The current state of Feral
#121
Posted 14 December 2012 - 09:04 PM
kittycleave dmg is also broken with cds up. besides that, feral is as mediocre as the last 11seasons before in 3s
#122
Posted 15 December 2012 - 02:01 AM
#124
Posted 15 December 2012 - 10:56 AM
slantsix, on 15 December 2012 - 09:18 AM, said:
yes blood fear needs a huge nerf.
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www.twitch.tv/kannetix - Gladiator Mage Stream follow me and see when i go live!
#125
Posted 15 December 2012 - 10:57 AM
Ryl3, on 14 December 2012 - 09:04 PM, said:
kittycleave dmg is also broken with cds up. besides that, feral is as mediocre as the last 11seasons before in 3s
make it so ferals cant negate my novas or slows and by all means you can complain about how mediocre that spec is.
the fact that you cant be slowed down or rooted by any class is pretty ridiculous on top of the instant CC you can pop out
need more thinking in the game and less instant non sense to help people just get by.
http://www.anook.com/kannetix
www.twitch.tv/kannetix - Gladiator Mage Stream follow me and see when i go live!
#126
Posted 15 December 2012 - 11:10 AM
Exerionx, on 14 December 2012 - 07:58 PM, said:
sure while cooldowns are on we do heavy dmg they can fix so u can't incarnation together with berserk or natures vigil. our damage out of cooldowns are just as normal as most other classes. the instant cyclones is stupid to remove its 20 yards range for a feral not 40 yards like every other cc + its easy dispellable and 50% off the classes got some kind off dispell
It should have some drawback at the very least
#127
Posted 15 December 2012 - 11:12 AM
kannetixx, on 15 December 2012 - 10:57 AM, said:
the fact that you cant be slowed down or rooted by any class is pretty ridiculous on top of the instant CC you can pop out
was one of the best changes in cata to bring ferals more in line with other melee, no idea why they decided to revert it for mop when they nerfed dispels yet again
Hakfu said:
#128
Posted 15 December 2012 - 01:15 PM
#129
Posted 15 December 2012 - 01:59 PM
Miluu, on 15 December 2012 - 01:15 PM, said:
Miluu, on 15 December 2012 - 01:15 PM, said:
also will never happen because of pve
they need to make ferals peelable like every other melee is currently, once that happens they can take another look at their damage cooldowns and see if they need adjustments. warrior with avatar making them unpeelable was retarded, avatar with the same damage increase but the ability to be peeled off the healer the warrior is training is more then manageable. fix ferals having 99% uptime on targets and then their omgwtf damage cooldowns will most likely not even need to be altered, since the other team will actually have the ability to react to the feral popping stuff by peeling them
Edited by Dizzeeyo, 15 December 2012 - 02:02 PM.
Hakfu said:
#130
Posted 15 December 2012 - 03:15 PM
#132
Posted 15 December 2012 - 04:54 PM
pretty sure its because of this thread
#133
Posted 15 December 2012 - 05:09 PM
Edit: I should probably update my chars at some point
Edit 2: If Blizzard actually starts reworking all CC properly for 5.2, then I would be in favor of having Predator's Swiftness reworked to, for example, provide a 100% pushback protection and lowering the cast time of Roots and Cyclone by -0.1 second per combo point, I believe that would for one make it balanced and, as I enjoy fakecasting, give me plenty of opportunities to do just that. Whether it'll then be too easy to just train the Feral for a win would be another topic.
Edited by Kerberus, 15 December 2012 - 05:15 PM.
#134
Posted 15 December 2012 - 05:10 PM
Exerionx, on 15 December 2012 - 03:15 PM, said:
Edited by Dizzeeyo, 15 December 2012 - 05:13 PM.
Hakfu said:
#135
Posted 15 December 2012 - 05:45 PM
Necrolina, on 14 December 2012 - 12:00 AM, said:
Guess he just got outplayed..
#136
Posted 16 December 2012 - 12:41 PM
Kerberus, on 15 December 2012 - 05:09 PM, said:
Edit: I should probably update my chars at some point
Edit 2: If Blizzard actually starts reworking all CC properly for 5.2, then I would be in favor of having Predator's Swiftness reworked to, for example, provide a 100% pushback protection and lowering the cast time of Roots and Cyclone by -0.1 second per combo point, I believe that would for one make it balanced and, as I enjoy fakecasting, give me plenty of opportunities to do just that. Whether it'll then be too easy to just train the Feral for a win would be another topic.
blizzard actually fix something..... wut
#137
Posted 16 December 2012 - 01:38 PM
Could use some fixes but i think this is right.
#138
Posted 16 December 2012 - 01:44 PM
Edited by Coldizzle, 16 December 2012 - 02:01 PM.
#139
Posted 16 December 2012 - 03:27 PM
Exerionx, on 15 December 2012 - 03:15 PM, said:
I genuinely take pleasure in reading peoples responses on how to "fix" feral, especially when they don't even play feral but mindlessly spew verbal diarrhea against it. You might as well be lecturing someone on how flame decals make a car go faster.
My reaction when the warr / mage nerfs were announced.
http://gifsound.com/...8-zbdY&start=72
Edited by ziirlol, 16 December 2012 - 03:28 PM.
#140
Posted 17 December 2012 - 05:38 PM
Fourreur said:
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