Obvious nerfs that are overlooked?
Posted 18 December 2012 - 09:51 AM
Edited by Christymarie, 22 December 2012 - 11:55 AM.
Posted 19 December 2012 - 04:36 AM
Ring of Frost(duration not cd)
Insta-multiple-massive-damage-CD stacking(boomys, feral, warriors etc)
Dark Soul (less burst during it, more consistent damage outside of it)
Only imbalanced outliers I see as far as balance goes. Dumb retarded MMR system is a way more important issue though.
Edited by Zong, 19 December 2012 - 04:41 AM.
Posted 19 December 2012 - 05:58 AM
who says that crowd control isn't for killing any targets? i agree to the first part though, the game was getting more and more instant-casts and proc-casts over the expansions and (from a shadow-perspective) is pretty much based on them. fake-casting is getting less important and the gap between bad and good players is getting smaller and smaller...
The biggest problem with the game is that with the exception of Arcane Mages, Destro Locks and Elemental Shamans, there are no casters left in the game. they have all become "Ranged DPS" Who just wait from procs. the massive amount of interrupts has been a part of this but the large problem is that 1/2 of thee CCs in the game aent used as CCs anymore people throw them away as an interrupt. people dont care that 1 sec later it will break due to the DPS training that target. KFC knows the healer cant heal through the damage just lay every ability u have except scatter traps, which obviously go on the healer, into the kill target. especially any type of so called "caster"
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