#101
Posted 23 December 2012 - 10:47 AM
#102
Posted 23 December 2012 - 05:11 PM
Hendie, on 23 December 2012 - 10:47 AM, said:
Warr/Spriest/Druid
Most healers only have 3-4 comps that're 2400+ viable with an 80%w/l.
Not sure exactly how feral druids think that having a 30 second undispellable CC is somehow DESTROYING their class. Enhancement shamans have a 45 second hex that's dispellable. I'm sorry that you can't rotate undispellable CC on the entire team endlessly. Anyone remember last expansion's tournaments where any games with a feral druid went for 30+ minutes?
#103
Posted 23 December 2012 - 05:25 PM
tim-x, on 23 December 2012 - 05:11 PM, said:
is better with shaman and paladin
at this point the only comp I can think of that could possibly be top tier is double healer (rdruid rsham war)
Since BC Druids have seen the Good, Medicore, and bad ends of the spectrum and cyclone has gone untouched since BC. Clearly cyclone is not the problem and has never been the problem.
While i do agree with the nerf for feral druids because instant undispellable/unbubbleable cyclones without an ICD are just absurd. But resto with cyclone nerf and healing nerf will be in the turd in the toilet once again.
#104
Posted 23 December 2012 - 08:44 PM
Fourreur said:
#105
Posted 23 December 2012 - 09:08 PM
We need strong heals, that is all. But Sheep + Fear has to go on same DR.
#106
Posted 23 December 2012 - 09:15 PM
The games should not end because one team spammed unstoppable and unhealable damage or the healers that got trained died because they had no healing window due to interrupts and stuns.
Cyclone should never DR with anything because after the battle fatigue + potential nature's vigil nerf, resto druids need to cyclone a dps in order to be able to outheal damage.
30 sec feral cyclone does make some sense though.
Edited by Djandawg, 23 December 2012 - 09:16 PM.
#107
Posted 23 December 2012 - 09:47 PM
#108
Posted 23 December 2012 - 09:57 PM
just cant run with mage or hunter i guess
#109
Posted 23 December 2012 - 10:30 PM
Aldrainíl, on 23 December 2012 - 09:57 PM, said:
just cant run with mage or hunter i guess
or you do, and just sit 2000yards back playing healbot
ardnut, on 06 February 2013 - 09:46 AM, said:
ardnut, on 02 April 2013 - 09:31 AM, said:
#110
Posted 23 December 2012 - 11:02 PM
tim-x, on 23 December 2012 - 05:11 PM, said:
Those 30 minute games with a feral were also paired with a spriest... and before separating bear Survivability into another talent tree.
Your comparison to enhancement isn't very fair. Feral's don't have a purge, TREMOR, healing tide, grounding, or as good a range on our interrupt. Clone was our main peel/cc to save team mates and one of the few ways we contributed to land kills and what really made us stand out / fun in arena. You shouldn't compare just two abilities to each other in this game, but the class as a whole instead.
Again.. I understand instant cyclones going out everywhere was too unavoidable, but putting a 30s CD on clone, including HARD CAST, is just stupid. We are already forced to tunnel somewhat (b/c of cps and bleeds). I could care less if we even had an instant clone at all, but please don't put a CD on it. Ir will just make feral boring and much more undesirable to play with on a team.
Edited by Izirak, 23 December 2012 - 11:07 PM.
#111
Posted 24 December 2012 - 12:13 AM
Fourreur said:
#112
Posted 24 December 2012 - 12:32 AM
im taking my ball and going the fuck home.
http://www.anook.com/kannetix
www.twitch.tv/kannetix - Gladiator Mage Stream follow me and see when i go live!
#113
Posted 24 December 2012 - 12:50 AM
Avarencex, on 22 December 2012 - 11:39 PM, said:
Jesus, it seems as though all druids want ezmode cc that lowers the games skillcap for them exclusively
Reading your posts you would think its s3/s4 in tbc where rdrids are dominating. You know that hpals and rshams have far better representation in 2s and 3s right? More viable comps, better representation over 2.2k, more oh shit Cds, and better burst healing.
Please explain why, even with this gode mode CC you claim cyclone to be, are hpals and rshammys still better healers in arena play.
#114
Posted 24 December 2012 - 03:04 AM
feral druids it was dumb
symbiosis for rdruids is dumb
remove the dumb
balanced game
#115
Posted 24 December 2012 - 03:17 AM
Izirak, on 23 December 2012 - 11:02 PM, said:
Your comparison to enhancement isn't very fair. Feral's don't have a purge, TREMOR, healing tide, grounding, or as good a range on our interrupt. Clone was our main peel/cc to save team mates and one of the few ways we contributed to land kills and what really made us stand out / fun in arena. You shouldn't compare just two abilities to each other in this game, but the class as a whole instead.
Again.. I understand instant cyclones going out everywhere was too unavoidable, but putting a 30s CD on clone, including HARD CAST, is just stupid. We are already forced to tunnel somewhat (b/c of cps and bleeds). I could care less if we even had an instant clone at all, but please don't put a CD on it. Ir will just make feral boring and much more undesirable to play with on a team.
And enhancement shamans don't have unhealable damage, an aoe disorient on a 30 second cooldown, symbiosis, a knockback, or a blink/vanish.
See what I did there?
Melee CC comparable to Melee CC. Spammable, rotatable, undispellable CC isn't overpowered?
#116
Posted 24 December 2012 - 04:23 AM
affix said:
#117
Posted 24 December 2012 - 05:32 AM
tim-x, on 24 December 2012 - 03:17 AM, said:
See what I did there?
Melee CC comparable to Melee CC. Spammable, rotatable, undispellable CC isn't overpowered?
I don't think you "saw what I did there" in my earlier post. The point was your comparison was not only bad, but also meaningless. Different classes bring different types of cc, damage, and utility to the table and that's how it should be! I've been playing druid for 8 years because I just loved the idea of a shapeshifting, mobile, hybrid that left form often to perform other tasks like healing/cc. Now we don't even leave form to clone, and that's awful to me.
Cyclone has been a druid core mechanic since BC, and without it druids really lose their niche as a class in arena. I can't see why anyone would chose one over hpally/rshaman after the change to DRs for almost every comp I can think of that Rdruids shine in and I really can't see why they would choose feral over one of the other classes who share our DRs.
I don't think a casted clone is OP and I REALLY don't think a 30(s) CD for ferals to just CAST clone (ONCE THIS DR IS IMPLEMENTED) is cool at all. I AGREE that unavoidable (via instant) CC that also can't be dispelled is pretty dumb without a CD and I can't stress this point enough. They should still let us cast it though. Hell, just ditch instant clones all together! Maybe just let us use it with NS every min? I really don't care as long as I can still CAST cyclone. Any player can interrupt, cc me, out range, or just LOS it.
#118
Posted 24 December 2012 - 01:25 PM
Izirak, on 24 December 2012 - 05:32 AM, said:
Cyclone has been a druid core mechanic since BC, and without it druids really lose their niche as a class in arena. I can't see why anyone would chose one over hpally/rshaman after the change to DRs for almost every comp I can think of that Rdruids shine in and I really can't see why they would choose feral over one of the other classes who share our DRs.
I don't think a casted clone is OP and I REALLY don't think a 30(s) CD for ferals to just CAST clone (ONCE THIS DR IS IMPLEMENTED) is cool at all. I AGREE that unavoidable (via instant) CC that also can't be dispelled is pretty dumb without a CD and I can't stress this point enough. They should still let us cast it though. Hell, just ditch instant clones all together! Maybe just let us use it with NS every min? I really don't care as long as I can still CAST cyclone. Any player can interrupt, cc me, out range, or just LOS it.
The point of the comparison was that you went off on a rant about what other abilities shamans have, but obviously neglected to leave out the very powerful other abilities druids have.
I don't have a problem with druids being able to cast clone without it being on a cooldown so long as they leave shape to do it and if they get CS'd on it then they stand there unable to shapeshift for 6 seconds. The fact that if they get countered while doing it has no downside other than that they didn't land the CC is stupid.
#119
Posted 24 December 2012 - 01:31 PM
tim-x, on 24 December 2012 - 01:25 PM, said:
Yeah and CSing an enhancement shaman's Nature school should also disarm him and make him unable to use any skills whatsoever for 6 seconds.
Edited by Ctuhlu, 24 December 2012 - 04:12 PM.
Fourreur said:
#120
Posted 24 December 2012 - 02:36 PM
SACRILEDGE !!!!!!!!!!!!!
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