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The Future of Druids (Thread #99)


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#21 Bigmoran

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Posted 07 January 2013 - 11:08 PM

View PostHektiik, on 07 January 2013 - 11:06 PM, said:

Good reply.  Just as wheelchair as your post.  Good luck sir.

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bigmoran | bobrosslol | skill-capped


View Postjaimex, on 06 September 2014 - 09:36 AM, said:

temporal shield combined with ironbark ward is more healing than a shaman ns from 10% hp


#22 VesthisBB

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Posted 07 January 2013 - 11:11 PM

View PostBigmoran, on 07 January 2013 - 11:02 PM, said:

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god she is hot

#23 Krystof1

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Posted 07 January 2013 - 11:12 PM

god im gey

#24 Fleinflex

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Posted 08 January 2013 - 12:39 AM

View Postphunk, on 07 January 2013 - 07:35 PM, said:

I don't get why anyone would whine on resto druids right now their fine.

Can you give us one good reason to bring a resto druid to the team over a shaman?
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#25 Kerberus

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Posted 08 January 2013 - 01:55 AM

View PostLushy, on 07 January 2013 - 09:35 PM, said:

feral druids suck

* 30 second cooldown on Cyclone even if hardcast, sharing DR with near enough everything
* PvP set bonus changed to +8 seconds on Savage Roar instead of +15% movement speed
* Cyclone not even usable with Predatory Swiftness anymore

Feral's gonna be totally fine guys, we only lost nearly every single defensive option we have outside of major cooldowns! It's not enough that they made the spec horrible to play to begin with (sup CD stacking)..

Edited by Kerberus, 08 January 2013 - 01:57 AM.


#26 Furioni

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Posted 08 January 2013 - 12:02 PM

Put up a post there to give some insight on our problems bigmoran lemme know what you think.

View PostRamboJohny, on 27 February 2013 - 08:09 PM, said:

Grow some balls and come get slained and stick the 5's bracket.
  -RamboJohny

#27 phunk

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Posted 08 January 2013 - 05:54 PM

View PostFleinflex, on 08 January 2013 - 12:39 AM, said:

Can you give us one good reason to bring a resto druid to the team over a shaman?

I said their fine as in they shouldn't be nerfed. I for one would like to see a buff to their healing outside of treeform, but a nerf to treeform. I don't like treeform in its current state. If I where blizzard I would give em a way to break CC and remove treeform all together but thats me...I just simply hate it. And yes I do play resto druid myself as well as shaman and paladin

As for CC I really like the idea of having the  option to do CC to prevent damage. Druid has a high skillcap. You can actually notice if a druid is good when you play against it and I'd like to keep it that way. Against paladins and shamans its harder to notice as their CC is on a cd and their healing is better to compensate for that, but it also makes them easier to play to a certain level

Edited by phunk, 08 January 2013 - 05:55 PM.


#28 Jontex

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Posted 08 January 2013 - 07:06 PM

Implying resto druids arent viable..
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#29 Jontex

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Posted 08 January 2013 - 07:25 PM

View PostFleinflex, on 08 January 2013 - 12:39 AM, said:

Can you give us one good reason to bring a resto druid to the team over a shaman?
rshamans die in stuns, druids dont xD
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#30 Fleinflex

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Posted 08 January 2013 - 07:57 PM

View Postphunk, on 08 January 2013 - 05:54 PM, said:

I said their fine as in they shouldn't be nerfed. I for one would like to see a buff to their healing outside of treeform, but a nerf to treeform. I don't like treeform in its current state. If I where blizzard I would give em a way to break CC and remove treeform all together but thats me...I just simply hate it. And yes I do play resto druid myself as well as shaman and paladin

As for CC I really like the idea of having the  option to do CC to prevent damage. Druid has a high skillcap. You can actually notice if a druid is good when you play against it and I'd like to keep it that way. Against paladins and shamans its harder to notice as their CC is on a cd and their healing is better to compensate for that, but it also makes them easier to play to a certain level

Exactly, the only problem is that when all druid hots doesnt even stabilize a targets HP (they just die a little bit slower), its really hard to get clones off to actually prevent damage. Given the range on Cyclone and all the instant CC and interrupts that is in the game at the moment.
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#31 TteSPORTSDoomsen

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Posted 08 January 2013 - 09:22 PM

View PostJontex, on 08 January 2013 - 07:25 PM, said:

rshamans die in stuns, druids dont xD

Ain't funny, ain't true. come back later when you got a real answer.




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