough. I wonder if you remember me

#15 Minpojke

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Posted 11 January 2013 - 05:43 AM

View PostRenaissance_Man, on 11 January 2013 - 04:31 AM, said:

Fair enough. I wonder if you remember me

Remember you how? :)
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#16 Covlol

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Posted 11 January 2013 - 06:06 AM

View PostMinpojke, on 11 January 2013 - 05:43 AM, said:



Remember you how? :)

Did he sap ur trinket?
Posted Image
Posted Image
Posted Image
Lvl 1 Dk Legend Covlol

#17 Renaissance_Man

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Posted 11 January 2013 - 06:09 AM

View PostMinpojke, on 11 January 2013 - 05:43 AM, said:

Remember you how? :)

Think warrior. Kel thuzad. US. Last season. Also, mushroom to stay on topic.

#18 Snuggli

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Posted 11 January 2013 - 12:52 PM

View PostCovlol, on 11 January 2013 - 06:06 AM, said:

Did he sap ur trinket?

No that's Konradxo, jeez.

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#19 Minpojke

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Posted 11 January 2013 - 01:15 PM

View PostRenaissance_Man, on 11 January 2013 - 06:09 AM, said:

Think warrior. Kel thuzad. US. Last season. Also, mushroom to stay on topic.

Can't remember i think i only played on KT during one point last season
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#20 Iniciate

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Posted 12 January 2013 - 02:55 AM

im the only guy allowed to sap trinket ffs.




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