Patch 5.2 Hunter Changes
Posted 03 January 2013 - 01:06 AM
You don't go "AIGHT IMMA GO FOR KILL POPPING DETERRENCE"
I understood the whole topic about hunters got too many buttons etcetc. this way: They think we got too many situational spells, spells that could be together with something else, spells that you almost never use etc. NOT DETERRENCE.
Example: put Widow venom to spec specific ability (chimera, KC, explo). And probably many more I just can't think of now.
Since I assume they don't want to remove any cooldowns (readiness, rapid fire) or rotational spells (serpent, arcane, specspecific)
Posted 10 January 2013 - 10:37 PM
- Bake Widow Venom into Serpent Sting.
- Make pet abilities work like Warlocks Command Pet - would simplify macros too.
- Make Black Arrow and Fire Trap not share cooldown. That's really an outdated mechanic that doesn't make any sense.
Could think of a few more things, but doubt we'll see anything like this untill next expansion.
Posted 11 January 2013 - 09:50 PM
Posted 15 January 2013 - 07:08 PM
Aimed Shot cast time has been lowered from 2.9 to 2.5 sec.
Not sure if I remember correctly, but didn't aimed shot have a hidden cast time + it's own cast time (Might of been removed)?
Posted 29 January 2013 - 08:25 PM
BM just isn't fun and I hate having any type of AI in my game play in arena fk my pet cuss its a piece of garbage.
Posted 29 January 2013 - 08:31 PM
Posted 30 January 2013 - 01:04 PM
[18:31:47][W:From] [Shinyz]: say: "my cat died i gotta leave to burn it" then come to my cnanel and ill protect u
[18:31:50][W:From] [Shinyz]: aight qt?
Posted 04 February 2013 - 02:09 AM
It's a PvE MM change. I've yet to actually 'cast' a single Aimed Shot when I play MM. It's all around that instant proc (which does pretty pitiful dmg.)
Posted 05 February 2013 - 05:33 AM
They fucked up Hunter long before that. Focus is fucking stupid, and a giant nerf (intentionally a nerf too).
Posted 05 February 2013 - 06:08 AM
Posted 05 February 2013 - 07:02 PM
Posted 05 February 2013 - 09:53 PM
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