The current state of Feral
#1
Posted 13 December 2012 - 09:09 AM
Here's my take:
-Insanely powerful cooldowns
-Very high consistent damage
-Absurd CC (all instant)
-Ranged pummel with a mana-loss attachment
-Able to remove snares
-Run much faster than their prey
-Take some of the best abilities of their partners (bubble, disperse, shattering blow)
Considering the above, I think we're going to see a lot more ferals in this patch. With healing nerfed by another 15%, OOMing against a feral is an inevitability as opposed to a probability.
#2
Posted 13 December 2012 - 09:10 AM

POPULAR
Recently made a youtube channel showcasing matches I've had over the past couple seasons.
www.youtube.com/Talbadar
#4
Posted 13 December 2012 - 09:16 AM
#5
Posted 13 December 2012 - 09:20 AM
ardnut, on 06 February 2013 - 09:46 AM, said:
ardnut, on 02 April 2013 - 09:31 AM, said:
#6
Posted 13 December 2012 - 09:27 AM
#7
Posted 13 December 2012 - 09:41 AM
#8
Posted 13 December 2012 - 09:45 AM
veGGenitc, on 13 December 2012 - 09:27 AM, said:
3 months to figure that frost bomp is OP, pretty pathetic.
Feral aren't so popular in arena, so players don't complain about them on official forum, that's why there is no nerf. Ferals are totally above all other talent, I said that first week of MoP.
To get a class nerfed : Complain a lot during 3-4 months on official forums. They read the forum at this frequency since they don't give a shit about arena, that's why it takes so much time to get something fixed nowadays.
Edited by trolololz, 13 December 2012 - 09:51 AM.
#10
Posted 13 December 2012 - 09:52 AM
#11
Posted 13 December 2012 - 09:57 AM

#12
Posted 13 December 2012 - 10:43 AM
#13
Posted 13 December 2012 - 10:55 AM

On my 60% resil mage alt in a 2v2 game (not staged)
Edited by Conradical, 13 December 2012 - 10:56 AM.
#14
Posted 13 December 2012 - 11:00 AM
#15
Posted 13 December 2012 - 11:02 AM
#16
Posted 13 December 2012 - 11:24 AM
#17
Posted 13 December 2012 - 11:29 AM
Conradical, on 13 December 2012 - 09:09 AM, said:
Here's my take:
-Insanely powerful cooldowns
-Very high consistent damage
-Absurd CC (all instant)
-Ranged pummel with a mana-loss attachment
-Able to remove snares
-Run much faster than their prey
-Take some of the best abilities of their partners (bubble, disperse, shattering blow)
Considering the above, I think we're going to see a lot more ferals in this patch. With healing nerfed by another 15%, OOMing against a feral is an inevitability as opposed to a probability.
thank you conrad for making this thread, i have to agree on most of your points, but one thing i hate the most is that as a mage they can just swap out of my snares, and if my teammate needs peels vs a feral i cant do much to stop them, seeing most kitty cleaves train healers its rather annoying, only way is really to train the feral but ye thats kinda annoying cause he often has bouble with all hes random cooldowns and stuff and if you trinket something your sure to sit in those clone full drs

#18
Posted 13 December 2012 - 11:31 AM
Edited by paiku, 13 December 2012 - 11:32 AM.
#19
Posted 13 December 2012 - 11:44 AM
#20
Posted 13 December 2012 - 11:49 AM
drakuru, on 13 December 2012 - 11:44 AM, said:
Ferals we're OP even before they nerfed mages and warriors so yea, now they are even better.
You can't deny the fact that they are disgustingly OP atm.
Edited by Mistyflip, 13 December 2012 - 11:50 AM.
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