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State of warrior in 5.2


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#61 Ethanlien

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Posted 19 January 2013 - 06:05 PM

Unless I am mistaken, it is just 10% of X*(1-R), whatever X*(1-R) is for anyone.

#62 Braindance

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Posted 19 January 2013 - 07:19 PM

I have no idea what they are doing anymore - it seems that they keep nerfing stuff

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#63 Hyrmine

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Posted 21 January 2013 - 01:39 PM



#64 Koratar

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Posted 22 January 2013 - 08:59 PM

View PostHyrmine, on 21 January 2013 - 01:39 PM, said:



You know the rating of the enemy team? It was 11xx (I saw it on stream), yeah big deal.

#65 Hoodzx

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Posted 22 January 2013 - 09:16 PM

View PostKoratar, on 22 January 2013 - 08:59 PM, said:

You know the rating of the enemy team? It was 11xx (I saw it on stream), yeah big deal.

So ?

He's not trying to show that pam will be a multi R1 lol.

#66 Styfez

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Posted 24 January 2013 - 12:50 AM

this could get ugly boyz


Warrior
- For Arms, we are going to try Overpower proc'ing Sudden Death instead of autoattacks. This will make haste slightly worse (which we can fix) but we hope will help make the rotation slightly more compelling, since autoattack procs can feel really random. With Overpower you can anticipate it a little more.

#67 Wexlike

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Posted 24 January 2013 - 12:53 AM

it gets better and better ... XDD

#68 Ethanlien

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Posted 28 January 2013 - 03:41 PM

View PostStyfez, on 24 January 2013 - 12:50 AM, said:

this could get ugly boyz


Warrior
- For Arms, we are going to try Overpower proc'ing Sudden Death instead of autoattacks. This will make haste slightly worse (which we can fix) but we hope will help make the rotation slightly more compelling, since autoattack procs can feel really random. With Overpower you can anticipate it a little more.

So basically if you don't have rage to overpower....

#69 djp771133

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Posted 28 January 2013 - 03:55 PM

It just gets better and better doesn't it? :)

#70 Peacesells

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Posted 28 January 2013 - 04:07 PM

Depends what the proc chance will be. That shit could be really strong.
Peace sells ...but who's buying?

#71 Thugjitsu

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Posted 28 January 2013 - 04:13 PM

View PostDraedx, on 19 January 2013 - 07:54 AM, said:

Maybe I'm wrong; but I would guess that no one fully understands the relationship between defensive stance and resilience.  Both reduce damage, but if you are in 70% resilience, in defensive stance, its not a 95% reduction to damage.  I imagine that the 10% damage reduction lost from defensive stance will not be as significant as everyone is making it out to be.

I like the changes to our regen abilities, they are nerfing second wind (but only while stunned?) but they are opening up other options.  Enraged regen was absurd because of the rage cost, but now it is manageable.  Impending victory is definitely viable against opposing melee teams (especially a DK team).

Should be a fun season!

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