I don't know about any of you but getting really sick of blizzard jerking around all the classes. I really don't understand why they nerf something down that was clearly OP in their eyes then think it would be a "good/smart idea" to bring it back again... I mean I understand warrior mobility was needed cause lets face it S11 warriors...didn't see to many high ones. Blizzard needs to stop nerfing shit to the ground 1 season then like 2-3 seasons later bring it back and think "well times have changed maybe this won't be as OP as it was in that season" Blizzard either needs to nerf it and keep it like how it is or balance it out some how not just like "Oh my bad guys thought it would be different from last time".
S5 Readyness reset the BW CD
S5 dk blood plague 15% chance to remove a hot (I believe that was the %)
S9 Put charge/intercept on the same CD warrior mobility is bad
S9 warriors can't put deadly calm/reck into the 1 shot macro anymore
S9 take away shifting snares for ferals
S12 Dk's can get glyph of icy touch that removes a buff from a player
S12 Readyness resets the BW CD again
S12 Warriors putting everything into a "swifty 1 shotmacro"
S12 warriors gain the best mobility in the game
S12 ferals gain shifting snares
S12 nerf frostbomb/deepfreeze
S13 nerf deepfreeze again
Edited by Icekingx, 23 December 2012 - 12:05 PM.