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no passive healing buff to druids wonderful


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#21 averagepriestz

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Posted 23 December 2012 - 04:20 PM

I didn't get my druid to 2200 before the healing reduction :(:(:(

#22 Iniciate

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Posted 23 December 2012 - 04:28 PM

At least we'r rank1 able this season, guess have to dust of any of my other chars for next,

#23 averagepriestz

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Posted 23 December 2012 - 04:32 PM

Pretty sure it is not us making us rank 1 viable, but retarded setups such as Mage/Spriest.

#24 Iniciate

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Posted 23 December 2012 - 04:44 PM

Well not sure iv'e only played MLD did it to 2380 or something like it,(remade team since had it since start and not the greatest stats :P ) and checked around mostly MLD teams are 1600 found like one at 2100, so im not sure howcome its so much more populare with godcomp druid, since MLD works u just need to not make any misstakes since you got no lifeswap or of heals, but its way more fun setup to play imo,

so druid has comps that can go high, now i dont belive in rank1 in this game due to the ammount of cheating we have in our bg ( ect people streaming at 1900mmr 50% win rate, suddenly makes a new team at 2.4k in 2 days with 80% win, same 3 people, :P gg you improved quickly, and top players got like 3 diffrent acc and play up, to a decent rating maybe 2.4k and able to trade their main team over the top.

#25 averagepriestz

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Posted 23 December 2012 - 04:52 PM

Did you play MLD to 2400 after or before the healing nerf? But we pretty much have to play with 2 casters if we want to be viable.

#26 Iniciate

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Posted 23 December 2012 - 04:54 PM

before i started it up once more since i had a break, we'r at 75% wintrade at 2360 mmr, currently 2.1k rated, but yeah i agree its stupid loses sometimes to meleecleaves who overlap 3 cc at sametime

with started it up once more, i mean after the healing nerf :P

Edited by Iniciate, 23 December 2012 - 04:56 PM.


#27 averagepriestz

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Posted 23 December 2012 - 04:56 PM

I'm currently trying Shadowcleave with some friends, it's pretty fun but you lose so many games due to being outcomped (or they just train your DK).

#28 Iniciate

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Posted 23 December 2012 - 05:07 PM

Yeah you cant outheal anything, you need people with ect blocks portal and such,

#29 Jacquelol

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Posted 23 December 2012 - 05:31 PM

in the healer perspective of MLD the warlock portal (not symbiosis the other) is great for surviving switches!

and vsing a feral team as MLD is not fun, overall I dont see healing as a Druid being a easy task since the healing nerf.
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#30 Furioni

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Posted 23 December 2012 - 05:57 PM

View Postsolidarityx, on 23 December 2012 - 11:07 AM, said:

I don't think you realize what you are even saying 99.9% of the time............

I think he's being sarcastic, ain't no way hes that stupid(I could be wrong)

View PostRamboJohny, on 27 February 2013 - 08:09 PM, said:

Grow some balls and come get slained and stick the 5's bracket.
  -RamboJohny

#31 J_DA

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Posted 24 December 2012 - 01:42 PM

I think it's fun going from my resto druid (the original hot class) to my resto shaman. Healing stream does more than my rejuv ticks, healing tide is the equivalent of our tree form regrowth spam and that's not including riptide and the times they may actually have to cast, not just dispell every single buff the enemy ever has.

At the moment I'm playing 2s on my resto druid in half malevolent and even vs some good geared double damage/t2 wars there's a deficit between the damage being done and the amount I'm healing. Not to mention Rsham teams that are just purging off my lifeblooms for a measly 15k expire.

Guess I'll only cap shaman then

#32 Snuggli

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Posted 24 December 2012 - 10:28 PM

Crazy that some cleaves can output more damage than you can heal through even when you aren't CC'd.

Partners have died while I'm in ToL spamming regrowth. Also, please don't let that Cyclone DR change go through. Who on the Blizz team decided that Holy Paladins should suddenly have more CC than every other healer.

Resto Druids used to be the healer which stopped incoming damage with roots and clones, and used HoT's to keep people ticking over. If this change goes live we'll have Entangling Roots and a 3s blind every half-minute. I expect a 300% buff to regrowth to compensate.

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#33 averagepriestz

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Posted 24 December 2012 - 11:09 PM

Uhm not all of us play with Mages.

#34 thrudgel

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Posted 24 December 2012 - 11:20 PM

View PostSnuggli, on 24 December 2012 - 10:28 PM, said:

Crazy that some cleaves can output more damage than you can heal through even when you aren't CC'd.

Partners have died while I'm in ToL spamming regrowth. Also, please don't let that Cyclone DR change go through. Who on the Blizz team decided that Holy Paladins should suddenly have more CC than every other healer.

Resto Druids used to be the healer which stopped incoming damage with roots and clones, and used HoT's to keep people ticking over. If this change goes live we'll have Entangling Roots and a 3s blind every half-minute. I expect a 300% buff to regrowth to compensate.
disagree with regrowth needing buff, heals for over 100k with living seed already. Nature's vigil is better cooldown to use than treeform because it's off the gcd. If your team is taking spike damage you cannot lose one gcd to go treeform, this is why im still jelly about spiritlink. Infact, if they hate instant clone so much, why not remove NS altogether and just give us NS-HT baseline new spell instead of having macros that fail when silenced.

Really good point about hpala though having non dr cc. Disorienting roar has saved me/team so many games it's hard to give up just to have bearbash clone instead of 3sec clone after disorienting roar. No healer should have instant aoe cc, priest fear was the only one in game till MoP.

Edited by thrudgel, 24 December 2012 - 11:27 PM.


#35 averagepriestz

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Posted 24 December 2012 - 11:44 PM

Repentance has always shared DR with Sheep, what are you on about.

#36 Isumi

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Posted 25 December 2012 - 12:05 AM

honestly i can't understand people who say druid healing is so weak.

i play ele/shadow/rdruid atm at 2400 mmr and we face a lot of cleaves who just tunnel the ele, but my druid can keep him up quite easily, and I almost never have to heal.

#37 Jacquelol

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Posted 25 December 2012 - 10:08 AM

View Postthrudgel, on 24 December 2012 - 11:20 PM, said:

disagree with regrowth needing buff, heals for over 100k with living seed already.
100k? what meth you been doing?
100k crits outside arena - 30%(battlefatigue)=70k crit!  70k-25%(mortal wounds) = 52k(crit) +13k(living seed) = 65k (regrowth+living seed together)

then again im bad at math! may be errors in my math!

Edited by Jacquelol, 25 December 2012 - 10:10 AM.

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#38 Snuggli

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Posted 25 December 2012 - 12:57 PM

View PostJacquelol, on 25 December 2012 - 10:08 AM, said:

100k? what meth you been doing?
100k crits outside arena - 30%(battlefatigue)=70k crit!  70k-25%(mortal wounds) = 52k(crit) +13k(living seed) = 65k (regrowth+living seed together)

then again im bad at math! may be errors in my math!

it's about right.

needless to say it's a pathetic amount when 2 classes together can easily outdamage it.

Edited by Snuggli, 25 December 2012 - 12:58 PM.

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#39 averagepriestz

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Posted 25 December 2012 - 05:02 PM

View PostIsumi, on 25 December 2012 - 12:05 AM, said:

honestly i can't understand people who say druid healing is so weak.

i play ele/shadow/rdruid atm at 2400 mmr and we face a lot of cleaves who just tunnel the ele, but my druid can keep him up quite easily, and I almost never have to heal.

try to have the druid play with a melee class. I beg you. Also you're a spriest. "Barely never heal" might be right, since you shield people for 70-80k all the time lol.

#40 Bigmoran

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Posted 25 December 2012 - 05:20 PM

DKs are the only melee I've ever had trouble healing. I don't play with Rets cause they're all scum in my eyes.

Hunters can be kind of hard to heal too though. Rogues are alright (except against KFC) and Warriors are just jokes to heal.

Displacer needed adjustment. Druids themselves are pretty much unkillable at the moment. The only times I have died in 3's are times where Displacer wouldn't have helped me (ie. died during a deep).

Can't comment on Nature's Vigil change. I mainly play RLD with Heart of the Wild and we play like a classic RMP where I spam damage during bombs.

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View Postjaimex, on 06 September 2014 - 09:36 AM, said:

temporal shield combined with ironbark ward is more healing than a shaman ns from 10% hp





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