What's happening here is, you want to spam unhealable damage and win games. Shadowpriest prevents it, this makes you rage and post non-sense such as shadowpriests are like hunters 2 months ago, sps have insane burst, sps have best cc, massdispel needs to go etc.
If this is not the case, your team can stop spam damage playstyle and put some thought in arena, then you can cc shadowpriest.
If you are after a fair and balanced game, why did you play with a bugged class like hunter or warrior?
Why don't you ever make threads about warrior mobility, survivability, control, paladins having too much cc, double bop , too high healing etc?
The answer is, you are the exact thing you blame people for, heavily biased; you are not after a balanced game. What you want is to spam unhealable damage , throw in once in a while majorly unavoidable hunter cc, shockwave one, scatter+trap healer , or unavoidable pala cc and win. Shadowpriest prevents you from doing that, so you make a thread about it.
You fail to realize that it's actually a necessity so that drooling morons don't faceroll arena with damage. A discussion of shadowpriest support nerf needs to happen after at least 5 broken things are fixed/removed.
Never did I say I wanted to do "unhealable damage". I want to be able to play the game, and use a combination of good positioning, timing and teamwork to win. I watched some of the vods against the RPS, and my positioning was far superior to theirs, only using the cooldowns I needed, and me or my partner eventually died in a blanket silence. Lets be honest, everyone can cast spells every gcd, and most people can play their classes really well. The things that should seperate you don't, and one the the problems is with spriests. They can cancel good positioning, and good planning, far too easily.
I am saying you should win a game based on your forcing their cooldowns and properly coordinating. You are just as biased, but in a way that is bad for the game. PvP arena should be about triage, not sitting around for 20 minutes waiting for your cooldowns to align properly. You guys wonder why WoW isn't an esport after season 8, and that is the exact reason. The game should be about PLAYING and doing DAMAGE. Negating damage and kills should be done with positioning and teamwork. You want the game to be about negating stuff, when it should be the exact opposite. People like to kill, they like to watch arena with kills and pressure. There is no "pressure" when you can negate all your opponents pressure and then one shot them in a blanket.
It happens all the time, be ahead in cooldowns, trinkets, better positioning and then have your partner die in a 3 second blanket cc. KFC cant do that to people, and that is the goal of it, so why can wizards?
REGENT LORD AGAINST DA WORLD
RIP REGENTLORD yolo
LOL GUISE I CAN PLAY GODCOMP TO 2.2k, LOVE ME PLEASE!
Edited by Regent, 12 December 2012 - 12:56 AM.