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Frost Bomb hotfix nerfed oh and warriors too


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#141 Woodyhoho

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Posted 12 December 2012 - 02:50 PM

OH THE MAGE WHINE, FEED ME, FEED ME MOARZ

#142 Chizzey

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Posted 12 December 2012 - 02:51 PM

Warrior changes won't affect us that much, no stacking anymore, i am fine with that.

Mage nerf is a bit overkill, for stated reasons.

#143 djp771133

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Posted 12 December 2012 - 03:11 PM

delicious mage tears :)

#144 Eltekk

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Posted 12 December 2012 - 03:19 PM

Mage nerf is overkill, warrior nerf doesnt even matter

#145 ymcmbhaha

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Posted 12 December 2012 - 03:22 PM

what do we have now oh ima spam the 13k frostbolts

#146 Railander

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Posted 12 December 2012 - 03:35 PM

View Postwambafat, on 12 December 2012 - 09:26 AM, said:

I can't understand how feral's are flying so far under blizzards radar though.
blizzard nerfing system works like a bot report system. if people dont complain about it, a fix might come by the end of the year after.

to the people sayings its a 15% nerf to healing, the effective nerf is actually bigger.
1 - (70 / 85) = ~0.1764 = 17.64% effective nerf

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#147

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Posted 12 December 2012 - 03:40 PM

im geting so mad that stupid retards on aj think its fine to nerf classes they dont play/play with, but when thier class gets nerfed they qq even more then us, most of us mage have came with tips/ideas how to fix everyones problems but jk mage tears. i cant wait to see whe nyour class gets nerfed to the ground and amma grab some ice cream and read it all.


tldr: i hate you all

#148 Zilea

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Posted 12 December 2012 - 03:42 PM

in all honesty how can anyone complain about these changes? warriors and mages were both one-shotting. Although, to be completely fair, warriors were one-shotting every few minutes while mages were every 30 seconds.

besides my mage bias, does anyone think dying before you come out of deep freeze is good?

i think my overall ratings just went up 200-300 points from these changes o_O

Edited by Zilea, 12 December 2012 - 03:44 PM.


#149 djmethodx

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Posted 12 December 2012 - 03:46 PM

Its time for a feral nerf now maybe?

#150 Railander

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Posted 12 December 2012 - 03:48 PM

View PostZerlog, on 12 December 2012 - 03:40 PM, said:

im geting so mad that stupid retards on aj think its fine to nerf classes they dont play/play with, but when thier class gets nerfed they qq even more then us, most of us mage have came with tips/ideas how to fix everyones problems but jk mage tears. i cant wait to see whe nyour class gets nerfed to the ground and amma grab some ice cream and read it all.


tldr: i hate you all
in my POV everybody here is ignorant of the real problem. blizzard just gave mages yet ANOTHER way to increase their burst (which was already high) with frost bomb and being able to prep it before the deep freeze. mages already had good burst with deep ice lance only, but blizzard being blizzard thought frost bomb seemed cool.
i say completely rework frost bomb so it cant be used prior to deep freeze and explode during it.

also, funny as hell to see nonmages say the nerf was well defined (50% is too much) and mages ask to revert frost bomb/deep freeze times, which would COMPLETEMY REMOVE THE PURPOSE ON THE NERF since you wouldnt need to use fireblast to detonate anymore.

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#151 Claynz

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Posted 12 December 2012 - 03:49 PM

Ye they really need to give disc priest a buff to compensate. But i also find it funny how there is so few monks in arena.  Wish it was way more so it would have a bigger impact on pvp comps.

#152 djp771133

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Posted 12 December 2012 - 03:50 PM

View PostZerlog, on 12 December 2012 - 03:40 PM, said:

im geting so mad that stupid retards on aj think its fine to nerf classes they dont play/play with, but when thier class gets nerfed they qq even more then us, most of us mage have came with tips/ideas how to fix everyones problems but jk mage tears. i cant wait to see whe nyour class gets nerfed to the ground and amma grab some ice cream and read it all.


tldr: i hate you all

Lol, from what I can see, is the warriors don't mind the nerfs and it is just an ocean of mage tears in this thread (apart from that one butthurt warrior).

#153 mackazar

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Posted 12 December 2012 - 03:51 PM

Disc priest heals and shields too stronk. Why does battle fatigue reduce absorbs?? lmfao

#154 methodman2

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Posted 12 December 2012 - 03:57 PM

they just completely destroyed rmp in 1 hotfix xDDDDDDD

#155 Woodyhoho

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Posted 12 December 2012 - 03:57 PM

View PostZerlog, on 12 December 2012 - 03:40 PM, said:

im geting so mad that stupid retards on aj think its fine to nerf classes they dont play/play with, but when thier class gets nerfed they qq even more then us, most of us mage have came with tips/ideas how to fix everyones problems but jk mage tears. i cant wait to see whe nyour class gets nerfed to the ground and amma grab some ice cream and read it all.


tldr: i hate you all

I bet you hate everyone, since now you prob wont keep your 2.4k rating anymore.


shitty mages stay shit.


View PostClaynz, on 12 December 2012 - 03:49 PM, said:

Ye they really need to give disc priest a buff to compensate. But i also find it funny how there is so few monks in arena.  Wish it was way more so it would have a bigger impact on pvp comps.

You can just hope that the 5.2 changes to monks that are to come will make a diffrence...

Edited by Woodyhoho, 12 December 2012 - 03:59 PM.


#156 djp771133

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Posted 12 December 2012 - 04:01 PM

View Postmackazar, on 12 December 2012 - 03:51 PM, said:

Disc priest heals and shields too stronk. Why does battle fatigue reduce absorbs?? lmfao

disc priests are clearly the best healer. Obviously an l2p issue ;)

Edited by djp771133, 12 December 2012 - 04:01 PM.


#157 khuna

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Posted 12 December 2012 - 04:01 PM

View PostZilea, on 12 December 2012 - 03:42 PM, said:

in all honesty how can anyone complain about these changes? warriors and mages were both one-shotting. Although, to be completely fair, warriors were one-shotting every few minutes while mages were every 30 seconds.

besides my mage bias, does anyone think dying before you come out of deep freeze is good?

i think my overall ratings just went up 200-300 points from these changes o_O

you are so clueless its everytime as hilarous to read, you see the whole game through your own prism
yes frostbomb damage was too much, so what nerf it by 50% and fuck up the only source of mage's damage without buffing fbolt?
like making shamans without sp unable to survive a proper swap if one of their partner is decently peeled because they were the best healer
Mage needs to have higher burst than other classes to work, 20% nerf or maybe 30% would have been fair

#158 Djandawg

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Posted 12 December 2012 - 04:04 PM

View Postmackazar, on 12 December 2012 - 03:51 PM, said:

Disc priest heals and shields too stronk. Why does battle fatigue reduce absorbs?? lmfao
The arena healing is balanced around real healing classes, in the past they were throwing in insignificant buffs for the 4th best healer, trying to give the impression that they were giving a fuck.They stopped doing that.
Now they are reducing arena healing when there is a healer in this game that regens / heals slightly better than a full geared 85 paladin/shaman.

#159 Bestuniversexz

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Posted 12 December 2012 - 04:12 PM

hm, funny this nerf.

anny issue when this nerf will be live?

#160 Crawthz

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Posted 12 December 2012 - 04:15 PM

View Postkhuna, on 12 December 2012 - 04:01 PM, said:

you are so clueless its everytime as hilarous to read, you see the whole game through your own prism
yes frostbomb damage was too much, so what nerf it by 50% and fuck up the only source of mage's damage without buffing fbolt?
like making shamans without sp unable to survive a proper swap if one of their partner is decently peeled because they were the best healer
Mage needs to have higher burst than other classes to work, 20% nerf or maybe 30% would have been fair

Pretty much this, it's funny to watch "good" players whine about one class while their setup completely disables the class to perform fully.
50% is an overnerf and bring mage back an expansion on playstyle. This is huge nerf on war/mage/healer setups as well as RMP. Oh and don't worry, mages will still rip through paladins/shamans, not as easily though.

Better nerf would be to have Fireblast glyph reduce fireblast damage to 0 or 1, so it would be interesting to run without Fireblast glyph and make it an option. Currently it's not an option.  I have critted 90k Fireblast into deep this season, so that would make alot more sense. Normaly doing 30k hit/60k crit with Fireblast.

Edited by Crawthz, 12 December 2012 - 04:34 PM.

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