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no passive healing buff to druids wonderful


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#1 zzyzzyzz

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Posted 22 December 2012 - 01:50 AM

if cenarian ward was a 15 sec cd

if natures vigil granted a more passive healing contribution

if tree form was less mongo


if if if if if


angry rant over

#2 brosearch

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Posted 22 December 2012 - 02:09 AM

View Postzzyzzyzz, on 22 December 2012 - 01:50 AM, said:

if cenarian ward was a 15 sec cd

if natures vigil granted a more passive healing contribution

if tree form was less mongo


if if if if if


angry rant over

go look at lock notes and you will rant more :(

Edited by brosearch, 22 December 2012 - 02:09 AM.


#3 zzyzzyzz

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Posted 22 December 2012 - 02:17 AM

i think displacerbeast is stupid op. im not upset about that

#4 Claynz

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Posted 22 December 2012 - 02:52 AM

At last purge got nerfed was needed!

#5 Coldizzle

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Posted 22 December 2012 - 02:55 AM

displacer beast buffed rofl

#6 Doomed the Dog

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Posted 22 December 2012 - 03:23 AM

reroll feral


Posted Image

#7 zzyzzyzz

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Posted 22 December 2012 - 03:30 AM

i think displacer might be too op in its "5.2" state IF the speed increase is sizable

that being said is there any word on the healing nerf being reverted? also nevershock cory says ur fat nice job at mlg

#8 Blackrat5521

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Posted 22 December 2012 - 03:38 AM

now who would talk crap to nevershock of all people

#9 Jacquelol

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Posted 22 December 2012 - 10:41 AM

Cyclone now has a 30 second cooldown for Feral Druids. In addition, it will now share diminishing returns with Banish, Seduction, Bind Elemental, Hex, Freezing Trap, Wyvern Sting, Gouge, Sap, Hibernate, Paralysis, Polymorph, Ring of Frost, Repentance, and Quaking Palm.

is that for feral druids only is my question?

Edited by Jacquelol, 22 December 2012 - 10:54 AM.

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#10 Minpojke

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Posted 22 December 2012 - 11:01 AM

The DR changes are for rdruids aswell also you will prolly take wild charge over displacer in 5.2 so i dont really care about that but druids are going to be as shit as they were in cata now again you cant keep up anyone due to the high dmg atm
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#11 Dizzeeyo

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Posted 22 December 2012 - 11:03 AM

View PostJacquelol, on 22 December 2012 - 10:41 AM, said:

Cyclone now has a 30 second cooldown for Feral Druids. In addition, it will now share diminishing returns with Banish, Seduction, Bind Elemental, Hex, Freezing Trap, Wyvern Sting, Gouge, Sap, Hibernate, Paralysis, Polymorph, Ring of Frost, Repentance, and Quaking Palm.

is that for feral druids only is my question?
please yes

View PostPouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

View PostJontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)

#12 Hendie

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Posted 22 December 2012 - 11:19 AM

View PostMinpojke, on 22 December 2012 - 11:01 AM, said:

The DR changes are for rdruids aswell also you will prolly take wild charge over displacer in 5.2 so i dont really care about that but druids are going to be as shit as they were in cata now again you cant keep up anyone due to the high dmg atm

Fully agree, also there fkin mages over quite a bit especially if the dr's for clone are for all druids and not just feral, that rdruid/mage/x comps will be shit and i dont really see many other comps working for resto.

Edited by Hendie, 22 December 2012 - 11:24 AM.

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#13 averagepriestz

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Posted 22 December 2012 - 11:30 AM

all hail the mighty Paladin.

Can't wait to reroll lol

#14 Fleinflex

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Posted 22 December 2012 - 02:45 PM

Why would you even care if displacer beast is OP at this point? Just tunnel one of the other players and the oposit team and they will just fall over and die, cuz Rdruid healing is 100% trash
Posted Image

#15 Minpojke

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Posted 22 December 2012 - 02:50 PM

View PostFleinflex, on 22 December 2012 - 02:45 PM, said:

Why would you even care if displacer beast is OP at this point? Just tunnel one of the other players and the oposit team and they will just fall over and die, cuz Rdruid healing is 100% trash

Well said my friend
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#16 Asebring

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Posted 22 December 2012 - 06:04 PM

no way 30sec cd on cyclone and all that DR goes live.. and why would only ferals get hit with this 30sec cd? put a cd on predatory swiftness instead
If you can't swim with the big fish, stay out of the water

#17 thrudgel

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Posted 22 December 2012 - 08:39 PM

i don't think you realize how op dru heals were prepatch. Games were 20min long sometimes. Nerf heals to the ground

#18 Jacquelol

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Posted 22 December 2012 - 09:46 PM

View Postthrudgel, on 22 December 2012 - 08:39 PM, said:

i don't think you realize how op dru heals were prepatch. Games were 20min long sometimes. Nerf heals to the ground

So druids never oom? lets nerf healing output.
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#19 Hendie

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Posted 23 December 2012 - 10:48 AM

View Postthrudgel, on 22 December 2012 - 08:39 PM, said:

i don't think you realize how op dru heals were prepatch. Games were 20min long sometimes. Nerf heals to the ground

??????
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#20 solidarityx

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Posted 23 December 2012 - 11:07 AM

View Postthrudgel, on 22 December 2012 - 08:39 PM, said:

i don't think you realize how op dru heals were prepatch. Games were 20min long sometimes. Nerf heals to the ground

I don't think you realize what you are even saying 99.9% of the time............




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