reduced cost of wild growth
overall class change that needs to make regrowth a weaker burst heal but hots more powerful. why do druids tickle ppl with hots then regrowth for 100k +35k shield? why not make regrowth a very powerful hot with minor healing and buff hots. afterall..... isnt druid the "heal over time class"
you cannot get natures swiftness as feral or moonkin. this is awful awful awful what were u thinking
i also think things like NS hex and NS clone are stupid but in the current meta i think its fine to avoid globaling. in the future id want these things removed
---------- INCARNATION (tree form) -----------
tree form change - tree form grants 15 seconds with a LONG cd or in 1 encounter that can be shifted and used for as long as you want every 1min and healing it grants is increased by 10 percent
ideally you can shift to tree every 1min for however long you require and ACTUALLY top someone off without being "unkillable for a long time" or "ruining your mana" maybe u need only 3 seconds so you pop tree for 3 seconds do your thing then its on cd for another min with 12 seconds left
second tree form idea - tree form lasts 15 seconds and grants 30 percent more healing as well as the instant casts etc and cost of spells reduced by 50 percent. again the "long unkillable tree" is a bad design that ruins mana and isnt that strong of a heal increase
reduced cost of regrowth by 1-2k mana or a major glyph that does so. SOMETHING that can keep me competitive with shaman/pally mana
-------- NATURES VIGIL ------
one take on natures vigil is that it can be more of a static spellpower/heal increase and you can take away the spellpower from HOTW. currently i feel HOTW is the ONLY talent to take simply because a static 1k spellpower far far far outdoes any "burst cd". if im casting regrowths, the people most likely are going to live regardless of me using a burst cd or not. druids are the "HOTS CLASS" this means adding things that help "non hot related" non static stats dont make sense for druids. would u use a burst cooldown for a priest that makes your flash of light better? or something that gives you 1k spellpower the entire game and thus helping all of your mini spells that make up your class like POM shield and renew
natures vigil is a boring awful talent but.... make it not break cc's when healing. its supposed to be a GOOD thing not bad. a "burst healing cd" doesnt really help us with hots. no one pops natures vigil so the rejuv ticks for 17k instead of 15 or the lifebloom ticks for 6k instead of 5. this is a terrible "druid cd" natures vigil can be a "reduced mana cost cd" that provides druids a way to compete with the mana regen of other classes or a form of "aoe healing talent"
currently i feel druids are one of the weakest AOE healers and maybe natures vigil is a good cd to "catch up" without again RUINING mana pools
Edited by zzyzzyzz, 20 December 2012 - 07:49 PM.







































